Star Citizen Discussion Thread v12

CIG are geniuses with this in-game event.

All the ganking they've inspired will result in a ton of PvE-only whales desperate to buy more powerful ships and UEC (for upgrades) in the November sale, in the mistaken belief the new stuff will help protect them.

Pay2Win wallet gouging through fear.


some of the whales....


 
Do you reckon these people ever read back what they wrote and think about what they just said?:

"I would rather they took the 5-10 years to get closer to full featured than tried to push something out within 2. I believe that sort of early release would be a disaster. With new players coming in to finally check out what was released, and a PR hyped up media coming in to review, only to find a bare bones game still missing most of it's promised features. It would be labeled a failure, and rightfully so, and the cries "it's alpha" would no longer be applicable. While they might make some short term profits from increased sales, I don't think they or any good will would last. I think they stand to make a lot more money by getting far closer to what they have talked about."
 
You have to remember that these people aren't able to figure out that it has been 5–10 years already and that in spite of that it has come no nearer to being full-featured. Thinking isn't their strong suit. Reading probably isn't either.
 
That Cargo Deck AA link is an absolute gold mine:

Fidelity loses its shine:

"Another example on how CIG is good at modelling locations more than creating gameplay. "

"No the problem is that we weren't given any details on HOW they would work which is what people want to know.
Ooh pretty look cargo. Great! How does this all work? What are we actually going to do here? Details of intended functionality? "

"I watched a 78 minute SQ42 video which was just a fly through of an empty space station environment. No indication of what actual gameplay takes place there, no actual mechanics or demonstration of the intended mechanics ... just "wow, look at how cool this looks, hey... that looks like a good place to hide ... and over there, this thing could maybe go up and down, that could be really fun".


"That's what I get from all of this, having observed and listen to CIG try and explain their plans for this game over 8 years... they are wrapped up in what they think the game will look like while playing it, preconceived scenario's and bits of narrative, but they don't actually know what mechanics they'll create to actually support and drive the physical design of the game itself. "

Speaking to NPCs is now Social Gameplay, who needs other Players in this MMO?:


"Interacting with the crew on the Idris in SQ42. There are a lot of characters and you can play the relationship game. "

Some basic truths starting to be realised as the evidence mounts up:

"There's no programming, no new gameplay, just a location with a solid 95% of it being done by the art team. "

"Details on what the intended gameplay loops involved in these areas and how they will work is what is being asked for. "

"I genuinely believe that CIG don't plan that far ahead. Gameplay always seems to be an afterthought. "


iCache doesnt seem to hold the same awe as it did:

"right now there is no function, because the dependencies for actual physical cargo management are not met.
we're spinning in circles, because the answer is: iCache needs to be done.

It's gonna be the same with the refinery decks - they also need iCache for further gameplay. "

"That is the new answer for everything. We will see what the next one is after iCash*. "


"Server Meshing. "

"Nothing new. There were Jesus Techs before Icache and Servermshing and there will be Jesus Techs after them. "

An old friends makes a late appearance but gets shot down, again, doesnt seem to deflect as easily:

"Staggered development means that certain features are live before other features. The location was finished before the mechanics were finished. Mechanics will arrive in the future when they are done, but since the location is done now, they gave it to us absent of the mechanics.

"
Staggered Development is a meme. You're trying to tell me that since the release of 3.9, this is all they were able to get done? That makes it even worse. You also didn't seem to read the part where I clearly say it takes seconds to implement a template, prefab, or whatever they call their components into these areas. Literally seconds. "


And overall, this response sums it up:

"Except that no where have the devs explicitly stated that. For all intents and purposes we have less information than if they had introduced a frozen yogurt stand with a closed sign. But yay! Milestone! "
 
Findus I presume?

View attachment 191639

I had fond memories of walking around Bejams frozen food lockers looking for them (which was like walking around the 2001 Space Odyssey set).

Out of interest, why is it when I click on the latest post I get sent back a few pages? I feel like I'm trapped in some 30K time warp nightmare...
Never even knew they came in packets :D

We don't do a lot of packet food in our house...no supermarkets or Iceland to buy them from in the first place, that... and my wife buys ingredients, not meals made by someone else. She even baked the French bread ;)
 
Never even knew they came in packets :D

We don't do a lot of packet food in our house...no supermarkets or Iceland to buy them from in the first place, that... and my wife buys ingredients, not meals made by someone else. She even baked the French bread ;)
I make my bread too these days, but when I was young these lurid packets were irresistible and full of dangerous colours and preservatives :D
 
What? Iceland is only about 1000km from your home! Get on a boat or something!
There's a Tesco and Aldi in Kirkwall...but spending an entire day getting there and back on a ferry (3 hours each way) makes visiting a supermarket pure purgatory...even worse if the sea is lumpy and we have to cling on to the seats to avoid becoming onboard debris...having to take a turn on the oars is a bummer too. Orkney ferries...one step up from a longship and there's not even a complimentary helmet with horns.

Orkney...where shopping trips to the mainland usually went like this...

 
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Orkney...where shopping trips to the mainland usually went like this...
Look, it's just a slight misunderstanding because people get this bee in their bonnets about pronouncing “ch” differently from “sh”. All that furore over a simple missing or extra t-sound.
 
View attachment 191653

Hey, I know him, he's Jeb from Kerbal Space Citizen!
Jeb and Bob shooting for the Kerbol-landing:

"I watched a 78 minute SQ42 video which was just a fly through of an empty space station environment. No indication of what actual gameplay takes place there, no actual mechanics or demonstration of the intended mechanics ... just "wow, look at how cool this looks, hey... that looks like a good place to hide ... and over there, this thing could maybe go up and down, that could be really fun".
See, I told you there is exploration gameplay loop!
 
Which are obviously both wrong. Its a Lake or a Tarn as we all know.

Are those Roadmaps getting smaller, and just remind me, is this what they are doing, what they are going to do or is it now actually what they have done? Is it a roadmap if youre looking out of the rear window is what Im asking?
 
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