Whenever I read this, no natter if from players or FDEV, it just baffles me. Should potential ship interiors really involve that, then it's only due to deliberately bad design. Important places that you need to go to often would naturally be placed near the lift connecting entrance and cockpit = short paths. Areas requiring less frequent visits could be deeper within the ship. That said, we humans have already developed horizontal fast transport in spaces as well, not only vertical. Heck, our lift capsule could also move in a horizonal shaft midship. Ship interiors, even large ones, don't have to be tedious, unless you deliberately make them tedious. Then again, that is exactly what we've come to expect from FDEV, right ? Tedium, repetition, grind. And yet still I want ship interiors.....At the very least having to run all the way through large ships would make smaller ships more attractive.