Spring 2024 DLC Speculation

Edit: I am starting to believe that a random choice such as the quokka was perhaps an addition to "pave the way" to the tree kangaroo, if you think about it, the quokka and the tree kangaroo are anatomically very similar, the only difference is that tree kangaroos are larger and have longer arms, perhaps they made the quokka so they could then add the tree kangaroo more easily on a later date? With the quokka very much finished making a tree kangaroo is a much easier task now, and we know climbing has been tested on the quokka because there are leftover chimp climbing animation files in the quokka ovl file.
Interesting that you're saying this because when the trailer dropped and that shot of the quokka statue popped up? I thought it was a tree kangaroo!

I remember seeing something previously about the chimp animations elsewhere and thought maybe they tried/scrapped the tree 'roo for that pack but you're hopefully right that it was just a way to make it easier for a future pack... Fingers crossed on that !

Also an interesting topic, do you think we will get an Anniversary animal this year? I really want to believe they might plan something just to keep the console players a bit more engaged, and a 5th anniversary is always an important one imo. My vote goes for the ABB.
I don't think we'll get one when they end support... Even though I'd really want one. It would be a nice way to keep fans engaged across the board with minimal effort on Frontier's part. And ending things off at five years would feel like a nice number to end things (and certainly something to celebrate). Whether they have the resources for that when the time rolls around? Who knows.

The console players will be getting that slow drip of DLC content every couple months but I can't help but think that any new "surprise" content wouldn't help get people even more excited... This is what I'm hoping for but not what I'm expecting. Haha.

When PC 2 has scaling items like Prehistoric Kingdom. Imagine THAT having in PZ. Or easy texture switch of walls, instead of 10 different walls.... Building wise Prehistoric Kingdom has some pretty awesome stuff.
Scaling would be high-key exciting for the game as a whole but particularly useful for the primitive shapes, fonts, animal signs, and statues. Rocks and foliage too, obviously. Wall-swapping would be great too, especially if they opened the door for allowing us to implement our own textures.

TBH I don’t know if scaling would be good for me, I’m trying to make a full indoor building and I am struggling to get the pathing and everything else to work. I would rather Planet Zoo 2 fix the path system and streamline some of the building before they add scaling. I can work with the pieces I have, I cannot understand half the wizardry in this game
If we ever wind up with a Planet Zoo sequel, I'd like for them to create it keeping indoor building in mind. It's pretty obvious that with the initial game they didn't really consider things like nocturnal, reptile, or small mammal houses. But based on how people used the game it's hopefully quite apparent the community would want a system that works better for that!

I think the pathing is honestly not all that bad for it. But designing the habitats gets to be kind of tricky. Actually, maybe something akin to what they do with the gift shops or walk-through exhibits could work. You could place down "habitat boxes" (4 shapes/sizes) that don't have anything in them, and can be populated however you'd like... Really, it would just be a simpler way to draw-up habitats for an indoor setting rather than fiddling with the barrier tools. You could set each wall to be glass, mesh, null, or a background image and decide where you want the staff door to be, etc.

Alternately, I've daydreamed about a "design" mode that allowed you to use various foliage, props, etc. with "perch points" for exhibit animals to allow for a bit more customization in those. But now we're veering very far away from DLC specullation and into sequel territory. LOL
 
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Looks like next week we may get the console reveal
 
From the forum post:

The team will be taking a closer look at the newly announced Warhammer 40,000: Chaos Gate – Daemonhunters on console, plus another unannounced title. Viewers will also be treated to an exclusive taster of the road ahead for Elite Dangerous in 2024, as well as the chance to get their hands on some amazing competition prizes, Twitch drops, and more.
 
Is it just me or does it feel weird to not tease what the other title might be? Like, I'd think saying it's one of the new CSM games or another console game would get more people talking.

Also: For all the talk about the profitability of Planet Zoo DLC... It's wild looking at the financial graphs and realizing that Elite Dangerous is still in development. Hah.
 
Let's say next Wednesday we get a console announcement for PZ. It matches with their financial report which said the next console port would be announced in a few weeks from then.

Surely they won't announce a PC exclusive DLC in March after announcing a new console version? It wouldn't make sense. It makes me think the next new DLC will be multiplatform
 
An easy way to add more content than in a regular pack even with the shrinking teams would be scraping the barrel and throwing in the stuff that was made (at least partially) for previous DLCs and then discarded. I remember the Torii gate and the stick insect, but there must be some more that we know and many more that we never knew.
Although content can be scrapped at any given stage of development for numerous reasons, scrapped content is always scrapped for a reason. So whilst there probably are some (nearly) finished textures and models of animals somewhere, those were most likely scrapped because they ran into issues so they're unlikely to be revived and if they would be revived then it's most likely going to cost more effort instead of being an easy thing to add.

Surely they won't announce a PC exclusive DLC in March after announcing a new console version? It wouldn't make sense. It makes me think the next new DLC will be multiplatform
Was anyone really thinking that the new DLC wouldn't make it on a console version? Sure there's a chance that it doesn't get released right away, we know that they released the PlanCo DLCs in phases (whether because they ported them step by step or because they wanted to keep up engagement, who knows), but of course it will eventually get there as well.
 
If we ever wind up with a Planet Zoo sequel, I'd like for them to create it keeping indoor building in mind. It's pretty obvious that with the initial game they didn't really consider things like nocturnal, reptile, or small mammal houses. But based on how people used the game it's hopefully quite apparent the community would want a system that works better for that!
Ooohhh, this is such a great thought! I struggle with building indoor habitats with the current system, but I really like them. It would be so awesome if they would look more into that and making building indoor stuff more user friendly.
I would already love an easier roofing system, honestly. Or let me drag and drop walls like habitat barriers if I suddenly decide I need the house bigger or smaller.
 
Ahh, looks like the end is near. Happy for the people that had those endless questions about console release under every Planet Zoo post, but it does not bring me any joy otherwise.

PZ is the best damn zoo game ever, but still I cannot help it but to feel sad. If only we had one more year…
 
Ahh, looks like the end is near. Happy for the people that had those endless questions about console release under every Planet Zoo post, but it does not bring me any joy otherwise.

PZ is the best damn zoo game ever, but still I cannot help it but to feel sad. If only we had one more year…
Exactly. I feel the same way and I think it’s important that we recognise that this is not an easy time for many of us and it is entirely ok to feel sad about this and wish that things were different.
 
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