I like the idea of a somehow historical timeline for campaign mode. Reminds me of the game The Movies were you built a movie
studio up from the silent movie era to modern cinema. This gave you a feeling of a realistic progress of
your studio - or in our case, theme park.
You could start with a small fairground and work your way up to developing wooden coasters. From there more and more modern
technology would become available until you create your own Planet Coaster franchise and theme park empire!! [big grin]
[up] I would definitely have to agree with you on this point and I feel it is the only realistic way to implement a tech tree style research system.
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