"The Aquarian Job" goes badly wrong - How I lost a ship mid-race but am still in the running

Is it possible to hitch a ride on another players ship?

I.e. land on ship, parking brake on ;) other cmdr takes off and boosts like a mad man at 500+m/s.
 
Is it possible to hitch a ride on another players ship?

I.e. land on ship, parking brake on ;) other cmdr takes off and boosts like a mad man at 500+m/s.

I don't know if this has changed but I believe it used to be the case that an SRV on a ship was roughly an immovable object (at least with it's parking brake on ... and even as I write this that sounds insane - an SRV parking brake stopping an Anaconda from lifting off? that CAN'T be right, surely). So the SRV driver kind of had to boost up with the ship, the ship then catching the SRV when its boost juice ran out. Movement of an SRV by ship was therefore a slow and painstaking process. I'm sure someone like Bomba can illuminate us further about this. Am I right? (I really hope not actually).
 
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5 minutes of unedited traveling, including the one close call I had:

[video=youtube;MLJnNYXL9Vo]https://www.youtube.com/watch?v=MLJnNYXL9Vo[/video]
 
When we finally have manned Mars missions you get to drive the rover.

That has to be exhausting knowing that one series of unfortunate bounces+misclicks = over. Nice midair repairs.
 
5 minutes of unedited traveling, including the one close call I had:

https://www.youtube.com/watch?v=MLJnNYXL9Vo

God I just love the terrain generation and SRV/gravity physics model of this game ... it's poetry in motion. I could watch that all day. Nice fliving too ... as anyone who's tried this knows, any one of those touchdowns taken at slightly the wrong angle would send the SRV into a disastrous spin. To be able do this for extended periods of time takes real concentration and skill. Bravo! o7
 
I don't know if this has changed but I believe it used to be the case that an SRV on a ship was roughly an immovable object (at least with it's parking brake on ... and even as I write this that sounds insane - an SRV parking brake stopping an Anaconda from lifting off? that CAN'T be right, surely). So the SRV driver kind of had to boost up with the ship, the ship then catching the SRV when its boost juice ran out. Movement of an SRV by ship was therefore a slow and painstaking process. I'm sure someone like Bomba can illuminate us further about this. Am I right? (I really hope not actually).
Last time I tried this, lifting an SRV - provided you had a big flat-topped well-shielded ship like a Python or Conda - was fairly easy. The SRV jumps, the ship flies up, the SRV lands again higher up. Once you get a rhythm going you can get a fair bit of speed up.

Flying one horizontally while keeping it on the ship is basically impossible at any decent speed: the game doesn't model the friction and relative momentum right, so if you move the ship forward at 20m/s, the SRV has to drive in the same direction at 20m/s to "keep up" or it just flies off the back
 
Last time I tried this, lifting an SRV - provided you had a big flat-topped well-shielded ship like a Python or Conda - was fairly easy. The SRV jumps, the ship flies up, the SRV lands again higher up. Once you get a rhythm going you can get a fair bit of speed up.

Flying one horizontally while keeping it on the ship is basically impossible at any decent speed: the game doesn't model the friction and relative momentum right, so if you move the ship forward at 20m/s, the SRV has to drive in the same direction at 20m/s to "keep up" or it just flies off the back

Pretty much confirms what I thought, that trying to get a lift would actually slow me down.

P.S. I might need Iridium wing services if I decide to finish this thing in Open...
 
P.S. I might need Iridium wing services if I decide to finish this thing in Open...
3000km around a planet is an unusual exploration trip so I'm sure we can find someone - I'm out at Colonia (and in the wrong timezone) or I'd definitely do it. Of course, an escort wing will slow you down a bit.
 
3000km around a planet is an unusual exploration trip so I'm sure we can find someone - I'm out at Colonia (and in the wrong timezone) or I'd definitely do it. Of course, an escort wing will slow you down a bit.

I'd only be interested in escort for the last leg: coming into the destination port and flying my new ship to London Orbital unmolested. Especially if I foolishly decide to stream it.

Then again, I may just finish without telling anyone in advance, which would also solve the problem (although more boringly). :)
 
A quarter of the way there!

r1yPApF.jpg


I'm also uploading some more unedited footage, this time of crossing a mountain range.
 

W00t W00t!

I saw you were down on the planet when I was racing this morning but decided not to pay you a visit (due to aforementioned instancing damage multiplier issue).
I could just imagine the end result ...

Alec Turner:
Hey Sushi!
I just dropped by to say
BANG!
... huh? Sushi? you just dropped off my scanner ... errr .... errr
 
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unless I am not hearing correctly, you might be missing a trick: keep some boost in hand and feather it just before you land, to make the landing less violent... If you are doing that and it's my ears that are faulty, forgive me :)
 
Pretty much confirms what I thought, that trying to get a lift would actually slow me down.

P.S. I might need Iridium wing services if I decide to finish this thing in Open...

I was thinking if the tail planes that come with the ship-kits can restrain the SRV from flying to the back; or they're just visual and not in the volumetric model of the ship.
 
Horizontal flight doesn't work. How about vertical with SRV on the back? If that does, you could try flying with downthruster only, nose to the planet...
 
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