Greetings Commanders,
The team are aware that the AX Conflict Zone is too close to the Aegis Defense Megaship, causing issues around the megaship. They're currently looking into a fix for this and we will let you know when there are any updates. Thank you for your understanding.
o7
On a related note, and one that Dav responded to (in a fashion) on a livestream:
Please do not see (at least some) of the mixing of conflict zones with other USS or POIs as bad. In my time playing ED I have had:
A Combat Zone overlapping a food distribution point
A Combat Zone overlapping a refugee convoy (i.e. a massive mixed T-9, T-6 and Hauler convoy flew through the battle and was epic)
(Beta 3.0) A Combat Zone with a capital ship inside an asteroid cluster, with ships darting around rocks
A Combat Zone close to (i.e. within sight / 10Km) of a large Coriolis station
Can you feed back to the devs who set the parameters that the above really makes a massive difference and would add a huge amount of really epic stuff to CZs (and even better in the new 3.x system). So while some NPC / CZ / player combos pose problems, others present opportunity and unexpected fun.