Srv planet exploration experience.

There are materials used for engineering, like Iron, phosphorus, etc. You can get those by shooting rocks and also some of them by mining asteroids in space, but you can't sell them as regular commodities.
Minerals and metals like gold, silver or void opals are classified as commodities - you can't get them from planet surface (except when they spawn in small numbers as loot in carnisters, or things like that)- they are mineable from asteroids only.
Clarified thank you
 
That's the thing - I've never noticed that it does make any difference where you are on the planet as far as outcop content is concerned and patch notes only say that the surface colors will correspond better to mineral content of the planet.
Yeah, fair enough. When I've checked, there was enough to say there might be a difference in the harvestable minerals according to the colouring, but certainly not enough that it couldn't just be down to random variation.

The thing is, 3.0 introduced a much greater variation in the colouring across individual bodies, and if colouring's down to the mineral composition of the surface, then the colouring should indicate what the mineral composition is at any given point on the surface, which should in principle then inform what comes from outcrops, etc. (Though of course 'should in principle' doesn't necessarily end up actually happening.) I do half remember there being some more stuff said to indicate that would be the case, but that could well just be more stuff that was inferred from what was said rather than what was actually said.

Ultimately a 'might happen, but quite possibly doesn't' one I guess!
 
Yeah, fair enough. When I've checked, there was enough to say there might be a difference in the harvestable minerals according to the colouring, but certainly not enough that it couldn't just be down to random variation.

The thing is, 3.0 introduced a much greater variation in the colouring across individual bodies, and if colouring's down to the mineral composition of the surface, then the colouring should indicate what the mineral composition is at any given point on the surface, which should in principle then inform what comes from outcrops, etc. (Though of course 'should in principle' doesn't necessarily end up actually happening.) I do half remember there being some more stuff said to indicate that would be the case, but that could well just be more stuff that was inferred from what was said rather than what was actually said.

Ultimately a 'might happen, but quite possibly doesn't' one I guess!
I am fascinated by driving around on the different planets.
 
I took a note of the bearing and tried to retrace but spent ages searching fruitlessly.
Pardon me if this was mentioned before, but didn't the sound radar show you the location?
That's what I use for finding back to the original dig site and if works every time.
Canisters (and alien materials) show with a signature of two strong lines in the upper third of the radar screen even from far away, while rocks (meteroids, bronzite chrondits, outcrops) show in the lower third. Keep these lines in the middle of your screen and you will see that the radar echo area narrows down more and more until you arrive at the object.
The white dot on the radar will only appear if you are fairly close to the target so it's not very useful for searching.

Regards, Dirk
 
Thanks Dirk. I have been trying to work out what the long lines indicate!.
they sometimes have a bright spot part way down the long line too
 
in the heat of the moment I didn’t observe the status

Hehe. Story of my life!

I took a note of the bearing and tried to retrace but spent ages searching fruitlessly.

That was a good idea. They can be difficult to spot, you're so much higher up, in any ship. Another thing you can do though is follow the tracks your SRV leaves in the dirt. Watch your speed too, 20m/s is flat out in SRV but nothing in a ship.
 
Never been attacked by ships flying over.

Oh? I have. Makes getting back to your ship - fast - pretty interesting. So the answer is yes they can and sometimes do attack you but - because they can't target you - you end up dodging fixed weapon bullets which they're having to aim at a (small) SRV.

So it's clever design, I thiink. It's dangerous but survivable. A direct hit from a ship's weapons would definitely one shot you but you're difficult to bullseye so probably take more percussive danage from rocks exploding around you.
 
@sorcerer44 sorry I nearly forgot to address this to you mate:-

I can't think what it is called, but there used to be a little guide somewhere online that listed the different types of spectral signals you see on the wave scanner (the buggy's radar jobby). It also gave sample sounds as they all differ. After doing it for a while you'll get used to which is which but I found it took time to learn them.

Maybe someone after me will still have it bookmarked, but try a Google search for the wave scanner information, sounds and visuals - something along those lines. It's incredibly helpful.

Iirc, any signal will only resolve into a white blip on the normal radar, when it is around 250-300m from the buggy. But the wave scanner will show things that are a couple of km away. When you see something you want on the scanner, turn to put it in the middle of the scanner and keep going. The band will get narrower and narrower, often overlapping with others, and you'll eventually get a really strong narrow band visible. Then it will resolve into a white blob on the radar.

It's worth trying to find the most common four signals using the scanner if you want to get good with them. By common, I mean the ones to shoot for engineering materials. Iirc, they are Outcrop, Bronzite Chondrite, Mesosiderite, and Metallic Meteorite. Find a signal by eye and sound on the scanner, go towards it, and try to figure out what it is before you get there. You'll get better at discerning doing it this way. Be aware that if there's more than one thing nearby though the signals will merge a bit until you close right in. You can also sometimes see them visually before the white blob appears. And the met meteorites will normally show as groups of 3, these are the most lucrative for mats!

I hope this helps, but it is daunting to begin with, so stick at it o7 :)
 
Oh? I have. Makes getting back to your ship - fast - pretty interesting. So the answer is yes they can and sometimes do attack you but - because they can't target you - you end up dodging fixed weapon bullets which they're having to aim at a (small) SRV.

So it's clever design, I thiink. It's dangerous but survivable. A direct hit from a ship's weapons would definitely one shot you but you're difficult to bullseye so probably take more percussive danage from rocks exploding around you.

I once attacked a landed ship just to see what would happen.

It took off and chased me. All i needed was Yackety Sax playing. It couldn't kill me as long as i kept moving, i couldn't kill it either.
 
they sometimes have a bright spot part way down the long line too

A narrow vertical line (upper part brighter than the lower part) is in most cases a far far away echo of something technical, a crashed satellite you can scan for data or some drones guarding another wreckage dump, escape capsules or even a ship. It will take a while to reach it.

The scanner bookmark Bottom Hat mentions is most likely https://www.wavescanner.net/

Regards, Dirk
 
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A narrow vertical line (upper part brighter than the lower part) is in most cases a far far away echo of something technical, a crashed satellite you can scan for data or some drones guarding another wreckage dump, escape capsules or even a ship. It will take a while to reach it.

The scanner bookmark Bottom Hat mentions is most likely https://www.wavescanner.net/

Regards, Dirk
very interesting, will look tonight
 
A narrow vertical line (upper part brighter than the lower part) is in most cases a far far away echo of something technical, a crashed satellite you can scan for data or some drones guarding another wreckage dump, escape capsules or even a ship. It will take a while to reach it.

The scanner bookmark Bottom Hat mentions is most likely https://www.wavescanner.net/

Regards, Dirk

Thanks for posting this mate - I probably should have just taken a guess at it lol! It's a good little reference source until you get used to what all the signals at least look like. Cheers Dirk o7
 
Great help thank you to both.
tonight’s problem solved was paying up the bounty.
initially tried to find an occupied anarchy but ended going back to Noatiaca and eventually realised the star port was the correct destination.
will now continue slightly, more knowledgeable, to map the rest of that system without being shot at by bounty hunters.
thanks guys
 
Whilst in Srv yesterday I picked up on radar an pirate krait was also flying low. Can he see me in the srv?
could he attack the Srv?

Oh yes :D One of the greatest experiences I've had in this game was being chased by (and ultimately escaping from) an Eagle which chased me for about 5km across a planet firing rails at me, literally hammering into the ground on either side of me as I went full defensive driving on him, throwing the SRV around like a maniac.
 
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