The Bounty Hunting & Bounties tips, and general discussion thread

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BOUNTY 5000CR caused by a suicidal <snip> NPC which did fly into my fireline? Flag WANTED? Cannot pay it off and wipe out the WANTED flag?

GREAT!!!!!! NOT!!!!!!!!

THIS means i cannot play for 4 1/2 days, because the second the security scans me i get attacked by feds.

is it really SO HARD to diff between ship hit while targetted and ship hit while not? or at least checking if it was repeatly hit?

this should been fixed since months but instead you rly made it worse. now we cannot pay them off and continue our job. now we got to wait almost a week to clear the bounty because if i would continue bountyhunting at that RES ut gets worse and worse.

fix that! :mad:

Control your fire better, go to one of the other 400 billion systems. There are options other than calling for the game to be made easier because you can't shoot straight!
 
I thought FDev said the ramming bounty only applied inside the no-fly-zones?

Kind of. Ramming clean targets in no-fly-zones was meant to be the main fix.

Either they intentionally changed it so that doing the same anywhere would also cause a fine/bounty, or its a bug that needs reporting. Has anyone thought to actually report it as a bug? See what FD say about it.
 
Can't pay off bounty?

I am wanted, and I don't know how to clear my status.

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As part of a bulletin board mission, I hunted a craft in Khampti. Doing so completed my mission objective, but also put a bounty on my head since the target wasn't wanted.

My Transactions Tab shows "5400 CR BOUNTY IN KHAMPTI PATRON'S PRINCIPLES". So i open up my KHAMPTI System Map and look for stations where the controlling faction matches. I get BABCOCK GATEWAY and FABIAN DOCK. Sure enough, getting scanned outside these stations gets people firing at me.

However, neither of these stations have anything listed in CONTACTS > LOCAL SECURITY OFFICE.

--

* Am I missing something, or is this something I should submit a ticket for?
* Also, what does the timer next to my bounty mean? (http://i.imgur.com/1vl5c5l.jpg)
 
The whole thing is a giant stinking mess.

I recently got a bounty and my trade anaconda DESTROYED because i was rammed in the back end by a pirate python (who also shot multiple rockets in the no fire zone WITHOUT aggroing the stations). The multiple issues conflicting aside. The more i've browsed the forums the last few days the more ive come to accept...THIS IS COW PLOP and needs to be fixed. LOADS of players are getting bounties and fines for totally dumb reasons that are no fault of their own except mechanics conflicting with other mechanics.

Sort your bloody game out FD. You've have the release and 3 major patches, all that are followed by daily downtime mini patches WHEN YOU HAVE A BETA PERIOD TO TEST THIS (but succomb to releasing too early). Its disgusting, this arnt fixes, theyre game breaking changes.

For those who must insist on defending this patch release. Sure go on, i get powerplay has renewed alot of enjoyment from the game but for someone who has way over 1 billion legit earned though the game at this moment, (thats alotta playtime when 'conda's were only giving 9k per kill in combat zones and RES was worthless, trade got broken in 1.1 and exploration got a bit better in 1.2) i've played solid since release, ingame since 1.3 i've had multiple BB missions fail. They pay less than they should i i get NOTHING after hand in, I've tried to reach marquis atleast 15 times via any mission it would give me, way beyond the rep requirement with no change on hand in. I've had my kicked by mostly dangerous npc's in warzones only to goto others and destroy them without a fault at dangerous/deadly and this is ignoring the million of disconnects while getting back to my "home", all since 1.3, ignoring the 2 destructions of my trading 'conda in doing things like LETTING THE AUTO COMPUTER DOCK AND THE STATION DECIDING IT WAS THE WRONG DOCKING STATION...ye, i've swallowed alot.

Defending this game for its reDONKulous faults at this moment is a joke. "omg submit a ticket" into the HUNDREDS that exist at the moment?...when the other issues i have, have never been fixed since release aswell as more cropping up each patch?? I'd rather play a RELEASED game than spend most of my time submitted bugs that it has thanks (like i expected and should be entitled to).

I've persisted, defending and worked with FD on understanding their problems, each patch it becomes less but even i, at the moment....ive simply had enough

/rant /rage (and secretly enjoying dragonage inquisition mp in the downtime).
 
You're looking for the assassination missions. Usually very high bounties, and it goes hand-in-hand with bounty hunting. RES's have been nerfed, and are no longer for bounty hunters as far as i know.
I agree here. Yes, we're used to farming RESs. But that's just not how it works anymore. CZs are where the endless waves of combat come from. Bounty hunting is a lot more interdicting and USS now. You patrol in supercruise and tackle passersby.

Assassination missions are good for those high payouts, but they're pretty damn tough. Targets tend to have wings, and there is no ship and no pilot that can take on a pair of pythons without at least needing to hit a few consumables. Targets tend to have bounties as well, and when you combine that with a pirate mission or something, you just start layering on profits.

All is as should be in my opinion.
 
Just ignore bounty fines. Who is going to bother using a KWS on you seriously? They are used by Bounty Hunters going after Wanted's in their System and will scan for more Bounty if any from others. So get out of that System and should be ok. Or they use them in Anarchy systems too. Avoid those for 1week!
I agree. It's crap. We grind, make home, afford a large ship, have an accident and get punished for it heavily. Get out of line and we can loose a hell of a lot of grinding time.
 
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I agree here. Yes, we're used to farming RESs. But that's just not how it works anymore. CZs are where the endless waves of combat come from. Bounty hunting is a lot more interdicting and USS now. You patrol in supercruise and tackle passersby.

