If jump distance is the issue have you tried synthesizing FSD injections? Basically you can use materials to create boosted FSD fuel that will extend your range for a single jump by quite a bit, kind of like a neutron star boost.Hi thanks for reply I don’t have any problem with fuel just can’t FSD to any stars will fuel rats be able to help
erjoican
Hi thanks for reply I don’t have any problem with fuel just can’t FSD to any stars will fuel rats be able to help
erjoican
HI I was on expedition with a FC the FC jumped to another system then my computer crashed so I was unable to catch upHow did you get there? If you jumped there normally, your FSD is operational and you have enough fuel, you should also be able to jump back. Also note that a large full fuel tank actually reduces your jump range. If one of the stars near you is just a little outside of your FSDs current range, try to loose some fuel (by flying around and waiting till it goes down) and then jump out.
Or did you use a neutron star to get there? In that case synthesizing fuel might help, but it can also be that your only way out is that somebody brings a fleet carrier there and picks you up. (For which again the Fuel Rats might be your best call. )
HI I was on expedition with a FC the FC jumped to another system then my computer crashed so I was unable to catch up
erjoican
HI I was on expedition with a FC the FC jumped to another system then my computer crashed so I was unable to catch up
erjoican
And if you find a jump target like that, try economy route plotting to get further.Also check that you don't have any star types filtered off, which could hide a viable jump target.
Omg, that's very unfortunate! Good luck in finding help, a FC rescue is the only option now unfortunately.HI I was on expedition with a FC the FC jumped to another system then my computer crashed so I was unable to catch up
erjoican