Awesome stuff but 2 things dissapoint me....set after original trilogy...booh! And at 2.30 ish do I see a TIE fighter eneter Hyperspace??? Double Booh!! Overall though looks amazing and probably my first day 1 buy since NMS!!
Awesome stuff but 2 things dissapoint me....set after original trilogy...booh! And at 2.30 ish do I see a TIE fighter eneter Hyperspace??? Double Booh!! Overall though looks amazing and probably my first day 1 buy since NMS!!
Watch again closely and you see the Tie docking with that ship just above it (one of the Tie carriers seen at 1:47) about half a second before the jump. Cutting it a bit fine there chaps!...And at 2.30 ish do I see a TIE fighter eneter Hyperspace???
Ah well spotted!!! I completely missed that, all is well again. Roll on release day!!Watch again closely and you see the Tie docking with that ship just above it (one of the Tie carriers seen at 1:47) about half a second before the jump. Cutting it a bit fine there chaps!
Well the trailer above looks like the SP campaign could be good, but of course the length could be very short. (I hope it's not short)Wonder what the SP campaign will be like. The original trailer sort of pushes it as a glorified tutorial before you get thrown into the space looter-shooter-unlock-stuff-to-get-better-stats game. Mod support for more SP scenarios would be great but I'm not going to hold my breath.
Hopefully the Y-Wing will finally be done justice too. The old workhorse of the rebel fleet has been a target practice joke since the first X-Wing game.
I think you'll find the benchmark is the Xwing TIE fighter series!IMO none of the SW games have lived up to Rogue squadron.
This new game looks boring.
I want remake of SW Rogue Squadron or Jedi Power Battles
IMO none of the SW games have lived up to Rogue squadron.
This new game looks boring.
Mhm, hm. I dunno. Looks a bit biased on Rebellion, but what do I know. I've always favored the tin-can Tie-Fighter real men fly. Babies need shields, men need speed.
Mhm, hm. I dunno. Looks a bit biased on Rebellion, but what do I know. I've always favored the tin-can Tie-Fighter real men fly. Babies need shields, men need speed.
Tie/I is a straight upgrade to the Tie/F. It is awarded to those who have proven themselves worthy to utilise Imperial assets effectively. Yeah, it's less dodging and more blowing stuff up.I'm hoping the campaigns for both sides are equal. I prefer the TIE Interceptor personally. Waiting for TIE fighter XWA conversion!!
Tie/I is a straight upgrade to the Tie/F. It is awarded to those who have proven themselves worthy to utilise Imperial assets effectively. Yeah, it's less dodging and more blowing stuff up.
I think we're underlooking the value of the Tie Bomber, perfect for killing swaths of transport ships full ofrefugeesdangerous insurgents.
Tie/I is a straight upgrade to the Tie/F. It is awarded to those who have proven themselves worthy to utilise Imperial assets effectively. Yeah, it's less dodging and more blowing stuff up.
I think we're underlooking the value of the Tie Bomber, perfect for killing swaths of transport ships full ofrefugeesdangerous insurgents.
TIE Bomber and Y-Wing pilots are the unsung heroes of those conflicts, getting the dirty work done while the flyboys are too busy taking selfies and watching their K/D ratio.
Someone asked the devs a similar question yesterday, hoping that there wouldn’t be a Rebellion bias - the answer:I'm hoping the campaigns for both sides are equal...