Introduction:
Guardian Ships is not a 'new' concept, at least in the form of the game as a whole as we already have Guardian Ship Launched Fighters that require 'Guardian Vessel Blueprints'. However I will be discussing a different concept in this suggestion, being actual Guardian Ships that can be obtained in Shipyards once unlocked.
Suggestion:
-Guardian Vessels of different varieties are added to the game, and are hopefully not copy and pasted like a lot of ships
- These Ships will primarily focus on Combat performance, however they could make for decent exploration ships too with good Synergy effects (more on that later )
- These Ships MUST be unlocked at a Tech Broker before they become visible in the Shipyard, depending on ship size one can expect them to be VERY expensive!
-They come with a fixed +10% resistance to Thargoid weapons stock. this cannot be removed or changed.
-They can fit all the same modules that human ships can in outfitting, however applying Guardian modules will apply a Synergy bonus.
Synergy Bonuses:
Guardian Modules (ALL) +5% added to final positive stats, for example this could be Damage for weapons, power and heat management from powerplant, jump range from FSD/ FSD booster, Distributor Capacity, even resistance (however to prevent excessive resistance from reinforcements, the 5% figure is nerfed to 2.5% to prevent excessive stacking)
Conclusion;
In short these ships are more so meant for Thargoid combat, but with Guardian Module Synergy they can fulfill a larger portion of roles and can make interesting assets for players who like collecting ships or exploring Guardian content.
Guardian Ships is not a 'new' concept, at least in the form of the game as a whole as we already have Guardian Ship Launched Fighters that require 'Guardian Vessel Blueprints'. However I will be discussing a different concept in this suggestion, being actual Guardian Ships that can be obtained in Shipyards once unlocked.
Suggestion:
-Guardian Vessels of different varieties are added to the game, and are hopefully not copy and pasted like a lot of ships
- These Ships will primarily focus on Combat performance, however they could make for decent exploration ships too with good Synergy effects (more on that later )
- These Ships MUST be unlocked at a Tech Broker before they become visible in the Shipyard, depending on ship size one can expect them to be VERY expensive!
-They come with a fixed +10% resistance to Thargoid weapons stock. this cannot be removed or changed.
-They can fit all the same modules that human ships can in outfitting, however applying Guardian modules will apply a Synergy bonus.
Synergy Bonuses:
Guardian Modules (ALL) +5% added to final positive stats, for example this could be Damage for weapons, power and heat management from powerplant, jump range from FSD/ FSD booster, Distributor Capacity, even resistance (however to prevent excessive resistance from reinforcements, the 5% figure is nerfed to 2.5% to prevent excessive stacking)
Conclusion;
In short these ships are more so meant for Thargoid combat, but with Guardian Module Synergy they can fulfill a larger portion of roles and can make interesting assets for players who like collecting ships or exploring Guardian content.