Modes [Suggestion] How to incentivise open play and make it relevant

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And these people deserve everyone's respect, just as much as all who keep their cool and don't resort to ad hominems or name calling etc. as their first discussion tactic.

As usual, it's the vocal minority who create bad blood. Some of them probably on purpose.

Respect should be an attitude towards everybody. But of course that's a big "IMHO".
 
So please...if you really are interested in incentivising Open...explain to everyone how the problem of peer to peer matchmaking is going to be easily fixed?

Actually following through with punishments. Just like they are supposed to do with Cloggers.

There is no way to prove the issue exists...
 
So please...if you really are interested in incentivising Open...explain to everyone how the problem of peer to peer matchmaking is going to be easily fixed?

Im not a server guy. but frontier has them. Maybe its time to update the servers period. Because we get hangups going into super-cruise and all sorts of problems.
 
Actually its please balance this game so we can play together.

Actually, you're one of the few I've seen asking for balance in general terms.
A lot of your predecessors were just outright demanding removal of Solo and PGs, disconnecting Solo and PGs from the BGS or nerfing rewards for people who change modes.

All of which go against the advertised design of the game and the ethos Frontier have stood by every step of the way (see "The Wall of Information")

And when this was pointed out, some folks got rather nasty over it.
I like a few other PvE'ers got rather nasty back in response to the initial disrespect we received.
 
So please...if you really are interested in incentivising Open...explain to everyone how the problem of peer to peer matchmaking is going to be easily fixed?



There is no way to prove the issue exists...

WHat issue exists? I can give you lots of videos of people Clogging. And blocking people on your end to gain an advantage in any game is hacking. Fdev will do something about it. Dont know what you're trying to argue here.
 
Im not a server guy. but frontier has them. Maybe its time to update the servers period. Because we get hangups going into super-cruise and all sorts of problems.

Servers have very little to do with it. Personally I think it's great that the game will actively monitor network health, and selectively help peers connect based on that metric. I am completely and utterly against Player Vs Potato :D
 
Respect should be an attitude towards everybody. But of course that's a big "IMHO".
In the context of these forums, basic respect for others' right to express their opinions is something I also think everyone should exhibit.
But that respect is easy to lose, for example by behaving unrespectfully towards others.
 
Im not a server guy. but frontier has them. Maybe its time to update the servers period. Because we get hangups going into super-cruise and all sorts of problems.

This is dealt the in the "The Wall of Information"

FD will not make ED a server / client game, as they'd have to charge a monthly sub to support it (so they say).
Peer to Peer networking keeps it a free (after purchase) multiplayer game.

Now, grab Zone Alarm (or something similar), mark it as "Always on Top" so you can see it while playing (or if you have 2 screens leave it there) - and play ED.
You'll soon see what P2P is and how firewall software can be used to control whom you play with.

Or go into your router and turn uPnP off (please note, ED was released with uPnP off by default in the game settings - we had to turn it on!!! ) and see what happens
 
Or go into your router and turn uPnP off (please note, ED was released with uPnP off by default in the game settings - we had to turn it on!!! ) and see what happens

Even better - go to ASDA / Walmart and buy the absolute cheapest Internet box they've got.

After five minutes, when it's been thoroughly chomped by everything online and made to mine bitcoins, you'll be lucky if it can serve up a single web page :(
 
Actually, you're one of the few I've seen asking for balance in general terms.
A lot of your predecessors were just outright demanding removal of Solo and PGs, disconnecting Solo and PGs from the BGS or nerfing rewards for people who change modes.

All of which go against the advertised design of the game and the ethos Frontier have stood by every step of the way (see "The Wall of Information")

And when this was pointed out, some folks got rather nasty over it.
I like a few other PvE'ers got rather nasty back in response to the initial disrespect we received.

Honestly dude. The influence within solo and private should be adjusted when it comes to player factions and player factions only. Allow the people to have meaningful PVP when engaging one another. They keep everything else the same. People can still play the same as they are now. But when it comes to player factions. There has to be some balancing to it. Because you're not effecting NPC's. You're effecting multitudes of people. People should have the chance to defend themselves besides a time vs time battle.

This all goes back to what is pvp ultimately for in this game? WHat are we fighting over?

Literally the only thing we got, is look for other pvpers and have consensual PVP. Or get called a murderhobo no life griefer. Powerplay and CGs should fall into too some what.

But then there also needs to be balancing to credits and rewards as you progress towards Elite. Giving people the chance to learn and engage in the fun.(in every mode). Because right now im up to 2 billion in rebuys for credits. The average person WILL not have this outlet. I dont mind the game punishing you. And its really good early on, and early players wont be involved with this stuff. But late game players are. And once people get comfortable they have come to me specifically to learn.

