TERRA VELASQUEZ

Pretty sure we all did this :D

I honestly think this design was intentional and I love it all the more for that. Lazy would be "plonk prefab buildings in array around paths" and call it a day. This was designed to be fiendish. What's weird is how difficult all AGRIs are in comparison to anything else. I'd have thought Military would have had the toughest nuts to crack but no, it's the farmers and botanists who have their stuff locked down tight.
I guess it kind of makes sense.

Some privates who are posted at some backwater settlement who only want to eat/sleep/leave vs some farmers who'll get their pitchforks and shotguns to get you off their lawn. 😆
 
6 Covert Heists didnt do it. Did 6 Covert Thefts too. Relogged, no invite.
I relogged after 2 hours and 4 missions returned to my transactions. 4 that I already completed, got rewards, got messages about rep changes, everything. I redid them and got the invite. Never seen that before. I relogged a few times right after I did the missions and my transactions didn't have them. Then a few hours later it just told me to redo 4 of them.
 
6 Covert Heist missions was the ticket, just got the invite. I have done 3 Covert Theft missions as well, but I was specifically searching for Heists to see if it triggers the invite.
 
Yeh, I don't think it's true for anyone. Occam's razor applies here.
Progress meters would be so good here, true. But I specifically avoided Covert Theft missions as I wanted to see what would happen. I got the invite, so it worked for me, but I can't give more data on that one without knowing what's going on in the background.

But I did travel around a lot, almost all of those missions were done in separate systems as I couldn't get covert missions (except sabotage and takedowns) to spawn.
 
Ok, so I had 6 covert heist and 3 covert thefts... 4th covert theft triggered invite.

I bet some junior dev coded that and some intern QE tested it 🤪 🔫 (and I am bold here with my speculation because I really think no one actually tested those things ever)

I will take it as it is.

¯\(ツ)
 
Ok, so I had 6 covert heist and 3 covert thefts... 4th covert theft triggered invite.

I bet some junior dev coded that and some intern QE tested it 🤪 🔫 (and I am bold here with my speculation because I really think no one actually tested those things ever)

I will take it as it is.

¯\(ツ)
Progress meters would be so good here, true. But I specifically avoided Covert Theft missions as I wanted to see what would happen. I got the invite, so it worked for me, but I can't give more data on that one without knowing what's going on in the background.

But I did travel around a lot, almost all of those missions were done in separate systems as I couldn't get covert missions (except sabotage and takedowns) to spawn.
Yup, we've got no idea what's happening internally.

It's entirely possible that previous activity counted, like just doing heists before they did a switcheroo on us. Who knows?

All I know is that the 6+6 was exactly what I had to do to get the invitation and that's what it says on the tin so I'm guessing the best approach for players is to not worry too much and just enjoy doing these missions until it triggers.
 
Yup, we've got no idea what's happening internally.

It's entirely possible that previous activity counted, like just doing heists before they did a switcheroo on us. Who knows?

All I know is that the 6+6 was exactly what I had to do to get the invitation and that's what it says on the tin so I'm guessing the best approach for players is to not worry too much and just enjoy doing these missions until it triggers.
I'm currently digging the data from the journals to see what exactly did I do, if this would give any insight, but yeah. We need progress meters on the engineer unlocks ...
 
For whatever reason... Please disregard and carry on...
TB14jgF.jpeg
 
Ok, so - the journal data was all over the place and it seems that when my backpack is full and I run to the ship to empty my stuff to get more stuff so I can do stuff with more stuff etc., the journal stops following the mission and there's no clear resolution to it. So I had covert missions that had their last event marked in the style of "Redirected" with the turn-in station as the target but there's no "MissionComplete" tag on them but I know that I turned them in - the missions just disappear from the journal.

And, apparently, I was full of sh*t when I said that I only grabbed a couple of Covert Theft missions as the logs clearly show that I did at least 5 of them - teaches me to back my ******** with actual data. On a sidenote, almost all of these missions had a completely different internal names, depending on what the heist target was and what the installation was.



Here's the complete list of what I had in there - the invite triggered on the last Heist mission after returning to the ship from the mission board after turning it in >>

1
MissionID":777410505
Covert Theft: Steal the True Form Fossil from a settlement
[Redirected after grabbing the item]

2
MissionID":779361940
Covert Theft: Steal the Personal Documents from a settlement
[MissionCompleted]

3
MissionID":779362237
Covert Theft: Steal the Ship Schematic from a settlement
[MissionCompleted]

4
MissionID":780384479
Covert Theft: Steal the Ship Schematic from a settlement
[Redirected after grabbing the item]

5
MissionID":780384497
Covert Theft: Steal the Ship Schematic from a settlement
[Redirected after grabbing the item]



1
MissionID":779345646
Covert Heist: Take a sample from Ueno Cultivation Exchange
[MissionCompleted]

2
MissionID":779596040
Covert Heist: Take a sample from Doshi Industrial Works
[MissionCompleted]

3
MissionID":779913515
Covert Heist: Take a sample from Nakamura Synthetics Plant
[MissionCompleted]

4
MissionID":779969118
Covert Heist: Take a sample from Almeida-Vega's Installation
[MissionCompleted]

5
MissionID":779377193
Covert Heist: Take a sample from Brazier Agricultural Nursery
[Redirected after grabbing the item]

6
MissionID":780405743
Covert Heist: Take a sample from Ngobi Drilling Base
[MissionCompleted]



So I would suggest doing 6 Covert Heist missions first (and not emptying your backpack into the ship while doing it) and if that doesn't trigger the invite, do 6 Covert Thefts on top.
 
Can confirm it takes 6 heists (and one theft?) to unlock Terra:

heists.jpg


I did the sixth heist some minutes ago and restarted the launcher after that, entering the ship gave me the invite...
 
Any time the bugs are in my favor I won't complain :ROFLMAO:

My personal pet theory is it's 6 missions but one of each must be included.

No idea though.
Yeah, I tried that but ended up unlocking on 6+6. As long as the bugs go mostly in our favour 🤷‍♀️

All I want is Smear Campaigns tomorrow ...
 
Yeah, I tried that but ended up unlocking on 6+6. As long as the bugs go mostly in our favour 🤷‍♀️

All I want is Smear Campaigns tomorrow ...
Uh, I'm far away from that point.

I did unlock Terra today and upped my Aphelion to G5 though.

Any idea where to easily get financial projections?
 
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