Thargoid invasion - Next target systems?

Sufficient samples secured for JA-G b11-3 by current progress/new estimates (*2472 on board, where 32% of 7110 should be ~2276), Carrier moving to offload now.
 
Sufficient samples secured for JA-G b11-3 by current progress/new estimates (*2472 on board, where 32% of 7110 should be ~2276), Carrier moving to offload now.

Wonderful; thank you! I must admit that part of the reason for targeting Col 285 Sector NG-E b12-4 was in the hope that you had Col 285 Sector JA-G b11-3 accounted, ultimately so we could finish with Col 285 Sector NG-E b12-3 and thus guard Theemim.

The latter remains the intention at some point prior to Thursday, although going mobile and finishing some of the Spire-boosted empty systems is also a goal.

Additional: That delivery overshot Col 285 Sector JA-G b11-3 with 21%—I will be on the look-out for the strength having changed again!
 
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Indeed as of earlier today, the empty Control strength has been lowered significantly! It is nice when it happens, but often I wish ever so much that the strength would just remain still for a while.

I have only one result at present so I cannot determine the gradient yet, but to give an idea for the system Col 285 Sector NG-E b12-3:

Prior to week 856636
Weeks 85 and 86 first half7227
Week 86 second half4969

Nudge for @Grimscrub again to adjust payloads accordingly, and more generally to ask around for anyone happy to measure a different distance system—and populated Control systems, of course!
 
All of these strength changes just make me think of what Frontier are really intending for the last three Titans, particularly since they've been hinting at something more behind the "only target inhabited systems" thing they made the Thargoids do. And because I'm lazy I'll just throw in the text I was trying to write out here earlier in the week, but the forums refused it for no explicable reason.

… though I do still wonder if Frontier are just going to leave things like this, where the Thargoids really don’t pose much of a threat, when invasions are defeated within a day or two, and alerts shortly follow. It’s not like those attacks are going to get anywhere when it takes the Thargoids weeks to take one system, and they are fended off shortly after starting, while humans have to put in a comparatively small effort to recapture it (especially when there is enough of a focus to clear it out within a week).

Also curious if there would be any downsides to a reactivated station not getting defended in a week, but given the pace at which 18075 went out when it's not part of the periphery (as far as I can tell), that seems rather unlikely to occur.

Though I'm not sure if they will necessarily make a huge difference to proceedings when most of a Titan's control sphere is composed of uninhabited systems (if you ignore Indra before it was assaulted?), for those that remain. Raijin has 32 (at current, seems likely a few more holes will be poked into those even prior to Thor falling), and Cocijo... 24, meanwhile, both have over 150 unpopulated systems held. Thor... let's not talk about Thor. It's going to be down to 10 inhabited controls after this cycle. At most. I guess the port CZs will provide a lesser need for spire support in them? (Writing those thoughts out, that does seem like a fairly major benefit by not needing to worry about spire efforts going into uninhabited controls, as much.)
 
All of these strength changes just make me think of what Frontier are really intending for the last three Titans

Thoughts here are that Frontier is acting much more short-term! If we compare with T. Indra, everything seemed as if Frontier saw the two rings gone on Thursday evening and increased its total combat bonds value proportionally on Friday, because there ought to have been no chance for it to survive the weekend where activity only increases. We reach Monday with a Titan still alive—then it starts losing a ring every 2–3 hours, exactly as if was reduced proportionally again.

Definitely there was also an element of Commanders securing their rewards then leaving for the Invasions or other ventures, which we could see a bit with the weekend rate increasing gradually as Invasions were defended, but this came not close at all to matching that original drop when it should have surpassed it given the time of week. Even if we ignore that System chat was as active as ever and grant that excuse the status of full explanation though, the following sharp rate increase on Monday is near-inexplicable other than by a strength decrease!

It feels as if Frontier changes strengths of things on Fridays based not so much on what it should be, but on knowing they cannot affect it further until the following Monday and overestimating it just in case. The slight trouble for me is that it needs no proof; with a wing of mathematical pattern-noticers pointing it out, I may be looking at having to forego action on weekends on the basis of not striking while the iron is cold.
 
Doing some simple math, Empty controll system are now 75% weaker.

-)- Counterstrikes!
For pods, if using the linear 75% multiplier, the closer empty control have a 5967 Strenght
For conquering all the empty controll system, we need 41769 pods, and empty control systems are the majority of Counterstrikes.
Controlled control system will reach 46.6%, this will be easierto do with Spires, but need to be the 10 peripheries for this.