Ive taught a lot of people how to play this game from beginner to advanced. Including some BGS stuff, but its doesn't interest me much because of the circumstances we have here.

But there has to be some changes to complement the guilds that are coming. And give meaning to PVP so we have something to fight over. And kill this "griefing" meme we have now. Because i'll tell you this, ive never been called names by another "PVPer". But ive been nothing but insulted coming here to these forums or even on reddit sometimes.

So much so that yeah, I made that carebear video after the fact. Showing how dumb all this is. Especially when they advertise "or hunt other commanders" And then you see powerplay. Then you have this major let down because its not what they hyped it up to be. Now we have player factions too?!?

All this stuff has to change. And I am firm believer it will. Because it was all good and dandy before they added all the rest of the multiplayer stuff. Now its time to make it all actually work. Powerplay shouldnt be sign up 1 month and move to the next. People shouldnt be taking advantage of the BGS to attack someone, when we all know good and well its for PVP purposes. Listen I attack PVE minions in league of legends too, They are comparable to Police NPCS in our home system. But you cant defend against it. Other than looking for bounties. Then it becomes a time vs time battle.

This is why they will give PVP meaning. And will adjust this stuff around it. They have to. Otherwise, its the same ol song and dance. And the volume will get louder and louder. You had 5 years of hotel california already. You ready for 5 more?
 
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Now that you left most of the unnecessary berating and insults out of your post, I see you have some good points there.
I'm not agreeing on all of them, but some seem good.

PvPers should have something to fight for. PowerPlay could be open only in my opinion.
Background simulation not, but it should be much more restricted (minor faction influence much harder to affect, consistent economy flow), and certain systems like the Old Worlds and Alliance/Empire/Federation core worlds should be left out of it altogether - players are not the head honchos of the Galaxy, but just a bit more influential than average joe minions.
 
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Now that you left most of the unnecessary berating and insults out of your post, I see you have some good points there.
I'm not agreeing on all of them, but some seem good.

PvPers should have something to fight for. PowerPlay could be open only in my opinion.
Background simulation not, but it should be much more restricted (minor faction influence much harder to affect, consistent economy flow), and certain systems like the Old Worlds and Alliance/Empire/Federation core worlds should be left out of it altogether - players are not the head honchos of the Galaxy, but just a bit more influential than average joe minions.

Edited this, because I typed the wrong comment that was made for somewhere else.

But yes, there needs to be changes to influence the open player and open players alone. Regardless if it takes away from others. Because balancing for everyone in the game comes before any kickstarter bro.
 
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Please go somewhere else if you arent going to add meaning to any of this. This is what should really be getting modded here. The adults are talking. Go to the kids table please.
So, you didn't bother reading the reply you quoted and just jumped straight to trying to insult. :)
How disappointing.
 
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Did this guy just seriously just try and say that these other games are better received because they are PvP driven, and that's why they have more people watching streams of them?

It surely couldn't be that watching someone else play ED is, for the most part, completely boring and uninteresting, regardless of whether they're shooting at, or being shot at, by another player or not?
 
Did this guy just seriously just try and say that these other games are better received because they are PvP driven, and that's why they have more people watching streams of them?

It surely couldn't be that watching someone else play ED is, for the most part, completely boring and uninteresting, regardless of whether they're shooting at, or being shot at, by another player or not?

Yeah I did.

People watch others play league of legends, pubg and many other things. TO LEARN. Gee I wonder how I know this????

Years ago I didnt get it either. But when I started watching League of legends streamers, I found out you can learn, and interact with them. And you can also spend time with their community and have fun together. And most of the time I teach this game. Even while im pvping. Ship builds, exploration even thoughg I dont do much of it. BGS the whole 9 yards.

Ill give you a hint: People watch me as they play. They might have me on in the background at work and they might sit with their family and watch me too. Ive had lots of fun growing a community around Elite Dangerous and other games.

And, in turn I've also got a lot of feedback about this game. Why people are upset. Why things are unbalanced and how it effects EVERYONE. Not just one specific group.

Im also involved with tons of player groups. We all talk with each other. Want to know a secret. All the big massive player group battles are staged. You know who gets upset about it. Not the people winning or losing. But the people that are against PVP in general.

Its really frustrating, when you are involved with everyone. And can see the issues to why the game is having a hard time. And like I have said in the past the more time people get behind this game. Most end up coming to the same conclusion. Especially when they get involved in player groups.

Thats why the Hotel California thread lasted for 5 years. And thats also why people quit or are on break waiting for these changes to be made.

https://www.reddit.com/r/EliteDangerous/comments/7aiqgd/when_will_something_begin_to_happen/dpamujx/

Like I said, its night and day on these forums compared to reddit.
 
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My short answer to people on this issue is that we have very meaningful PVP....

