I haven't found an answer to this question as of yet, but on some items created in the TMTK - things like walls, or banners based on an elongated and flattened cube, one sides faces will appear normal while the opposite sides are very dark. All faces are oriented correctly, textures applied correctly, use a black texture image as the "_SM" texture to control shine. Several others making TMTK items have mentioned having this problem as well, is there a setting we're missing?