Some clearing of empty control zones will be easier done in a bunch of weeks, coordinate players that own Fleet Carrier. I know a close system in Cocijo, Col 285 Sector WY-F b12-0 is a safe empty system, so no invasions/alerts expected like Sukurbago in week 86.

For Thor, Col 285 Sector IG-O c6-15 at 5.63Ly will be safe in thursday. Thor will have less and less Counterstrikes as the zone shrink,

Aegis Reforge Coalition discord have a channel dedicated to pod rescue : https://discord.com/invite/HKyZVMEu8n
 
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It feels as if Frontier changes strengths of things on Fridays based not so much on what it should be, but on knowing they cannot affect it further until the following Monday and overestimating it just in case. The slight trouble for me is that it needs no proof; with a wing of mathematical pattern-noticers pointing it out, I may be looking at having to forego action on weekends on the basis of not striking while the iron is cold.
While that is not such an issue for a Titan which, once vulnerable, will remain in that state for some time(long enough to not be much concern), and it has alleviated complaints about it going into meltdown early in the weekend (or late-ish on EU Saturday), it do is a bit questionable when it comes to the controls themselves. I see little need in either weakening or strengthening on a manual basis as it currently stands, beyond the balance introduced in 18.06.

I certainly don’t think that the slower pace at Thor has to do with a sudden player drop after Indra exploded as just the ongoing summer period, though perhaps some of it also has to do with it being Titan °6. That and not being a particularly popular one.

(Basically, yes, it would be great to just have control strengths fixed without these constant tweaks, even as a player not doing sampling.)
 
I would be interested to know how many commanders are still taking part in the Thargoid War. If I can trust Inara, there are on average about 100 commanders fighting there and up to 200 on the weekend. That's not really that many. Interest in the war is waning.
 
I would be interested to know how many commanders are still taking part in the Thargoid War. If I can trust Inara, there are on average about 100 commanders fighting there and up to 200 on the weekend. That's not really that many. Interest in the war is waning.
Part of the issue is the way the Titan rewards are structured. In the beginning everyone could get the current rewards with all the hype, so everyone wanted to participate. But inevitably each time some part of the playerbase won't be able to participate, and so the current reward applies to less and less players.
Which isn't inherently a BAD thing. Being especially rewarding to the dedicated players who stick around for the whole thing is good. But it does have the unfortunate side effect of sorta leaving everyone else out in the cold.

I think for the last few titans, adding a few CGs to encourage participation could be a good idea. For example, a Lakon CG for Titan Core Damage, rewarding a G5 lightweight universal limpet controller to the top 75% of participants.

That's a reward that would be useful to most everyone, and would encourage everyone to get more than just the bare minimum as well.
 
I would be interested to know how many commanders are still taking part in the Thargoid War. If I can trust Inara, there are on average about 100 commanders fighting there and up to 200 on the weekend. That's not really that many. Interest in the war is waning.
Many of us do not use Inara, i have at least 20 Commander friends doing AX stuff who are not even registered on that site.

O7
 
That won't be the only reason. My friends haven't played since the second one, rewards or not. The whole Titan-Thargoid spectacle has become boring. My opinion.

Fair enough. But enjoyment is tightly linked with reward. There were an awful lot of people doing spires just for the profit, for example, even though ostensibly they probably already had more credits than they'd ever know what to do with.
 
Many of us do not use Inara, i have at least 20 Commander friends doing AX stuff who are not even registered on that site.

O7
Same here I think someone suggested Inara had about 10% of Cmdrs registered so it tends to be a rough guide than actual figures. Particularly for Cmdrs in the fringes of the Bubble who are the most affected by the Thargoids presence.
 
I would be interested to know how many commanders are still taking part in the Thargoid War. If I can trust Inara, there are on average about 100 commanders fighting there and up to 200 on the weekend. That's not really that many. Interest in the war is waning.
Telegram from the Thargoid War front line from anonymous cmdr ("Greetrider" or smthng):
"100 commanders"
ok, let's check inara traffics in systems which on dcoh have quite high "focus", however it's counted
Col 285 Sector OG-E b12-1 175+ commanders
Col 285 Sector NG-E b12-0 120+ commanders
Pegasi Sector NN-S b4-3 45+ commanders
Col 285 Sector EA-Q c5-5 80+ commanders
Sukurbago 20+ commanders (it's already cleared invasion, and it sitll has some traffic)
Col 285 Sector BA-P c6-18 35+ commanders
Col 285 Sector IG-O c6-5 80+ commanders
yessss...."100 players", "Interest is waning.". People, if should do anything, they definitely have to stop with this whole "I don't do it cause it's boring, so no one do it, and I will try to "prove" that with as little effort as possible. Sorry for saying that, but even if we will compare that with just steamcharts- pretty solid chunk of community STILL PARTICIPATE IN THIS WAR.
ignorantia non dolet
Infeliciter
 
