Thargoid stats on INARA

I'm looking at the stats on INARA and they don't look right, 19115 thargoids killed for only 53 lost? I'm assuming more than half of those kills are scouts but still!

And the trend is the same for the next 3 top systems. Have the goids been nerfed or Is it just becoming routine for those AX Commanders?

(No I'm not b€£ching either, just genuinely curious)
 
Seriously, they combat log? Don't they disengage properly, pop off to a station to repair then find another thargoid?

It makes sense really. Not the act of logging. What's the point playing of you'll cheat out? But at least the numbers being so screwed up
 
I'm looking at the stats on INARA and they don't look right, 19115 thargoids killed for only 53 lost? I'm assuming more than half of those kills are scouts but still!

And the trend is the same for the next 3 top systems. Have the goids been nerfed or Is it just becoming routine for those AX Commanders?

(No I'm not b€£ching either, just genuinely curious)

Scouts are fairly easy to kill if you have a bit of combat experience and an engineered ship. If something goes wrong, then disengaging from combat is simple. Just don't get hit by those missiles or fly through green mist and you will be finde (for missiles, just boost away).
 
Scouts Are super easy. It’s also one of the best ways to get elite combat. I must have killed thousands without a single loss.

cyclopses are a bit trickier but still doable. Most players leave the other goids alone as they’re way OP and require constant synthesis to kill.
 
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Dogfighting with scouts is also a lot of fun. So, there's that...

Fighting cyclopses is fun too because it can be done “as intended”. For me the most fun is using a properly built T10 or a gunship with no fighters and no synthesis....as intended.

However the bigger goids stop being fun because although they can still be killed they require gaming a bunch of mechanics and taking advantage of certain software behaviors/limitations to gain an unintended advantage....and then grinding synthesis materials which I’m not interested in doing.
 
Fighting cyclopses is fun too because it can be done “as intended”. For me the most fun is using a properly built T10 or a gunship with no fighters and no synthesis....as intended.

However the bigger goids stop being fun because although they can still be killed they require gaming a bunch of mechanics and taking advantage of certain software behaviors/limitations to gain an unintended advantage....and then grinding synthesis materials which I’m not interested in doing.

I understand your thinking on synthesis, but how is a fighter an unintended advantage
 
Seriously, they combat log? Don't they disengage properly, pop off to a station to repair then find another thargoid?
Not really, I have seen multiple players, piloting Anacondas and other big ships just combat log in PvE (while I was in silent running watching them, intending to move in for an attack the moment their shields drop) as soon as, well, their shields drop.
There are multiple scripts running around that do this automatically for you. With the current cheating software you can even avoid taking damage alltogether, I have players confirming me that they have combat logged and still do so many times in solo (and since NPCs don't report players, they will never face consequence).
As long as Elite remains with this major flaw you can screw any sort of competition and basically view all PvE as a farming activity rather than a risk/reward game.

And let's be totally real here, why shouldn't you combat log in PvE?
There is noone watching you.
Elite doesn't recognize a combat log and thus you never face a report.
It saves you an hour or two of credit grinding.
For some, it saves you the frustration of being inferior to AI.
Even if you get caught, FDev takes very weak actions (shadow bans to solo weheeeeey) as a consequence.
Also Fdev doesn't intend to fix combat logging in the near future.
Last but not least, FDev is no company to be taken serious. You can do what you want in a moderate matter.

The status quo is that there is an official rule that states combat logging is an undesireable exploit and consequences can occur. However, FDev failed to invest in the appropiate securety measures to actually control the observance of this rule.
So the result is a humble plea from FDev not to combat log but since they aren't bothered to actually do instead of just say something against it, everyone can do it as freely as they choose.
There has already been a live stream combat log to check wheather there are consequences ... none have followed. There also have been multiple tests done by the community, mainly by our old friends of SDC to check wheather FDev is even reviewing the reports and multiple times they have found out they don't even look at the eveidence.
So no, they are clearly not taking it "very seriously" and for this reason players will keep combat logging as much as they desire which leads to the insane KDR between thargs and players.
 
I have never combat logged, i have 80ish rebuys (mebbe half AX roughly) and have killed over 100 cyclops, very rarely using synthesis.
I did used to use a SLF at the start to help distract the swarm, but after the loss of my only ever harmless->elite pilot Dong King, decided to bin them due to the utter guttedness of him dying via Basillisk.

