Horizons SRV driving

Can you make it a little more drivable? Is it not enough to rin up and down in a settlement to look for the 5 data points in the night, do we have to suffer the srv to make 360 degrees turns in every slight turning... Or just make a poll.. something like " can you actualy drive the SRV and are you finding it fun ? or burden?.. anyway i know the devs wont even read this and i ll get flamed by the "ultimate pro elite players" .. but whatever. The SRV in low gravity planets (on which most settlements are) is undrivable, even on normal road.
 
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How long have you spent in the SRV?
If it is under 10 hours, then it might be that you simply need to get more used to it.

Consider how long it took you to get good at flying the ship.

Please give it at least a thousand kilometers or two before starting to suggest changes in game physics for everyone who don't have a problem, here.
 
One trick that works (against logic) is to turn FA OFF! That way the SRV behaves as YOU control it, not as the computer things you meant to drive it.

I play in VR, but when I am driving the SRV I have to go to 2D, otherwise I get travel sick! Little bit of a downer.
 
One trick that works (against logic) is to turn FA OFF! That way the SRV behaves as YOU control it, not as the computer things you meant to drive it.

I play in VR, but when I am driving the SRV I have to go to 2D, otherwise I get travel sick! Little bit of a downer.

Have you tried to turn off the Harlem shake? :D
 
Oh? Not aware of that. Please can you explain?

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"Maintain Horizon camera" function will keep your head level (with SRV bobbing under you)
 
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It took me only a while to fly the ship, because i use a joystick, but of course it took me time to get good at it. I have driven around a lot with the SRV but its definetly under 10 hours. I dont use assist with SRV, i never used it (and i agree its MUCH better with assist off) I am not suggesting anything, because the dev team is not going to listen to one person. I just say my opinion. And a poll would be nice on this subject though. (i ll try this with the camera that you are suggesting) Still the SRV is doing a lot of 360s although im not going full speed, or even if i try to turn a little...
 
You know when the SRV does uncontrollable 360s?
When it has uneven grip on either side. Always try to land front wheel first and perfectly level with a terrain. On uneven terrain help the wheels by roll thrusters so both sides of the vehicle has the same grip.
Whenever you get one side of the SRV into the air, while the wheels on the other side are still touching the ground under power, it will spin you around.

You can actually use it to your advantage, one you learn it properly. On low-g planets, you will spend most of the time airborne and will touch the ground just to recharge your booster and to turn. And the turning is much easier to do if you land the side you want to turn to first.

Give it time. You'll see its a really good model, actually.
 
You know when the SRV does uncontrollable 360s?
When it has uneven grip on either side. Always try to land front wheel first and perfectly level with a terrain. On uneven terrain help the wheels by roll thrusters so both sides of the vehicle has the same grip.
Whenever you get one side of the SRV into the air, while the wheels on the other side are still touching the ground under power, it will spin you around.

You can actually use it to your advantage, one you learn it properly. On low-g planets, you will spend most of the time airborne and will touch the ground just to recharge your booster and to turn. And the turning is much easier to do if you land the side you want to turn to first.

Give it time. You'll see its a really good model, actually.

Thank you. I ll definetly try it.
 
Unfortunately, like a lot of other things, 3302 seems to have gone backwards in a lot of ways. The manufacturer added thrusters to the vehicle but somehow couldn't figure out how to get good ol' traction control from the 20th century to work.

And, yes, I've done a little bit of driving. Currently 5.86MM.
 
Unfortunately, like a lot of other things, 3302 seems to have gone backwards in a lot of ways. The manufacturer added thrusters to the vehicle but somehow couldn't figure out how to get good ol' traction control from the 20th century to work.

And, yes, I've done a little bit of driving. Currently 5.86MM.

The day they put an ABS and ASR on a dune buggy is the day this planet loses the last bit of fun it could provide.
 
The day they put an ABS and ASR on a dune buggy is the day this planet loses the last bit of fun it could provide.

I tend to disagree. I LOVE driving fast (as fast as I can push it) across surfaces. I've also recently done a fair bit of mountain climbing. Things that frustrate me:


  • Regular spins that somehow always seem to leave you facing in the opposite direction you started in. For fun, pick an ice planet where you should have next to no traction and try to drive and then induce spins (more than 360°). In those conditions, you should be able to spin like a top.
  • Small rocks that either stop you dead or throw you into the air. I get that this is actually realistic, but it doesn't make for an overly fun experience. Also frustrating is that I can slam into a small rock and cause massive body damage. Yet I can jump off a cliff hundreds of metres high and land without a scratch.
  • Being able to cling to a mountainside at ~60° inclination but unable to stop promptly (despite zero acceleration and hand brake) when returning to the boarding area on a flat surface.

