I'm noticing that a lot of the time my sandbox zoos are still being negatively effected by the arbitrary management components of the base game. Things like animals needing certain amounts of space, terrain, plants, etc. still cause protesters to appear. While I'm glad there are many options to avoid very annoying issues (such as stopping aging/breeding or animals fighting) here is a list of a few others that would make for a better sandbox experience.
-Disable water treatment/power source failures
-Disable protesters
-Disable notifications
For a super nice feature I'd really appreciate this option
-Disables negative animal wellness (Aka, make animals happy no matter what their exhibit looks like)
These features would go a long way in making it so we can create fun and pretty exhibits without needing to stress that you are using a South American plant in a hippo habitat or want a smaller exhibit for a specific species.
-Disable water treatment/power source failures
-Disable protesters
-Disable notifications
For a super nice feature I'd really appreciate this option
-Disables negative animal wellness (Aka, make animals happy no matter what their exhibit looks like)
These features would go a long way in making it so we can create fun and pretty exhibits without needing to stress that you are using a South American plant in a hippo habitat or want a smaller exhibit for a specific species.