Is is just me starting to become sick with everyone using the name of the game (dangerous) as a blanket excuse for every stupid game design mistake the creators made.
Making things easy on the player is not a bad thing.. its about making concessions to the player so the game is more enjoyable for them and not waste their time having them do things that are plain boring.
ED right now is full of boring or punishing game mechanics. If anyone things this is good game design, they are badly mistaken.
As it is now, the only reason I am playing the game is to be ready for when the multiplayer part gets released, so we can have some actual multiplayer play with friends. For the single player experience, I would take Elite 2 or 3 over Dangerous. Considering how Elite 2 did fit on a single 3.5 floppy disk, not managing to achieve that level of entertainment is quite an amazing feat.
Stupid design mistake is giving us NPCs to hunt that barely fight back.
How does that work for you and your Punishing theory ?
Only the high reward assassination missions actually bring a NPC capable of some decent fight and is only because of their hull ship and array of systems.