Ships Test flight before purchase?

Just as the title says, is there a way to test flight the ship before purchasing? Nothing fancy, just a simple test of how it feels(turning, accel/decel etc)? Sure, there are stats out there but numbers can't tell you everything...
 
Elite Dangerous ship sellers have an interesting marketing strategy:

"No try before buy. Give us $50M and we give you a ship. You're not even allowed to look at it before hand!"
 
Probably the best reason not to allow this is you aren't actually buying a complete ship when you buy one. You're getting a hull and the bits to get it to a place that can outfit it (if it can't be done locally), and really, the stock parts aren't at all representative of the capabilities of a ship in the slightest.
 
Let's not forget the massive depreciation on a ship bought which you are not happy with/want to sell to upgrade as well. Selling ships puts Cdrs at a loss.
 
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Elite Dangerous ship sellers have an interesting marketing strategy:

"No try before buy. Give us $50M and we give you a ship. You're not even allowed to look at it before hand!"

well that makes sense right ? xD

i guess it should be solves, maybe a test is not a bad idea, but with everything Devs have to do i'm not sure if they will ever find the time for this
 
Probably the best reason not to allow this is you aren't actually buying a complete ship when you buy one. You're getting a hull and the bits to get it to a place that can outfit it (if it can't be done locally), and really, the stock parts aren't at all representative of the capabilities of a ship in the slightest.

But it doesn't have to be a vanilla ship. Player should be able to specify the loadout he wants to try out. From an in-universe standpoint, it can be a VR simulation ran by shipyards where they can put you inside any ship you want with any loadout possible. It could actually be a paid service, costing say 1% of the actual ship's price, which will let you either fly around a couple of "generic" star systems to test superscruise and jump range or engage several simulated enemies in a dogfight to see how ship handles in combat. INB4 Yo dawg I heard you like space simulators

As an alternative, ship/loadout selection should be added to the tutorial after it was completed in the default sidewinder.
 
But it doesn't have to be a vanilla ship. Player should be able to specify the loadout he wants to try out. From an in-universe standpoint, it can be a VR simulation ran by shipyards where they can put you inside any ship you want with any loadout possible. It could actually be a paid service, costing say 1% of the actual ship's price, which will let you either fly around a couple of "generic" star systems to test superscruise and jump range or engage several simulated enemies in a dogfight to see how ship handles in combat. INB4 Yo dawg I heard you like space simulators

As an alternative, ship/loadout selection should be added to the tutorial after it was completed in the default sidewinder.

Yo dawg I he-oh. Right.

If that were the case and they let you give it an honest shakedown with all the bells and whistles? Yeah, THAT would be great and a worthy addition.
 
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