Telegram from the Thargoid War front line from anonymous cmdr ("Greetrider" or smthng):
"100 commanders"
ok, let's check inara traffics in systems which on dcoh have quite high "focus", however it's counted
Col 285 Sector OG-E b12-1 175+ commanders
Col 285 Sector NG-E b12-0 120+ commanders
Pegasi Sector NN-S b4-3 45+ commanders
Col 285 Sector EA-Q c5-5 80+ commanders
Sukurbago 20+ commanders (it's already cleared invasion, and it sitll has some traffic)
Col 285 Sector BA-P c6-18 35+ commanders
Col 285 Sector IG-O c6-5 80+ commanders
yessss...."100 players", "Interest is waning.". People, if should do anything, they definitely have to stop with this whole "I don't do it cause it's boring, so no one do it, and I will try to "prove" that with as little effort as possible. Sorry for saying that, but even if we will compare that with just steamcharts- pretty solid chunk of community STILL PARTICIPATE IN THIS WAR.
ignorantia non dolet
Infeliciter
I am not on Inara and am COMPLETELY uninterested in stats like Steam and Inara, etc and just join in and play whenever I can after work or days off.
Steam player stats is totally crap so don't go by it.

Last CG was 6,800 contributors so where are these nos on steam?
 
On the strength measurement front, for empty Control it appears now to be something like 5700 at (and within) 5 Ly minus 188 per 5 Ly. This is based on very poor data insofar as the measurements do not span that domain, although the payload size was at least suitably large, enough to move Col 285 Sector UH-C b13-1 from ~51% to 100.9%.

For what it is worth, V has put those onto the INIV targets list, with populated systems still lacking new measurements!


I would be interested to know how many commanders are still taking part in the Thargoid War.

Broadcast reports will be not the majority, and measures such as Steam will be lacking those with Epic and those with normal Frontier accounts. Instead, I suggest watching how inundated with Fleet carriers becomes the system Col 285 Sector IG-O c6-15 from Thursday onward!

When we cavitated the middle of M. Indra, it filled to around 125 Fleet carriers within a couple of days—and in general good Carrier parking is difficult to find around the focused Maelstrom. Speaking of generality, perhaps wait until around Friday evening, then open my Week 86 report and try jumping to those Control systems listed as evicted while counting Fleet carriers. Someone must be moving them all!
 
I am not on Inara and am COMPLETELY uninterested in stats like Steam and Inara, etc and just join in and play whenever I can after work or days off.
Steam player stats is totally crap so don't go by it.

Last CG was 6,800 contributors so where are these nos on steam?
Nobody knows the real statistics except FD, but they won’t tell you)) There is also Epic and the direct FD launcher. But we can roughly assume that the real players are: Steam x 2
 
Last CG was 6,800 contributors so where are these nos on steam?
The CG figures are for anyone who's done something over an entire week (but very optional participation), whereas Steam is a concurrent logged in snapshot (of most but not all PC players) that doesn't include anyone not online right now (which is always almost everyone). They're measuring such different things that the most surprising thing is that they end up anywhere near each other.

Nobody knows the real statistics except FD, but they won’t tell you)) There is also Epic and the direct FD launcher. But we can roughly assume that the real players are: Steam x 2
If you mean real concurrent players, multiplying by 2 to cover console and the other PC launchers probably isn't far off, agreed.

If you mean total players over a longer period than "online right now" then Frontier have occasionally released that information to investors, and it's also possible to get very broad estimates from public data sources; those would suggest a monthly player count somewhere in the 100,000-300,000 range nowadays.
 
So half Thor's spires are done and the remaining ones are half complete already... The Orthrus' hunters don't leave a lot do they?

Indeed! I have been warning about the upcoming lack of Spire coverage for a while, since before T. Indra—doing our part with direct clearance though, we have a Col 285 Sector NG-E b12-3 completion on the way soon, not this hour but next.

I wonder whether Frontier increased the empty Control strength to encourage collaborative completion with Spire site percentage progress, then noticed only Monday that the Spire sites will be exhausted long before reaching another Titan!
 
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