He was going off what he knew at the time. CIG put it in that way. Maybe the general sentiment was that it was a bug (you might recall people saying it was a good feature and that nowhere should be safe, although those tend to be the same people who want SC to be a full loot shooter). Bug, not bug, that was the situation at the time. On top, there are lots of other design choices, deliberate ones, that people might not like the idea of. We've discussed Death of a Spaceman plenty of times to know not everyone likes it, even if you and others do.
He knew something (and though falsely it was a feature) at the time and choose to post about it without verifying (the bug was in 3.15 and we are in 3.16 now and the bug is gone). It's just a proof that he's not a good journalist.
"maybe that sounds fun to you" is "present tense" and you are really sensitive to it when a backers use it to talk good about SC. I haven't heard you talking about it's use here.
Real journalists don't review alpha games. Because you can't be sure what is a bug or a bad planned feature if it's not cleary explained by the company, if what you say now will be true the next month or if what you like about the game will disapear in 2 patches. I liked a lot the squares in the hud to land, they are gone now. Delamar is gone and should come back, but a journalist can't say "it will come back".
Well, thanks for the answer, although perhaps they should have confirmed they could do hundreds or thousands of player battles before selling everyone on the idea of it right? And before selling ships with crew compliments larger than the server limits.
For me, battle with hundred of players is doable in SC, not thousand. But it's just my opinion. If CIG want to try to do it, I just wait to see it and will not say 'impossible'. Server limit is 50 now, we don't know for the future. It's alpha.
60 years between the first plane and the first man on moon, if I was asked in 1900 if humanity can fly to the moon in 60 years, I would have say it was not doable. The first game I've made (for my leisure on C64) was limited to less than 50Ko in memory. The last game I made (serious game in Flash), the picture of the splashscreen only was 500 Ko. I started to work with 12K modem and now, it's common for french users to have 540 Mb/s.
At least you also put "should be" in the last sentence as well rather than "will be". Nice to see you acknowledge its not guaranteed.
I put "will" because, for me, the actual alpha 'is' already better than all other spaces games. I don't see in a near or far future how CIG could ruin what exist now to the point it's in worse shape than it is now. It's not guaranteed for sure but I'll say, for me, 98% guaranteed.