Instanced hangars
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- A waiting time of 200 - 1,000 seconds before you can actually leave your hangar is not acceptable.
- Multiple hangars can be assigned to one user - at one point I had a small, medium and large one. This limits the hangars available for other players.
- At Lorville the ground 'grew' into the hangar when I landed and then Hurston ate my Freelancer Max.
- I landed at Pinewood and waited for a minute to allow the game to catch up. Then I turned off engines and left the pilot seat - my Caterpillar was eaten by Hurston. I managed to fly out of the planet, landed again and this time I let the engines running while landing. This was fine until five minutes later my ship was eaten again and I was sucked out the ship and went into free fall to the planet's core.
Hauling mission
- Throughout the session there was a permanent overlay on screen that if I were to leave the area I would forfeit the cargo. This was a fossil from yesterday's hauling mission that I couldn't complete because my ship fell through the hangar floor towards the centre of Hurston.
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Hammerhead
- The HH does not spawn correctly at space station - it will show spawned at large hangar but it does not appear. Later you find it's stuck on the bottom of the elevator glitching through the floor.
Hull C
- It was not possible to spawn the Hull C (similar to the HH).
Vulture
+ Livery works correctly again.
- I couldn't get it out of the hangar because the hangar doors refused to open. Later I got the "you are now 10th in the queue message" with a 1,000 seconds waiting time.
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