So I just picked this up on the Winter Steam Sale and wowza am I having a blast. Barely made any progress but I ended up glued to my screen from 6PM to 3AM...so tired today, but I'll plan playing it again tonight, uh oh.
I felt similar to what I feel when playing elite. A grand open world, out on your own, vast endless ocean and places to explore. I see a lot of potential for this game.
The atmosphere of the game is done well. I feel very vulnerable in the deep swimming alone, knowing a shark could come at any moment. I don't think I've ever been more panicked in a game than when I took my little seamoth to 250m deep, hopped out to collect some resources and lost track of my sub. Frantically spinning around, looking for my tiny sub while the air runs out was a heart thumping experience. No matter how hard I try to keep my bearing, going more than a few meters from the sub is completely disorienting. Also, I think there might be some currents pushing things around (could just be my imagination though)
I'm not always a huge fan of crafting systems but this game keeps it simple and doesn't put huge requirements on resources. It is fairly easy to get into your first ship, the seamoth and start building your underwater base. That base is important, because everything outside of it is trying to eat, poison or drown you. Also, balancing between structural integrity and building beautiful observation rooms and corridors is a fun little mechanic.
Aside from the expected number of bugs (really a low number) my only gripe is that the seamoth and, I assume, the cyclops lack 6 DOF in the water. It is point with mouse then WASD in typical FPS controls. Really, it just needs vertical control and I'd be happy. (Or maybe I'm dense and am missing a control)
I also love how my ship and base greet me every time I board.
I hope that Elite can take a few pages from this whenever we can explore the deeps of distant worlds.
Any other Commanders playing this game? What do you think?
http://unknownworlds.com/subnautica/
[video=youtube;EB4V4zStpzk]https://www.youtube.com/watch?v=EB4V4zStpzk[/video]
I felt similar to what I feel when playing elite. A grand open world, out on your own, vast endless ocean and places to explore. I see a lot of potential for this game.
The atmosphere of the game is done well. I feel very vulnerable in the deep swimming alone, knowing a shark could come at any moment. I don't think I've ever been more panicked in a game than when I took my little seamoth to 250m deep, hopped out to collect some resources and lost track of my sub. Frantically spinning around, looking for my tiny sub while the air runs out was a heart thumping experience. No matter how hard I try to keep my bearing, going more than a few meters from the sub is completely disorienting. Also, I think there might be some currents pushing things around (could just be my imagination though)
I'm not always a huge fan of crafting systems but this game keeps it simple and doesn't put huge requirements on resources. It is fairly easy to get into your first ship, the seamoth and start building your underwater base. That base is important, because everything outside of it is trying to eat, poison or drown you. Also, balancing between structural integrity and building beautiful observation rooms and corridors is a fun little mechanic.
Aside from the expected number of bugs (really a low number) my only gripe is that the seamoth and, I assume, the cyclops lack 6 DOF in the water. It is point with mouse then WASD in typical FPS controls. Really, it just needs vertical control and I'd be happy. (Or maybe I'm dense and am missing a control)
I also love how my ship and base greet me every time I board.
I hope that Elite can take a few pages from this whenever we can explore the deeps of distant worlds.
Any other Commanders playing this game? What do you think?
http://unknownworlds.com/subnautica/
[video=youtube;EB4V4zStpzk]https://www.youtube.com/watch?v=EB4V4zStpzk[/video]
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