according to a quick google search:Speaking of, does anybody know the dimensions of a medium landing pad in Elite Dangerous?
My biggest complaint is the reliance on ice instead of water. I want an ELW that has true lakes and oceans. If I could have EGS's planets, solar systems, and galaxy in Space Engineers, I would be a happy camper.I do love the planets in Space Engineers.
My biggest complaint is the reliance on ice instead of water. I want an ELW that has true lakes and oceans. If I could have EGS's planets, solar systems, and galaxy in Space Engineers, I would be a happy camper.
Someday I'll have to look to see if there is a decent water mod. Keen seems to rely heavily on mods "filling in the gaps" in their game. I used to be a vanilla purist, but not so much anymore.
I have to admit I'm pretty much the other way. EGS pretty much nailed 90% of what I want from a survival game. That being said, I would love to import SE’s wheels, rechargeable batteries, pistons, rotors, and hinges into the game. I’m tempted to add it’s scripting language to the mix as well, but I don’t have the time to learn it.My biggest complaint is the reliance on ice instead of water. I want an ELW that has true lakes and oceans. If I could have EGS's planets, solar systems, and galaxy in Space Engineers, I would be a happy camper.
Someday I'll have to look to see if there is a decent water mod. Keen seems to rely heavily on mods "filling in the gaps" in their game. I used to be a vanilla purist, but not so much anymore.
Yeah for survival (planetside) Empyrion wins out, no doubt about that. Planets are great in Empyrion, I would like them to be much larger though.I have to admit I'm pretty much the other way. EGS pretty much nailed 90% of what I want from a survival game. That being said, I would love to import SE’s wheels, rechargeable batteries, pistons, rotors, and hinges into the game. I’m tempted to add it’s scripting language to the mix as well, but I don’t have the time to learn it.
I'm hoping Dual Universe or Starbase ends up being the combination of the best of SE & EGS, but only time will tell.Engineers & Empyrion, its great to have both games, but I wish they could join together. I can dream though.
Yeah I'll go with that. But not Starbase I reckon.I'm hoping Dual Universe or Starbase ends up being the combination of the best of SE & EGS, but only time will tell.
I personally try to stick to vanilla for blocks. There are a couple of exceptions, like aerodynamic wings. There are other quality of life mods that are nice, like the mod that lets me sleep when I craw into a bed, which fast-forwards night into day again (kinda like Skyrim). I definitely recommend going light on mods until you learn how the vanilla game works, using mods to basically "fill in the gaps" once you realize what's missing for your particular play style.Ok I think I'm gonna take the plunge and get into Space Engineers. Any recommendations for mods or is it best to start vanilla? I was looking at this: https://steamcommunity.com/sharedfiles/filedetails/?id=531659576