How is Pvp-crowd ruining the game exactly?
Track record of ruining games.
It is in the history of games. Let the PvP run wild and in vast majority of cases it turns into gankfest which in turn starts to alienate majority of players away from game. Problem is, that when game has reputation of having new people brutally ganked and abused, there will be few people who even try the game. And there is issue of keeping those who do join. That leads to loss of players for even the highpaying PvPers to keep beating up, making the game boring for THEM and leading many them to often leave the game leaving only quite small core of people in the game.
And games, once more, are run with MONEY. Unless those PvP enthusiasts are real high rollers who put in money with both hands, it is going to crash and burn the game. Or force it to be small scale niche game with few guys at most working on it.
I am usually interdicted and I was killed sometimes as all the people around and my game has not been ruined at all. On the contrary, I had to think and change my play-style A LITTLE to avoid those attacks. And.. you know what? I've learnt.
And I never fit a single weapon on my ships (just for the record but someday I will and of course I will take my revenge too). I'm usually explorer or smuggler and always with the goal from my character's point of view.
That is all good and jolly for you. Great that you enjoy it. I do not. I have more than enough stress and work from my actual paying job to not want to extend it to my leisure time to think what I have to do to avoid getting ganked, or study what is the flavor of the month in PvP ganks and how to avoid it. Or end up restricted to end of nowhere in terms of systems to avoid having people seen in vicinity. This on top of having quite limited amount of spare time to indulge on entertaining myself with gaming and so forth.
You like your open, great! I would never want to take it away from you, ANY aspect of it.
But what I really love is playing with a group of people to achieve a common goal (that's why I bought this game in first place decieved by the "MMO" labbel) That mean PP or BGS.
Hot news: I had to abandon it. It's not working at all. It's frustrating as hell and I guess that I will leave the game soon too because I'm bored (it's not a threat, just the truth

)
Not working? Are you saying that when you delivers something or do something that will work towards your groups goal there is no change? If yes, then it is a bug. If someone else is working against you, that is not a bug it is a feature.
What I'm asking is to have ONLY the multiplayer content in the multiplayer mode. Not ALL the content of the game in one mode. DO you think Frontier will loose a lot of players? Well... I think the contrary: that they will win much more and will retent EVEN MORE.
By what logic? My logic is that when people who do not want PvP lose content (possibility of doing something and even having it have effect) in already content poor game are likely to find it unrewarding, unfun and leave.
Meanwhile, there is very small group of people like you who want the PvP risk to be added to their gameplay. And those people ALREADY can do all the PP and BGS they desire in the open. Nothing, and I mean nothing, is stopping you from doing it.
Explorers, traders or any kind of "gold and ships farmers" would be not affected by this due to the fact that they don't care about BGS (told by them in this thread several times) and they play PP only to farm the pertinent module.
No, what you are asking is removal of game content from others playing the game because they do not happen to play like you would want to. Also, people in this thread are not necessarily accurate representation of entire PvE-community. Clearly, if there actually is large amount of work done towards PP/BGS in solo/PG there IS people with interest to play it and no desire to play it with pewpew-group. And that is assuming you are correct, which is subject we get to next...
You, or anyone else, have not still provided answer to one thing that has been asked here repeatedly...
HOW CAN YOU SAY WITHOUT DOUBT IT IS PG/SOLO THAT IS THE ISSUE?
This list has been repeated time and time again but ignored by people who want to have things removed from other modes... And without answering the issues of the list you are not actually making a good case for removing content from other modes.
Here is the question and list:
Do you have any evidence that your game experience (in terms of someone working against your goals) is not affected as much or more by
1) Players in other platforms
2) Players in other timezones
3) Players with connections that end up with them never being instanced with you
as it is by players in same platform, same timezone and reasonable connection possibility but different mode?
This game does NOT provide workings for any blockades. Even if you are able to provide 24/7 guard for any given location to pewpew instead of working to work for yourPP/BGS situation it is irrelevant because for blockade to work it has to be:
24/7, in ALL platforms simultaneously and have players in essentially all corners of the world in all those platforms to give you decent shot of having possibility of establishing decent enough P2P-connection.
Setting that up is essentially impossible.
PP and BGS can be successfully played, just do the stuff that adds your groups influence. It is that easy. And it works. Yes, you might feel like you are working at disadvantage but that just means others are more active working against you. That means you need to up your game or get more people to work for your group. Not request that devs have to make changes which just might not do a damn thing for the actual process but will make people feel that they are losing content.
So I cannot understand what is the fuss over those who recognize that don't give a s**t about PP nor BGS.
Fuss is that they are not Official Voice Of PvE. I am not either, but I recognize that there is likely quite a bit of people in PvE who have wildly different interests to me and I will try to speak with interest of retaining as much possibilities of enjoyment of the game for as wide audience as possible. That means being able to enjoy as much of the content as possible in as many modes/platforms as possible.
I already presented one suggest you PvP-enjoying folk are free to suggest to devs to generate, the Pilot's Federation Civil War.
My suggestion provides PvP players possibility of getting their own "turf". It is 100% direct, violent PvP based so nobody who is not PvP-interested would participate anyway. It's effects can work in all modes, so becoming part of civil war would mean you would be restricted in all modes from entering certain places if your faction did not have sufficient influence there. Of course, joining and leaving Civil war would need to have timers so you cannot just jump in and out at whim. But that is not in any way complicated matter.
PS: May I ask you what do you do in game when you play it?
When I play I do whatever I find entertaining. I have played PP, I have hunted bounties (NPC), mined, traded.... BGS have not participated but I am open for possibilities in future