only players fire on you for no good reason
Just doing some star wars role playing
[video=youtube;yVKySA2-47c]https://www.youtube.com/watch?v=yVKySA2-47c[/video]
only players fire on you for no good reason
So as it stands it's 40,000 against two unknown variables.
No, it is known that open has 2.75 million players.
No, it is known that open has 2.75 million players.
Citation required for that one, please....
No, it is known that open has 2.75 million players.
Citation required for that one, please....
So, other than the 40,000 players we know are in Mobius
No, it is known that open has 2.75 million players.
Ok. I think I got it this time.Anyways, you guys argue it all you want. Time will be on my side. The beyond Series is all about C H A N G E S. Lets see what happens.
They actually have 4. Mobius (Europe), Mobius PVE (Americas), Mobius EURASIA, and Mobius Factions. The latter is meant for people actually working for the in-game Mobius Player Faction.we do know that Mobius has three (I believe. Might still just be two) separate groups, two of which are at 20,000 players
2) The Mobius Groups would seem to have about 40,000 members. We don't know how many of these players still play nor which mode they play in - Frontier do, however.
The numbers are a bit conflated for Mobius, as a lot of members are in more than one group, and a lot have stopped playing alltogether. So active players in Mobius we really don't know anything about. Like someone else said; only FDev have those numbers.
And with all this fuss over trying to get more people into open, I think it is a safe bet most of those people don't play open.
All we have to go on is what others have said that Frontier has stated, majority of players don't partake in PvP[B][citation needed][/B]. If that is indeed the case then I don't see Frontier changing it and basically saying screw you to the majority by removing the BGS from Solo and PG.
On PvP vs PvE
We listen to both sides. While it's true that the PvP crowd do tend to be more vocal and in previous betas have given more organised feedback, we're well aware that the majority of players don't get involved in PvP. A few changes here are more focused on one or the other (torpedoes have no real place in PvE at the moment for starters), but overall I think they promote variety of loadouts in both styles of play, and will make both more fun. On a personal note: I play more or less entirely in PvE, so if anything my bias in favour of that.
Here
2) The Mobius Groups would seem to have about 40,000 members. We don't know how many of these players still play nor which mode they play in - Frontier do, however.
The numbers are a bit conflated for Mobius, as a lot of members are in more than one group, and a lot have stopped playing alltogether. So active players in Mobius we really don't know anything about. Like someone else said; only FDev have those numbers.
Well there's my angle gone. (ノಠ益ಠ)ノ彡┻━┻
I guess I am a terrible debater.
Alright, so ALL three are unknowns. No one has concrete and reliable numbers.
All we have to go on is what Frontier has stated, majority of players don't partake in PvP. That being the case I don't see Frontier changing it and basically saying screw you to the majority by removing the BGS from Solo and PG.
And Jockey brought up a good point...
And with all this fuss over trying to get more people into open, I think it is a safe bet most of those people don't play open.
I don't see how Frontier would have the gall to basically strip the BGS from the majority of their players just to satisfy the few in Open.
These changes will be a great thing. WHEW 2018 is going to be AWESOME!
I cant wait to see these changes. Finally we can play a balanced game.
And the beyond C H A N G E S are going to fix a lot of this.
[...]
Anyways have a good one. Enjoy the changes.
Anyways, you guys argue it all you want. Time will be on my side. The beyond Series is all about C H A N G E S. Lets see what happens.
But when the changes come.
Things will change. Like it or not.
Im leaving now, argue amongst yourselves. But ill tell you this. There will be changes. I guarantee it.
Changes are coming soon.
And thats also why people quit or are on break waiting for these changes to be made.
Whatever you say man. You can argue till you're blue in the face. But changes are coming.
[...]
So you bet your bottom dollar there will be changes.
Changes need to be made.
As a matter of fact, there are so many changes being spoke about right now.
[...]
And lots of people holding off and waiting to come back hoping these changes are made.
So predictable. Almost like a child
If I understand correctly, its large player groups acting coordinated on the BGS in solo/group that is the complaint. These groups are playing the bgs and the open groups cannot get to them to stop them. Conversely, these open groups are also playing the bgs but the solo/group players cannot get to them to stop them as these solo groups are predominantly pvp players with likely well armed ships. The solo/group do it via pve means, the open group by pvp means. Essentially we have player bases playing two different games using one operating system. Thus the solo/group add a bit more variability to the bgs from what I can fathom, but the open dont like that. They want it to remain stable and for their actions to keep the bgs doing what it was doing every day with little to no movement or variability. But any change that does occur is to be answered by pvp and not the open doing any pve. They wish to dominate a faction and keep it where it is for eternity. i.e control.
Disregard all the horse manure. It is always about control. Whenever you cut through all the politiking and fancy wording, it always boils down to control.
As far as I can tell, the pvp open crew cannot be bothered to fight fire with fire. They can only fight it with guns. Theyre limited by their own one dimensional approach. pew pew. This whole thing could easily be countered by simply counter pve'ing. Conversely we pve are too lilly livered to counter pvp. Well what nutjob combats to their opponents strengths? Ones that are very short lived. But counter pve'ing doesnt entail comparable risk for the pvp players, yet they still wont bother with it. Currently from what you'd think, the pvp groups are getting pwned by the pve groups. I think this is being overstated to make a point.
Open pvp bgs players just need to adopt new tactics or expand the ones they have. From what I can see, an interesting new mechanic is developing but the open players are too intransigent in their approach to adopt counter measures.
Personally I dont faction or play the bgs. I faff around in group doing my own thing. Yet I am to be penalised for just that just because a group cannot fathom a way to counter another groups actions. Yet apparently there's more players in open than in this group. So rather than counter in game, the war is taken to the forum.
I generally have zero issues with pvp. Or open. Its great that theres flexibility for a game to encompass a variety of play styles. But if open was to dominate, then elite would just be a war in space one dimensional game full of pew pew and cries of noob this and your mammas that. Pretty much like every pew pew game that has ever existed.
But its not really about this. Its about people who cannot access other people to shoot them, control them and dominate them. All the umpteen threads once distilled boil down to this. You only have to read some of the pvp group forums, and I do for a chuckle, to see it for what it is.
It is a bit daft that an invisible armada of CMDRs can be sent against you (playing in SOLO/GROUP), and there's basically nothing you can do about it as they're untouchable by any CMDR.
I proposed a number of times, that where possible any results/outcomes should be dictated by splitting the results between OPEN and non-OPEN. Then combining them for the final outcome. In the way, people playing in OPEN have a more proportional say/effect in the results.
No, you see. That's what I thought. But the OP made it clear the PvP groups are not going to grind BGS, even with a bonus. It's not about the BGS. It's about seeing more targets.If I understand correctly, its large player groups acting coordinated on the BGS in solo/group that is the complaint. These groups are playing the bgs and the open groups cannot get to them to stop them. Conversely, these open groups are also playing the bgs but the solo/group players cannot get to them to stop them as these solo groups are predominantly pvp players with likely well armed ships.
Of course it is.As far as I can tell, the pvp open crew cannot be bothered to fight fire with fire. They can only fight it with guns. Theyre limited by their own one dimensional approach. pew pew. This whole thing could easily be countered by simply counter pve'ing. Conversely we pve are too lilly livered to counter pvp. Well what nutjob combats to their opponents strengths? Ones that are very short lived. But counter pve'ing doesnt entail comparable risk for the pvp players, yet they still wont bother with it. Currently from what you'd think, the pvp groups are getting pwned by the pve groups. I think this is being overstated to make a point.
That's a very good question. Explain to me then why SOLO get that bonus currently?Why should one game mode be given a bonus?