Systems from Elite (1984) in Elite Dangerous

That is some Grade A tinfoil you've got going on there CMDR.
Sadly I believe you're barking up the wrong tree: Drew said that he's never been able to write about Raxxla, and so the Formidine Rift mystery (and therefore his clues regarding it) have nothing to do with Raxxla.

The clue of the Vain Queen was meant to point us towards the constellation of Cassiopeia, where the Heart & Soul Nebulae are located, which in turn is the direction of the Formidine Rift when viewed from Earth, and therefore meant to point us to The Zurara. So I'm afraid it's not "very meaningless" when viewed from Earth; quite the opposite.

Sorry to say a "Very big tin hat"
1) First of all the 4 constellations points too "half the galaxy" millions of planets... which you can say points to anything...
2) I think you will find PERSEUS points to the Heart & Soul Nebula which has absolutely nothing to do with ZURARA location... and even less to do with CASSIOPEIA
3) ZURARA was solved by a Galnet post... This is a point of fact...
4) Yes... Viewed from Earth these 4 constellations are absolutely Meaningless in the hunt for ZURARA.. or any thing else with out more information...
5) 3302 produced hundred upon hundreds of puzzle pieces.... too link 2 together just because of a wimp that clearly have nothing to do with each other is counter productive...

6) The most important; the ZURARA first clue (7 listening posts) talks about "ships" of which others went else where like "Hawkins Gap" and just what does that have to do with "Heart & Soul Nebula"... you turn left instead of right...?

You guys need to let it go.... You have absolutely zero proof of anything from the riddle...

It is a fact that "riddle" is in the "Bubble" (For want of a better term) the beginning of the game, the "heart" if you like in which the "Dark Wheel" & "Raxxla" are the unknown....
Never-the-less the riddle could lead anywhere even to a shack on a distance world with another riddle...

For your information the Vain Queen was cursed to orbit the world upside down... so unless she shoots fire balls from her $$$ .. We hit a dead end she cant "Ride the Giraffe".... However Rebecca can....:) Don't you dare link that to Zurara... :)
The view for LAVE is complex and again to large an area... again a dead end.... so going with the long shot "Rebecca"

Elite 1984 "bubble" in ED, played as intendant with a 7ly jump range is also about the "journey" and one of discovery... :) just have fun with it....
The quest to solve this riddle , every time i hear Zurara it is like don't "mention the war".... hence i will take the blab to a Tin Hat colony Raxxla....
cheers Stu
 
Out of curiosity, is there an accessible, alphabetized list of all the "named" systems in the Bubble? Actual given names, not procgen names. It would be fun to look through that for clues. It would be even more cool if this list was color-coded in some way - one color for names that were in original Elite, another for permit systems, another for systems with "mysterious things" like cryptic beacons or strangely-named planets, etc.
 
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Out of curiosity, is there an accessible, alphabetized list of all the "named" systems in the Bubble? Actual given names, not procgen names. It would be fun to look through that for clues. It would be even more cool if this list was color-coded in some way - one color for names that were in original Elite, another for permit systems, another for systems with "mysterious things" like cryptic beacons or strangely-named planets, etc.

I guess you'd need to pull that info off eddb.io, I mean, if it's in the bubble and is properly named, it's pretty much guaranteed to be on eddb.
 
So, essentially, back to square one then?
Not necessarily, just saying "maybe not" to one theory. There's plenty of other ways to investigate this list of systems and if/how it relates to Raxxla. Ruling something out is just as much a step in the right direction.

I guess that's the proper way to look at it. Edison stated he didn't fail to create the electric light bulb 5,000 times; he stated he discovered 5,000 items that would not work properly as a filament.

I do know one thing: there are a lot of people on these forums much more qualified to find it than I am. My hat is off to all of ya.
 
My hat's off too. The process of elimination is one way to narrow the field. This topic has peaked my interest so I'll be lurking here. I hope the discussion keeps going.

imho, there has to be something to it since its in the Codex. nuf said

GL HF Commanders
 
Looking at Legees that appears to be a different system, eddb.io lists an Industrial Corporate State, however original Elite has an Agricultural Confederacy, there's also another system there called Laeden at the same coordinates which I can't get a description for, I just get redirected back to Legees.
 

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Curiouser and curiouser...
Apparently I'm in Laeden and Legees simultaneously...
 

