Game Discussions Star Citizen Discussion Thread v12

Mole - soldier, farmer, biker, and very limited fireman.
C'mon...almost the entire British armed services were forced to cover as firemen during the fireman's strike, we got a week's worth of 'training', issued a pair of wellies (wrong size), a plastic helmet and a donkey jacket...then we had to degrease the Green Godesses and replace all the perished 1940's rubber and canvas hoses which had been sitting in civil defence warehouses for nearly 50 years...then we threw ourselves into burning buildings with wet rags over our faces (very few of us were trained to use BA) and set to hosing up the carnage following serious road accidents.

We were as akin to proper firefighters as we were to wandering troupes of Malasian trampolinists...a proper Fred Karno's army. We tried our best but did more damage to property through our over enthusiasm and ignorance than we prevented...and if it hadn't been for some of the local fire chiefs who broke their strike action as a mercy purely to stop us killing ourselves, the casualty rates among us would have been worse than your average shooting war.

Did we save lives? Sure. We might have lacked modern equipment and training but we didn't lack courage...but proper firemen we certainly weren't :)

In the space of 2 years, 77-79, I covered the fireman's strike, the ambulance drivers strike and the fuel tanker drivers strike and doubled up as a bin lorry driver when they went on strike too... amongst others. It was a tough time in the UK...strangely enjoyable for us as servicemen getting to play at different jobs of course but hard on the professionals (and their families) whose jobs we were forced to cover. (Refusal, regardless of our personal sympathies for the strikers, due to our sworn oath of allegiance to the crown, would have levied a charge of sedition).

Back then in 1977, as a professional soldier with the rank of Corporal, a fully trained tank commander with 2 active duty tours in Northern Ireland under my belt, I was paid less than a junior traffic warden ;)
 
Last edited:
I'd love to hear the assessment of a well qualified game engine team, after reviewing the internals of the <whatever it's called today> engine that GIG have... erm... inherited... bodged up... mangled... selotaped together... ...made.

I can only think, given where we are and for how long we've been 'here', that it's fundamantally and irredeemably flawed, and not fit for purpose (if very very pretty).

Not for the first time I also find myself wondering what a decent game studio would have produced for $700+M in 10+ years. It's kinda tragic.
As I have said before, the consensus on CryEngine is that it is a killer renderer that can ALMOST make a competent FPS in the right hands, but is a very temperamental and buggy engine. The modifications CI"G" have made turn it into something insanely unstable, non-performant and simply broken beyond salvation.
 
I'd love to hear the assessment of a well qualified game engine team, after reviewing the internals of the <whatever it's called today> engine that GIG have... erm... inherited... bodged up... mangled... selotaped together... ...made.

I'd settle for an explanation of how consuming food can trigger a G-force knockout.

What unholy combination of events has led to this?

Has the ancient blackout code run riot when shoehorned into the Actor Status update?

Have the drinking animations started clipping into player faces, causing the physics engine to discern a 200kph bop to the face?

Just... How?
 
...Not for the first time I also find myself wondering what a decent game studio would have produced for $700+M in 10+ years. It's kinda tragic.
...upon reflection, a perhaps better (and equally unanswerable) question would be (with that remit): what could the decent, hard working and talented folks in CIG have produced if led by an (even borderline) competent management team...

...as I say... tragic.
 
Last edited:
I'd pay good money to see that, especially if you all wore the wrong sized wellies!!!

(Oh, and very well done, all of you!)
The local kids used to check in to see the circus for free by setting fire to a few bins...then watching us all falling over ourselves rolling out miles of hoses and running around like a herd of crazed wildebeest with a 1955 civil defence hydrant map trying to find somewhere to plug them in... the lovely little dears used to nick the yellow hydrant signs off the walls for sport too :rolleyes:

hydrant.jpg
 
Last edited:
I'd settle for an explanation of how consuming food can trigger a G-force knockout.

What unholy combination of events has led to this?

Has the ancient blackout code run riot when shoehorned into the Actor Status update?

Have the drinking animations started clipping into player faces, causing the physics engine to discern a 200kph bop to the face?

Just... How?
Wild guess : as everything is "fisykalized", but badly, and CIG suck at math (beyond money, that is...) and overcomplicate anything even what can be simply designed. So it could be that player's body velocity inherits from the planet they're on, your space-sandwich materializes in the "verse" with zero velocity and probably has the mass of an Idris, so basically you get blasted by the impact.

Though I confess my theory is maybe more scientifically coherent than the fart actually happening in The Mess' entangled spaghetti bowels...
 
...upon reflection, a perhaps better (and equally unanswerable) question would be (with that remit): what could the decent, hard working and talented folks in CIG have produced if led by an (even borderline) competent management team...

...as I say... tragic.
But then you'd have to figure out at which point in time all the decent people left, when the talented people left and how much money had come in by those points to accurately estimate the potential.
 
The local kids used to check in to see the circus for free by setting fire to a few bins...
Nothing much changed in the 2002/3 firemen’s strike - first shout we got in Kirkcaldy was a dumpster full of paper on fire with a bunch of kids waiting to watch us. Unfortunately for them, matelots are all trained firefighters and we had it all sorted out quick sharp. Though the news always seemed to show the army lads struggling to fit a nozzle on the end of a hose for some reason…

Anyway, back on topic: dumpster fires, eh? 😁
 
Nothing much changed in the 2002/3 firemen’s strike - first shout we got in Kirkcaldy was a dumpster full of paper on fire with a bunch of kids waiting to watch us. Unfortunately for them, matelots are all trained firefighters and we had it all sorted out quick sharp. Though the news always seemed to show the army lads struggling to fit a nozzle on the end of a hose for some reason…

Anyway, back on topic: dumpster fires, eh? 😁
I was billeted in Hartlepool for the first big shout in the 70's, but aye... you lot and Crab Air were the only ones trained to use a BA set or foam back then too. We weren't trusted with either of those essentials since patching up a few hundred slightly crispy soldiers every month is still cheaper than buying us expensive equipment.

Firefighting as a whole always has been a foreign concept for us pongoes, not a lot of call for it day to day unlike aboard a ship or on an airfield... besides that, most of our job was setting stuff on fire in the first place :whistle:

Anyhoo, enough of me swinging the lantern and back to the proper dumpster fire of star citizen as you rightly said :D
 
Last edited:
Back
Top Bottom