Roadmap Roundup - February 24th, 2021 - Roberts Space Industries | Follow the development of Star Citizen and Squadron 42
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and merch, as well as all the community tools used by our fans.
robertsspaceindustries.com
Notable Changes for February 24th, 2021
Progress Tracker
Sliding
A higher priority was placed on actor performance in 2021, so a few of the actor features have shifted down the line to accommodate this. Sliding was originally due to start work in Q4 this year, but since it has slid to early 2022, we have temporarily taken it off the Progress Tracker until additional quarters are revealed.
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The following deliverables have been added to the Progress Tracker view:
- Actor Status T2 (Actor Feature Team)
- Small Home – Outpost – Rundown (Modular Team)
Release View
Due to priority being placed on the XenoThreat event in January, these deliverables did not reach feature-complete status by the cutoff time for Alpha 3.13 and have therefore been moved to Alpha 3.14. There is quite a bit of momentum on the development of these features, however, and this will allow them to be in a more polished state for their release.
- Missile Operator Mode
- Missiles – Guidance & Control Rework
- Surrender
- Object Push & Pull
- Mounted Guns
- Force Reactions
- New Asteroids – Stanton System
- Cave Entrances – Drive-In & Sinkhole
- Refinery Stations – Non-Commercial Overlays
- Vehicle Visual Degradation
- Vehicle Names and Serial Numbers
The following deliverables have been added to the Release view:
- Mining Sub-Components (3.13)
- Shield Effects v2 (3.13)
- UI – Reputation (3.13)