Will they fumble into a working product ? Do we believe in the many monkeys typing on many typewriters theory that there's a non-zero probability they produce the works of Shakespeare ?
Every year that they keep pursuing 'dynamic server meshing', and keep the promised gameplay staples in a holding pattern, it feels like the odds of that get more and more remote. It already feels like the two main paths for the PU are 'janky Second Life sandbox', or a much maligned, but competent, gut and rework.
Currently they’re just running into a wall repeatedly. You don’t accrue much of note that way except rubble.
Who knows on SQ42 though. It’ll probably be a mawkish, old-school single player campaign. They’re not super in fashion. But if they can get it to work 70% of the time I’m sure there’s a market for it. Just probably not a blockbuster one.
Because I mean surely, with all the resources they’ve got, and even if they have borked up the historical mocap, and it’s just a retrograde 'movie experience', surely they can put that together?
Although you look at all the SQ42 badges on the roadmap features...
And you consider the many years of missed deadlines, and you combine them together to spell 'developmental hell'... And yeah. It does seem possible they’ll balls that up somehow too