Again regarding the weekly reset, which is very clearly the most often-mentioned issue here, I have something of a postscript to add based on a combination of my earlier statements:
The reset also is causing quirky reactions/behaviour in multiple ways; both due to the knowledge that a weekly reset is approaching, and also following the moment when a Commander first gains that knowledge:
This is a very unnatural mechanism amid a larger system which otherwise succeeds at involving everyone as much as possible. With the latter as a goal, it should be possible for Commanders to engage in a War activity without having to value their time differently depending on which day of the week it is. Wednesdays are a figurative write-off, and honestly Thursdays bring a lot of undue hesitation in Commanders wishing to see an evident target before investing.
Please note that the problem of agency comes first, where solving it would also solve that Thursday hesitation indirectly, because Commanders would start to view Thursdays as bringing the greatest opportunity for choice.
The capability is the concern here; the very quantity you are attempting to measure must be varying wildly. Throughout the last cycle, my biggest concern after the primary band of systems were nearing completion was that a large secondary band was all progressing together throughout the entire week, but none at a rate which would be enough to complete any of them in one week.
These are the actions of Commanders who did not know about the reset, and of which many will not continue when they discover what has happened to the system they thought previously that they could complete, likely because the Galaxy map told them it would be three weeks until Thargoid infestation.
There are so many great ideas in various threads here that the topic of what to do differently regarding the reset would justify an official feedback thread all for itself. If I start by assuming that some reversal is needed so that Commanders are required to concentrate activity by design, my suggestion would be something like this:
Additional: The single relation P₁ = P₀² everywhere would achieve a similar effect, and with a slightly softer impact.
Perhaps the most important part for me is to reiterate the weekly progress reset and its negative impact on Commander agency, where this is driven by a deep wish for Commander time to be respected rather than neglected.
To expand upon the notion of respecting Commander time, I suggest considering also that the quirks inherent to the various system states are causing Commanders to exhibit equally quirky reactions.
The reset also is causing quirky reactions/behaviour in multiple ways; both due to the knowledge that a weekly reset is approaching, and also following the moment when a Commander first gains that knowledge:
1. Wednesdays
Very many Commanders are just disregarding Wednesdays, at least in part, if not entirely. It is absolutely the case that more systems would be completed if Wednesday was treated normally, but merely knowing about the upcoming reset is self-defeating those systems. They could finish, but astute Commanders are backing out as a result of applying a risk assessment to their time investment, thus ensuring that those systems fall short.This is a very unnatural mechanism amid a larger system which otherwise succeeds at involving everyone as much as possible. With the latter as a goal, it should be possible for Commanders to engage in a War activity without having to value their time differently depending on which day of the week it is. Wednesdays are a figurative write-off, and honestly Thursdays bring a lot of undue hesitation in Commanders wishing to see an evident target before investing.
Please note that the problem of agency comes first, where solving it would also solve that Thursday hesitation indirectly, because Commanders would start to view Thursdays as bringing the greatest opportunity for choice.
2. Reset discovery
For very many Commanders, discovering the reset effects a very unpleasant shock, and one reaction is just to disengage from the War process entirely (that is to say, to move the time investment elsewhere—everything is about respect for time). As well as being obviously not the goal, this also impacts severely your predicate from Thargoid War Rebalancing, in which you state:Now that the Thargoid War is well underway and all eight Maelstroms have arrived in the bubble, we have a clearer view of what level of effort players are capable of applying to resist the Thargoid Threat.
The capability is the concern here; the very quantity you are attempting to measure must be varying wildly. Throughout the last cycle, my biggest concern after the primary band of systems were nearing completion was that a large secondary band was all progressing together throughout the entire week, but none at a rate which would be enough to complete any of them in one week.
These are the actions of Commanders who did not know about the reset, and of which many will not continue when they discover what has happened to the system they thought previously that they could complete, likely because the Galaxy map told them it would be three weeks until Thargoid infestation.
There are so many great ideas in various threads here that the topic of what to do differently regarding the reset would justify an official feedback thread all for itself. If I start by assuming that some reversal is needed so that Commanders are required to concentrate activity by design, my suggestion would be something like this:
- For progress below two-thirds, the progress is halved (P₁ = P₀/2).
- For progress above two-thirds, the progress deficit is doubled (P₁ = 2P₀ − 1).
Additional: The single relation P₁ = P₀² everywhere would achieve a similar effect, and with a slightly softer impact.
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