To be honest I think Skif spends more time causing disasters than fixing them in this game. I can't help but feel like the best course of action would have been to collect a bit of money then jump back over the fenceThis wasn't (all) my fault...
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...and, to be frank, things have all gone 'a bit Pete Tong'* since...
* Out of date modern Bri'ish slang for 'wrong'.
Those guys have a telekinetic shield, I see lots of people on Youtube wasting ammo shooting them while the shield is up (blue glow). You need to wait for the glow to go away. Not sure if you knew this already, lots of people don't seem to.Does anyone else really hate the little fat trolls in the raincoats who pull the guns from your hand with telekinesis, spin them around in the air and shoot you with them? It's got to the point where I hide all my guns the second I see one and just spam them with grenades...just glad they haven't worked out how to chuck them back
They're doing my nut in![]()
Sussed it out after I had run out of frags to throw at it...I'd have much preferred an emergency baseball bat melee option to be fair... but we can't have everything I supposeThose guys have a telekinetic shield, I see lots of people on Youtube wasting ammo shooting them while the shield is up (blue glow). You need to wait for the glow to go away. Not sure if you knew this already, lots of people don't seem to.
My current MODS list is as below - all* available from Nexus.What MODS are people using/recommending?
Game is currently sat in my Steam cart and I'm vacillating between hitting buy or remove.
Biggest issue is the 2hr limit I've got on Steam before I have to decide to refund or not (Do wish more games had a decent Demo mode) so it's not a massive amount of time for a game like this.
That practically mirrors my mod list too. I also have one that stops human NPC's from spamming you with frags....and cuts down the annoying 100% accuracy of the ones they do throw by a variable percentage of your chosing. Nothing more satisfying than seeing them chuck the odd googler that bounces off a wall or gantry and lands back at their feetMy current MODS list is as below - all* available from Nexus.
Broadly they cover:
* ringed in the image - this is a mod that I've modded - I'll post an up to date link <here>
- the weapons themselves perform/degrade more reasonably
- the mutants aren't bullet sponges (common in STALKER games)
- traders buy weapons in any condition (above 0%)
- cheaper repair costs
- longer days and nights
- no more aim-bot enemies
- * enemies now drop armor and their weapons can be in better condition (common in STALKER games is that perfectly functioning guns are ruined when dropped)
- no shader compilation on startup (I remove this now and again, just in case, and after every patch)
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I'll grab that one too - this is (another) incredibly tiresome aspect.That practically mirrors my mod list too. I also have one that stops human NPC's from spamming you with frags....and cuts down the annoying 100% accuracy of the ones they do throw by a variable percentage...depending on your choice. Nothing more satisfying than seeing them chuck the odd googler that bounces off a wall or gantry and lands back at their feet![]()
Cheers. Still procrastinating over it.My current MODS list is as below - all* available from Nexus.
Broadly they cover:
* ringed in the image - this is a mod that I've modded - I'll post an up to date link <here>
- the weapons themselves perform/degrade more reasonably
- the mutants aren't bullet sponges (common in STALKER games)
- traders buy weapons in any condition (above 0% - common in STALKER games)
- cheaper repair costs
- longer days and nights
- no more aim-bot enemies
- * enemies now drop armor and their weapons can be in better condition (common in STALKER games is that perfectly functioning guns are ruined when dropped)
- no shader compilation on startup (I remove this now and again, just in case, and after every patch)
View attachment 414128
It's far from bug free but still pretty decent and the devs seem busy fixing stuff.Cheers. Still procrastinating over it.
I've had a look and can't spot anything obvious - can you remember which mod achieves this?That practically mirrors my mod list too. I also have one that stops human NPC's from spamming you with frags....and cuts down the annoying 100% accuracy of the ones they do throw by a variable percentage of your chosing. Nothing more satisfying than seeing them chuck the odd googler that bounces off a wall or gantry and lands back at their feet![]()
Here's one...although it's not the one I have...I've had a look and can't spot anything obvious - can you remember which mod achieves this?
I'm now utterly 'spammed-off' (insert profanity of choice) by the ludicrous pin-point grenades falling like rain.
Thanks very much!Here's one...although it's not the one I have...
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Rant - Reduce Grenades Spam (also with an optional Loose File Version)
Reduce Grenade Spam - Do you have enough of raining grenades when fighting with a pack of NPCs => try this!www.nexusmods.com
Found it, had to rake around a bit
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I can't recall what quality settings I'm using, but it's running largely fine with...So how's the consensus on performance?
Is UE5 running good enough for low spec hardware or it needs modern specs?
Argh! It clearly conflicts with a pre-existing mod, as the 'blighters' are every bit as pin-point accurate as they were before... 'blast and darn'...Here's one...although it's not the one I have...
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Rant - Reduce Grenades Spam (also with an optional Loose File Version)
Reduce Grenade Spam - Do you have enough of raining grenades when fighting with a pack of NPCs => try this!www.nexusmods.com
Found it, had to rake around a bit
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I was a bit slow on the uptake...but got it in the end after Mrs Mole popped her head over my shoulder as she brought me in a cuppa and let me in on the obvious joke