I don't see how traction control or ABS would make things less fun. Particularly if you could turn those things off (like you can in mordern ancient vehicles).
 
Can you make it a little more drivable? Is it not enough to rin up and down in a settlement to look for the 5 data points in the night, do we have to suffer the srv to make 360 degrees turns in every slight turning... Or just make a poll.. something like " can you actualy drive the SRV and are you finding it fun ? or burden?.. anyway i know the devs wont even read this and i ll get flamed by the "ultimate pro elite players" .. but whatever. The SRV in low gravity planets (on which most settlements are) is undrivable, even on normal road.

I feel your pain. Driving the SRV is the worst part of this game for me, and we're forced to do it if we want FSD range upgrades. I won't do any of the ground missions that require it, that's fine, I can opt out of that but since there are some materials only found on planet surfaces with the SRV, we can't opt out of it there.
 
It took me only a while to fly the ship, because i use a joystick, but of course it took me time to get good at it. I have driven around a lot with the SRV but its definetly under 10 hours. I dont use assist with SRV, i never used it (and i agree its MUCH better with assist off) I am not suggesting anything, because the dev team is not going to listen to one person. I just say my opinion. And a poll would be nice on this subject though. (i ll try this with the camera that you are suggesting) Still the SRV is doing a lot of 360s although im not going full speed, or even if i try to turn a little...

You need well over 10 hours to be comfortable in it. Keep in mind that gravity plays a big role - low gravity leads to less traction.
 
Well im not a hater, and i understand and accept that im not the best player due to the time that i can dedicate to the game, and i DO enjoy the times that i find all data points, etc... all i ""ask"" is that the SRV would be a little more drivable.. I understand that gravity plays a big role but the game wants to treat "realism" as it wants. Its unrealistic to many things (sound in space) but in other that can make our life easyer its using the "realism" candy to explain its actions..(difficult SRV driving, NO force feedback support, NO SRV refueling in ship etc etc)
 
Well im not a hater, and i understand and accept that im not the best player due to the time that i can dedicate to the game, and i DO enjoy the times that i find all data points, etc... all i ""ask"" is that the SRV would be a little more drivable.. I understand that gravity plays a big role but the game wants to treat "realism" as it wants. Its unrealistic to many things (sound in space) but in other that can make our life easyer its using the "realism" candy to explain its actions..(difficult SRV driving, NO force feedback support, NO SRV refueling in ship etc etc)

I hope you didn't get the feeling we call you a hater. You clearly enjoy the game and came here with suggestion. But from my perspective, if the driving was made easier, it would lose some of its appeal. Maybe you'll see what I mean after a couple more hours.

As for the things you've mentioned, all of those actually have a lore-friendly explanation. Sound is made by your ship to help you orient yourself in the battle (look around, there even are speakers around you) SRVs are mad for pure driving experience (There will be more of them in the future, btw. so you may find one that is better for you) and while ships use hydrogen fusion reactors to power themselves, the SRV is using the phosphorus sulfate as a more conventional fuel, so you have to collect it. (One could argue, here, that with the limited range, it could be electric, but then you'd HAVE TO return to your ship to recharge instead of synthesizing the fuel on the go. :)
 
Personally I cannot wait (well that might be stating it a bit too forcefully)...to get logged on and try SRV with FA (DA) Off.......Thanks for the tip and hopefully it will make driving a little less ......weird.....
 
Personally I cannot wait (well that might be stating it a bit too forcefully)...to get logged on and try SRV with FA (DA) Off.......Thanks for the tip and hopefully it will make driving a little less ......weird.....

Just FYI, FAoff in SRV works a bit differently. It doesn't give you any kind of driving assist or stabilization.
It's only tied to how throttle behaves.

With FAon, if you move throttle, let's say, 20%, the SRV moves 20% faster and if you pull back to 0%, the SRV stops.
With FAoff, the throttle behaves like a proper gas pedal in a car. Meaning, if you move throttle 20% ahead, the SRV starts accelerating, it you move it to 100%, it accelerates faster. If you put it to 0%, it goes on on "neutral" and you actually have to brake, if you want to stop. It's more fluent experience than the SRV jerking on and off with FAon.
 
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