I would say them stats look about right tbh.

o7
 
I would say them stats look about right tbh.
o7
If that's right and the stats are correct then surely the only other explanation is new players, or even vet players that don't do much pew pew, can't be bothered to get involved with the thargoid story line.

I KNOW a new pilot that goes against an interceptor is gonna get crisped quick. And I've also seen Elite combat pilots get shot to pieces in the AX CZ because of big mistakes or bad luck or both.

So either it's logging, or the story is..... dead
 
If that's right and the stats are correct then surely the only other explanation is new players, or even vet players that don't do much pew pew, can't be bothered to get involved with the thargoid story line.
Remember that the Inara stats are self-selected of people who bother to get an Inara account and then link it up to the game enough to get the journal information into Inara. Only about 1% of total commanders are on Inara at all, and they'll skew heavily towards veterans, who are going to prepare more before fighting Thargoids, or at least have a good sense of when to run.

If you look in-game over 1000 squadrons on PC alone [1] have had at least one member successfully fight Thargoids (i.e. get some bonds and live to cash them in at least once) in any 8 week season - obviously big names like AXI account for a lot of the action (and probably a lot of the INARA stats and a lot of the "not dying"), but quite a lot of people are getting at least somewhat involved.

[1] Which of course doesn't count non-squadron pilots, which most people are, fighting Thargoids.
 
Not really, I have seen multiple players, piloting Anacondas and other big ships just combat log in PvE (while I was in silent running watching them, intending to move in for an attack the moment their shields drop) as soon as, well, their shields drop.

I assume you mean they were in open, but engaged in PVE?

I'm playing exclusively with VR, and I could not combat log. My hands are glued to my HOTAS, and I can't see my keyboard, so even if I wanted to (and I don't), I could not do that in time.

I do not fight Thargoids (too lazy), and I have more than enough money (600 mil in cash), so losing about 40 (my combat corvette's rebuy) wouldn't faze me in the slightest.

It's just a game, after all. Yeah, earning 40 mil takes some time for me, but still.

Were I to play in Open, I would DEFINITELY not combat-log. Last time I was in Open flying my Vulture (Moriturus Te Salutat), however, I met only three Commanders, all of which were not the slightest bit interested in me, even though I scanned them and flew brazenly in front of them. :D
 
No, players just combat log.
None of the AX players I know would combat log. Thargoid engagements have multiple stages. AX players learn to go for repairs at the right time and not push their luck. I'm a rubbish AXer, but I've only rebought a couple of times; each time I was kicking myself afterwards for over-confidence.
 
None of the AX players I know would combat log. Thargoid engagements have multiple stages. AX players learn to go for repairs at the right time and not push their luck. I'm a rubbish AXer, but I've only rebought a couple of times; each time I was kicking myself afterwards for over-confidence.
You are probably playing in a group with competent AXI pilots. I am talking about all the single players that don't have a forum account, never play multiplayer and probably don't know that combat logging is an exploit in the first place as the statement by frontier stating this is a forum post.
 
I assume you mean they were in open, but engaged in PVE?

I'm playing exclusively with VR, and I could not combat log. My hands are glued to my HOTAS, and I can't see my keyboard, so even if I wanted to (and I don't), I could not do that in time.

I do not fight Thargoids (too lazy), and I have more than enough money (600 mil in cash), so losing about 40 (my combat corvette's rebuy) wouldn't faze me in the slightest.

It's just a game, after all. Yeah, earning 40 mil takes some time for me, but still.

Were I to play in Open, I would DEFINITELY not combat-log. Last time I was in Open flying my Vulture (Moriturus Te Salutat), however, I met only three Commanders, all of which were not the slightest bit interested in me, even though I scanned them and flew brazenly in front of them. :D

Aye, I have seen people playing in open, doing PvE and combat log on the NPCs. However I have also got confirmation of players that they also combat log in solo, too. And this source is the combat logger him-/herself.
 
Aye, I have seen people playing in open, doing PvE and combat log on the NPCs. However I have also got confirmation of players that they also combat log in solo, too. And this source is the combat logger him-/herself.

Amazing. People actually tell you they are combat-logging? I mean, doing it is one thing, but talking about it . . . I don't know. It's absolutely nothing to be proud of, after all. Losing against the AI takes some doing, after all...
 
I'm not sure logging is as much of a problem on Xbox. Although doing it as your shields drop is ridiculous. What are you flying that can't take even a light peppering?
 
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