Well, to me, ED was always primarily and most importantly about flying a spaceship. And it does it spectacularly.No however as much as I love ED, the game design sometimes make my eyes twist.
That was not my complain, read my first comment again. (hint it was not even related to SE but to starbase)Well, to me, ED was always primarily and most importantly about flying a spaceship. And it does it spectacularly.
Complaining that it lack features of games like this one or Space Engineers is kind of off the rails, imo.
Every megastation is located inside safe zone where your creations or ships cannot be destroyed. Eventually the game will expand to the point where you can built your own megastations outside safe zones but thats completely another ball game there.Starbase has better visuals and looks more sci-fi but it seems to be something we both hate...MMO world where everybody can attack you and/or your creations.
Are there safe zones for things like trading hubs etc.?
XCompWizFB (5/28/19): The starting areas are safe. … You can trade in the starting areas. And build some, even. Not sure how far the area extends, but mining might be slightly at your own risk.
What would happen to a large group of griefers that spawn-camp the safezone?
LauriFB (6/27/19): That is prevented technically but also forbidden to even try. ... Some spawn camping is perfectly legit, for example if another faction is capturing entire station it's just normal to kill everyone and capture spawns. But of course safe zone campings are prevented and trying to circumvent that leads to saltberia time. ... I'd imagine they would find themselves destroyed by imperial army and sent to saltberia, where camping is perfectly ok.