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Looking at Legees that appears to be a different system, eddb.io lists an Industrial Corporate State, however original Elite has an Agricultural Confederacy, there's also another system there called Laeden at the same coordinates which I can't get a description for, I just get redirected back to Legees.
Government types are likely to have changed somewhat even if they started off the same back in 3300 just due to BGS effects. Economy even more so, since the original Elite only really had two economies - Industrial and Agricultural.

It looks like there's been some effort to keep population and economy reasonably similar for the "Old Worlds" systems, but not for the rest.
 
So while you maybe looking for Raxxla, you may need the help of the Dark Wheel first (No not that mob in Shinrarta Dezhra); now where could you find them...? If only FD provided a clue....

"The Dark Wheel operated (and perhaps still do) from a disused starport that orbits the 8th moon of an unnamed gas giant. The station is a Toroid, hence a 'wheel' and ran at minimal reduced power to remain unnoticed, hence 'Dark'. This starport is supposedly the only way the Dark Wheel can verify its identity to new inductees."

So any links between the Dark Wheel and the original game? Original planets? worth a look....

So are there any systems with a gas giant with 8 moons..... Yes and only one... Ra 13 h

Could this non-landable ice planet have such a station? Well the unauthorised installation (Steelhook Hold) orbiting the moon isn't Toroid, but it was a bit exciting dropping in on it in the vain hope it might hold a secret or two....

If anyone is tripple elite it might be worth a look about (I am only double Elite and so the Dark Wheel may not contact me.... do you just need to be elite or 3 or 4 times over??).
I check out some info on dwarf stars, and a t class dwarf star could be considered as a gas giant.
 
I recently played around with ED systems that have names from classic elite. When looking at the number I found exactly 10 systems with Y=48.75 coordinate. Plotting these onto a 2D plane gave me a rather familiar picture:
4875.png

Comparing this to the original brings up a question IMHO: Why are the positions only similar and not exactly the same?
Elite Starmap.jpg


Today we have enough memory for precision coordinates but we have Orrere, Uszaa and Riedquat on the same X-coordinate today. This cannot be a rotation issue because its all in one plane and Reorte and Lave are also on a single X-coo. Is this by chance or is there more in it?
 
All coordinates of all stars seem to have numbers that could save memory compared to a floating point value - either to save memory or as an effect of the stellar forge. Random Examples:
Balangga;-108.625;-82.9375;-33.1875
Balardh;-151.28125;19.8125;-3.5625
Balones;-109.15625;-54.0;-79.96875
Bamazin;-101.40625;-1.84375;0.40625
Banemu;-114.25;5.21875;-0.5625
However, the precision would still be good enough to make the deviations far less obvious. Could actually be a deliberate hint.
 
Coordinates in Elite Dangerous are quantised to 1/32 LY in all directions. Coordinates in Elite were quantised to 0.2 LY vertically and 0.4 LY horizontally. So exact mapping between the two isn't possible in most cases. On top of that it does look like there's been some rotation compared with the original to align the Diso-Lave-Reorte triangle closer to the XZ axes. That said, while it couldn't have been exact, it would have been possible to get closer than they did - Orrere is particularly out of place.



There's also a further issue: in Elite Dangerous, the distance between two systems is given by the standard Pythagoras formula.

In Elite, for efficiency, it uses a modified version of the formula so that distances are also quantised in 0.4 LY, rounding down (so the actual largest jump is about 7.15 LY, rounded down to 6.8 LY which is less than your 7 LY nominal range) [1]

So if what you're actually trying to do is to keep the original connectivity map or reported intersystem distances in a game which doesn't have quantised hyperspace distance, you'll need to move some of the systems slightly.



Another possibility, of course, is that star systems are generally moving at ~1/1000c in the first place. It's been somewhere between 150 and 180 years since the original Elite, so stars being a noticeable fraction of a LY away from their original position isn't implausible.



[1] This rounding down occasionally lets you do some odd stuff. In Galaxy 5 - https://wiki.alioth.net/img_auth.php/1/1d/StarChart-Galaxy-004.png - you can't go directly between systems 104 (Teusatve) and 120 (Usinribe) in the bottom right of the map, as the distance is too long. But if you jump through some of the intermediate systems you can do the whole trip on a single tank of fuel - an accidental precursor to Elite Dangerous's "economic routing"
 
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