Starbase

Sadly, no early access this year..

https://forum.starbasegame.com/threads/starbase-early-access-delayed.568/

Hello everyone! With less than two months remaining of 2019, many of you have been rightfully asking what our current plans with Early Access and the Closed Alpha are as well as the schedule regarding them.

Even though we've made a lot of progress during the months after the announcement, we've not been able to start outside testing as early as we predicted. This means that Starbase will not be Early Access ready in 2019.

Our current focus is getting the Closed Alpha underway as soon as possible. Once the Alpha starts, our plan is to increase the number of its participants in stages. We want to test the game thoroughly in Alpha before going into Early Access to make sure everything works and we're ready for a large playerbase.

As unfortunate as this delay is, we hope the added features and polish will make it worth the extra wait time.

But, this is not a bad thing as it means that we will get a better game when SB finally launches to EA.
And some of us might still get access to closed alpha, even during this year.. :)
 
Lates episode of Bolt Crackers. Some damn funny stuff there.. :D


I recon @LanceLord as Space Engineers enthusiast would be interested of Starbase? ;)
 
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While waiting for the closed alpha and early access to launch, some people has been fiddling with Blender, designing their own ships with assets from the game.
Heres a design from one of the well known Elite community member, @Olivia Vespera

 
Programming inside the simulation is pretty standard today.
I like the way they implemented it for kids to learn about programming.


In more advanced simulators we let an AI and hierarchical neural net layers with pareidolia modules (pattern recognition AI/ann module) to do all programming automatically. All we as commanders need to do is to give the initial state and tell it what we want to achieve and it will provide us with several programming solutions and a recommended option including suggestions of better initial states and better achievement goal of the whole project.

If we still want to code ourselves, programming using bubbles instead of code is much simpler and more fun. It uses operators and functions as 3D bubbles and lets us construct our code like a network. Detail code work can still be done to create own bubbles and thus modified operators and functions.
 
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Programming inside the simulation is pretty standard today.
I like the way they implemented it for kids to learn about programming.


In more advanced simulators we let an AI and hierarchical neural net layers with pareidolia modules (pattern recognition AI/ann module) to do all programming automatically. All we as commanders need to do is to give the initial state and tell it what we want to achieve and it will provide us with several programming solutions and a recommended option including suggestions of better initial states and better achievement goal of the whole project.

If we still want to code ourselves, programming using bubbles instead of code is much simpler and more fun. It uses operators and functions as 3D bubbles and lets us construct our code like a network. Detail code work can still be done to create own bubbles and thus modified operators and functions.

Thats all nice. Your point was.. what?
 
Some pics and videos straight from the oven:


starbase_mooncity_added_to_moon_wip-jpg.716


starbase_fogshot-jpg.711


starbase_moon_city2-jpg.714




And finally, a short story about how creativity can save your day..

What to do when an important cable is cut, leaving both FCU and controls on the wrong side, and the Cable Tool fell to space? You get creative. The entire flight took almost two hours, starting from deep inside the asteroid field, and involved three previous solution attempts, including direct control of thrusters via Universal Tool, and one previous YOLOL chip which also was accidentally taken off from the wall. Note: YOLOL chip used is part of ships automation and the first four lines are the actual use for the chip

 
Getting started in Starbase:


And some space battle..


Just FYI, from the Discord, it seems that closed alpha might just only days away. I am hoping we will see first players in CA VERY soon... :)
 
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