Game Discussions Star Citizen Discussion Thread v12

A quote from AuraMaster7 from your link (said it better than me)
That's not really saying something “better” so much as saying something “profoundly ignorant and bereft of all reason”.

It also doesn't actually match what happened and what was presented in the arguments.

What happened was this: discovery was in full swing. Crytek was increasingly aggressively trying to push for the full treatment — jury trial and all. This is not something you do is you are soundly losing. CI¬G was desperately trying to get the whole thing dismissed on every technicality in the book; to wiggle out of any and all disclosure of information; and above all, to make damned sure that not a single iota of what was happening inside the project got out to the public in general, including the backers. This is not something you do if you are soundly winning.

And then, out of the blue, since none of that dodging was really working for CI¬G, Crytek discovered something in what they received that made them say that the infraction they were focusing on did not exist at this time. This is not something they would do if CI¬G were in a position to soundly beat them by providing crucial information — if that were the case, CI¬G would have been the ones to immediately showcase it to the world. Instead, this was something CI¬G tried to keep from them even though the outcome (the suit disappearing) would seemingly be CI¬G's favour. But this inability to proceed was not in CI¬G's favour, for whatever reason. While Crytek noted that while the infraction didn't currently exist it would do so in the future, and they'd like to continue the process when that happened. And then the two parties then settled. This is not something that would happen if CI¬G was soundly beating Crytek; if they were, there would not have been a settlement, and Crytek would just have shut down, gone home, and not been talking about future continuations.

The core complaint of the suit was that CI¬G was using the engine without a license, and if Crytek were being soundly beaten, that would be it — there would be no further question that what license CI¬G already had fully covered their needs and nothing more was needed. Instead, they ended up with a new, larger license as part of the settlement. As in, they ended up with the very thing that Crytek were saying that they needed to get, and now they got it under some terms that we will not hear about (until the tell-all book comes out). Again, this is not something that CI¬G would fight long and bitterly to avoid, nor is it something that Crytek would just hand over for nothing in a settlement if they were losing (nor would CI¬G need it if they were winning).

So sure, what Crytek really wanted was to put the procedure on a hold until such a time that CI¬G had something worth going after, but here's the thing: if CI¬G was so clearly winning the case, Crytek would have nothing to gain from doing so. CI¬G could just have kept doing their thing and then Crytek would lose later, so there would have been no reason for CI¬G to settle, and there would have been no reason for Crytek to try to first and foremost pursue a pause in the procedings. Both parties would have argued almost the exact opposite way of what they were doing. Now, think about how settlements work. CI¬G got a license, which made the looming threat of future lawsuits go away; they got to keep all the gory details of what was discovered away from the public and the backers. Anyone who thinks that Crytek did not get something — and probably a pretty hefty something at that — in return for those favours, especially given the legal manoeuvrings of both parties up until that point, is a complete idiot.
 
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Great news everyone! Apparently, one doesn't need ten years and $400 millions to lay out the pipeline for creating the whole galaxy. If I understand correctly, all you need is one man who knows what he is doing:
But who am I kidding, that pales in comparison to The Boot.

I saw a toilet on the ship. Pure fidelity!

Did like the ringworld. Seen that before in a previous video.
 
What do you mean?
I'm simply alluding to how vehicles in SC work: not by feeding parameters into a set of physics engine rules and letting those decide the outcome, but by deciding the outcome, and figuring out what the physics engine rules need to be and feeding those into the engine so that the parameters yield the correct result. That is, outcome dictates “physics” in SC rather than the other way around.
 
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