However, it's not direct PVP...the game has to many problems, based on the original design that prevents this from occurring.

Having run with a group that has maintained control over a system for nearly 3 years now...I can attest that the PVP fight IS real...and not a problem...once you accept that you are fighting against PVE trophy collection.

If you are looking for direct PVP...you either have to accept what we have...or do like the vast majority of the PVP players in this game...either leave...or throw tantrums on the forums using the 'broken game play mechanics' to show the world and the devs what a poor game they have...and then leave. In either case, the results are the same.
 
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My short answer to people on this issue is that the have has very meaningful PVP....

However, it's not direct PVP...the game has to many problems, based on the original design that prevents this from occurring.

Having run with a group that has maintained control over a system for nearly 3 years now...I can attest that the PVP fight IS real...and not a problem...once you accept that you are fighting against PVE trophy collection.

If you are looking for direct PVP...you either have to accept what we have...or do like the vast majority of the PVP players in this game...either leave...or throw tantrums on the forums using the 'broken game play mechanics' to show the world and the devs what a poor game they have...and then leave.

Its going to change my dude. I guarantee it without knowing any details. This game is being built as we play. And its being built around the community. There is a call for PVP related content. And its in their best interest to give and outlet for it. It will solve so many problems. Including grieifing, which will still exist, but as long as we are busy, few and far between.

Complaining on the forums. Combat logging will be balanced. If there are centralized area's for pvp people can truck around the galaxy and stay in the mostly friendly zones. While the pvp zones are occupied.

There is so many benefits to addressing PVP content. Dont shut it down. Embrace it. Otherwise, over time the problems we have now. Is just going to get worse with the additions to this game.
 
The influence within solo and private should be adjusted when it comes to player factions and player factions only.

I know where you're coming from, but as it stands the thing you're calling "player factions" are nothing to do with the players except for getting a name and starting location.
After that, they are just another NPC faction we can work for or against. We have no direct control over them and we have no real say over how they expand etc..
Sure we can encourage what happens by doing missions in a neighbouring system, but you can do that with any NPC faction - regardless of the name.

Allow the people to have meaningful PVP when engaging one another.

See this is where it gets sticky for PvP'ers - you tell me what YOU call meaningful, but I bet another PvP'er will have a different opinion.
Meaningful is subjective.

It's also something DBOBE has said, he want's "meaningful" player encounters, but never explains what that is to him.
He once talked about 2 explorers meeting in deep space and how that may play out - does 1 kill the other to prevent them getting the scan credits, or race back.
(Which you can do this now if you're in Open and bump into someone)

This all goes back to what is pvp ultimately for in this game? WHat are we fighting over?

Literally the only thing we got, is look for other pvpers and have consensual PVP. Or get called a murderhobo no life griefer. Powerplay and CGs should fall into too some what.

I thought Power Play was going to be a massive game changer for PvP - alas it wasn't.
However a change that was made for PvP is mission targets. If you have a "kill traders" mission, then CMDRs will show as mission targets - so an actual in game reason to murder.
Apart from that, right from the onset of the game it was clear that the game isn't PvP focused.

I feel I've said this a lot to you, but please do browse "The Wall of Information" in my Sig.
All the Kickstarter info is there, comments from the Devs and even DBOBE saying he does not see ED as a PvP game.


Because i'll tell you this, ive never been called names by another "PVPer". But ive been nothing but insulted coming here to these forums or even on reddit sometimes.

I've never been insulted by PvE'ers, but I have by PvP'ers on these forums and on Reddit.
Works both ways.

Especially when they advertise "or hunt other commanders"

And you can. Nothing is stopping you.

All this stuff has to change. And I am firm believer it will.

I'm sorry, I really am - but you're not the first to say this and been left disappointed.
Every time a big update comes out, we get a flood of posts from PvP'ers who are upset new stuff either messes with PvP or breaks it even more.


People shouldnt be taking advantage of the BGS to attack someone, when we all know good and well its for PVP purposes.

That is the exact purpose of the BGS - PC & Mac / XBox and PS4 can all participate in the same attacks, same defence, all be a part of the same universe.
( ^^ This is on the wall, it's a feature).

A "pirate" group decided to stay in their private PG to attack the Mobius group (UA bombing) - CMDRs from all over and multiple platforms were all able to get involved in defending.
The Mobius forums came alive with activity. I've never seen it so busy.
Then they attacked back.

It was amazing.


They have to. Otherwise, its the same ol song and dance. And the volume will get louder and louder. You had 5 years of hotel california already. You ready for 5 more?

Yup, same song and dance - that's how I built "The Wall of Information" and why I built it.
Also, it's getting quieter and quieter. Due to people understanding that ED wasn't build for competitive PvP, it was built for casual players.
 
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