Some points that can be improved

I don't want this to be a gripe thread, but there are a few points that really don't make much sense in some respects and where I would like to see improvements.

1. scaling

Scaling is a great feature. But it feels like every object has a different scale. Some objects cannot be scaled at all.

And then you get results like this:
Forum-Skalierung.jpg

Why don't you standardise it? Every object is scalable from 10% to 500%?
 
2. sequence control

Also a nice tool, but there is potential for improvement here too.

You can control certain lamps, but not many others.

I would like to see more flexibility with the platforms.
Trigger A triggers a movement and only trigger B moves the platform back. Or you can set a time when the backward movement should start?

It would also be desirable for the vertical or horizontal platform if the distances could be extended.
 
3. paths

There are many standard routes. It would be nice if all textures were also available for the queues.

It would also be nice if you could hide the kerbstones like in Planet Zoo

I also have a bug here: the natural path and the sand path can't be edited with the brush and you can't place the first-person camera on such paths.
 
4. angle

You can set different angles for the construction.
But there are two different systems here. One in the 15° system and one in the 11.25° system.

What if you could use a standardised angle system for each object?

I suggest: 1°; 5°; 10°; 11.25°; 15°; 22.5°; 30°; 45°
 
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