I am trying to setup my controller (X52 HOTAS) for spaceflight.
I prefer not to "fly" spaceships as they are obviously not subject to the same physics as airplanes. In particular, I see no reason to have to bank a spaceship into a turn. So, my preference for spaceflight is to swap the roll and yaw controls.
This works, however I do notice the yaw thrusters seem to be far less responsive than roll/pitch thrusters. Now granted, I have had the game for exactly one day and have not even wandered into the actual gameplay yet as I am still tinkering with the tutorials and tweaking my controls setup. So I suppose it may be possible for me to upgrade the yaw thrusters independently and I just don't know it yet.
So my question is...
Is the lack of Yaw thrust responsiveness a controller option setting that I just need to adjust, or is it some sort of strange game developer flight control limitation?
...and two things to keep in mind:
1) I am aware of the "Z" setting to turn off flight assist. I would prefer to allow a flight computer to provide the counter thrust.
2) Yaw thrusters would be positioned 90 degree offset of pitch thrusters, and if powered equally should be equally as responsive. (Do I have to upgrade them? ...or can I swap them out with the Roll thrusters?)
I prefer not to "fly" spaceships as they are obviously not subject to the same physics as airplanes. In particular, I see no reason to have to bank a spaceship into a turn. So, my preference for spaceflight is to swap the roll and yaw controls.
This works, however I do notice the yaw thrusters seem to be far less responsive than roll/pitch thrusters. Now granted, I have had the game for exactly one day and have not even wandered into the actual gameplay yet as I am still tinkering with the tutorials and tweaking my controls setup. So I suppose it may be possible for me to upgrade the yaw thrusters independently and I just don't know it yet.
So my question is...
Is the lack of Yaw thrust responsiveness a controller option setting that I just need to adjust, or is it some sort of strange game developer flight control limitation?
...and two things to keep in mind:
1) I am aware of the "Z" setting to turn off flight assist. I would prefer to allow a flight computer to provide the counter thrust.
2) Yaw thrusters would be positioned 90 degree offset of pitch thrusters, and if powered equally should be equally as responsive. (Do I have to upgrade them? ...or can I swap them out with the Roll thrusters?)