The suggestion is quite simple and seems to be easy to implement
Allow in-system "hyper-space" jumps to the 2nd/3rd or any star whenever you are already inside the star system
Reasons and background lore explanation for such without breaking existing game "rules":
1. You can't hyper-jump to a secondary or tertiary star in a system because your FSD is unable to lock on a star which is not the "main" one (this is fine!);
2. But once you are already inside the system you should be able to manually target any star from your left-side (navigation) panel and hyper-jump there;
3. Because it is an existing mechanics, this might be quite easy to adopt and shall be benneficial to both Horizons and Odyssey.
Cheers!
Allow in-system "hyper-space" jumps to the 2nd/3rd or any star whenever you are already inside the star system
Reasons and background lore explanation for such without breaking existing game "rules":
1. You can't hyper-jump to a secondary or tertiary star in a system because your FSD is unable to lock on a star which is not the "main" one (this is fine!);
2. But once you are already inside the system you should be able to manually target any star from your left-side (navigation) panel and hyper-jump there;
3. Because it is an existing mechanics, this might be quite easy to adopt and shall be benneficial to both Horizons and Odyssey.
Cheers!