Assassination missions are good for those high payouts, but they're pretty damn tough. Targets tend to have wings, and there is no ship and no pilot that can take on a pair of pythons without at least needing to hit a few consumables. Targets tend to have bounties as well, and when you combine that with a pirate mission or something, you just start layering on profits.

All is as should be in my opinion.

I looks indeed so. RES wasn't as lucrative yesterday - I made more money by smuggling. There was an Anaconda that didn't wan't to be bountied and I still got a ship on the list to be hunted - and it's got company. I like it - it adds to the variety.
 
Same answer as your other thread. Kws does not give you permission to murder people, it only increases the amount of money you get by including other jurisdictions
 
In this case yes, if anything turns red and wanted i think you are allowed to shoot it. However, what would be a day without enjoying Murphy's Law.

You will be wanted only in the system where you have received a bounty and in that system only. If you leave that system someone will have to use a KWS to find out that you are wanted somewhere else. And that someone will get a bounty on his/her head for destroying you after KWS in case this did not happen in the system that has issued a bounty on you.
 
Not logged on for ages and have just done all the updates .... quite excited to be fair.
Picked up a pirate mission and flew to the system (Diso) and saw a pirate (in a wing of 2) ... scanned him then opened fire, destroyed him and his wingman attacked me in a cargo ship ... I was grinning from ear to ear, he turned red and hit me so I fired back and was immediately fined for assault. I now have a 200CR bounty that I cannot shift for 7 days. Who is responsible for suggesting that at FD?
Even better was my mission pirate kill is still at 0 *facepalm* Will this game *EVER* work properly?
This game gets worse with each patch released not better.
Seriously annoyed.
Druantia

The time period for the assault bounties should be minutes. Are you sure that it is a 7 day long bounty?
 
Not logged on for ages and have just done all the updates .... quite excited to be fair.
Picked up a pirate mission and flew to the system (Diso) and saw a pirate (in a wing of 2) ... scanned him then opened fire, destroyed him and his wingman attacked me in a cargo ship ... I was grinning from ear to ear, he turned red and hit me so I fired back and was immediately fined for assault. I now have a 200CR bounty that I cannot shift for 7 days. Who is responsible for suggesting that at FD?
Even better was my mission pirate kill is still at 0 *facepalm* Will this game *EVER* work properly?
This game gets worse with each patch released not better.
Seriously annoyed.
Druantia

The time period for the assault bounties should be minutes. Are you sure that it is a 7 day long bounty?

Also it tells you now under the scan if the ship is mission critical - sounds like someone needs to catch up with all the changes ;)
 
I'm not 100% sure I understand all of the new powerplay, but here is as I understand the it... The populated space has now been devided into 10 sectors and some non allocated systems(some of them are anarchy system) if you are joined to a specific power you can kill every wanted ship without getting wanted yourself but only in the systems belonging to that power whitch you've joined. (You might still get wanted in the system(s) where your victims belonged to not sure about that) but if you belong to power A and go to a system not belonging to your power and shoot anyone you'll get Wanted whether or not your target was wanted himself... even in self defence... (unless the aggressor who attack you is wanted AND do NOT belong to a power OR you are in an anarchy system, againg not 100% sure this is correct though)
 
You will be wanted only in the system where you have received a bounty and in that system only. If you leave that system someone will have to use a KWS to find out that you are wanted somewhere else. And that someone will get a bounty on his/her head for destroying you after KWS in case this did not happen in the system that has issued a bounty on you.

No you won't. NPCs usually have been trying to interdict me in other systems ever since I completed a legal mission and get the wanted stat. I'd never had interdiction with my Conda before.
So not just KWS shows you are a wanted fella or not in NS, but pirates and bhs also see your stat in SC, not sure about police don't have any problem near the stations.


@Peccavin:
It sucks hard. And always happens when your a doing a mission to kill a target from the bulletin board. It's a mission!!!Why should we get a bounty for a week if it's a mission? This really equals to a system ban for a week!! I only take target missions to systems I don't usually go. But again this should not be. It'a g mission. If we want a rank progression we also get a bounty for a week. Major setback in the game play.

Absolutely agree with you on this.
FD shouldn't have removed the bounty wipe option rather should have increased the amount of the bounty imho.
This whole bounty stuff doesn't work. If I shot a clean stat npc or player in NS without any witness nearby, how the hell the system authority would know about that?
It's like you shot someone in the middle of nowhere in the real life and you got an sms from the police instantly that you are a wanted person.
 
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First rule of Combat under the new Bounty System - DON'T PLAY WITH THE BIG BOYS IN YOUR HOME SYSTEM!

Seriously, it isn't hard to understand, you do something wrong and you are penalised, even if you 'think' (cough cough) you are innocent. The law here rules, there is no court of arbitration, no get out of jail free cards, no crying to mummy. You, as the Commander of your ship, is solely responsible for your actions, if you can't handle that responsibility, play Candy Crush lol

I sense another insurance rant thread next week:

The rebuy cost in that screen shot is higher than the available balance.

Rep to you Sir, nice pick up and yep there will be much gnashing of teeth, holding of breath and ranting when the OP does lose his ship - and of course he will blame FD, the NCP's, well everyone except himself lol
 
I've set myself to a "homesystem" for me... earning my money by running missions in other systems where i don't care about the wanted status.
But mainly i get my money by hunting pirates in the belts around a planet.
There are often a lot of ships fighting there, and it just happens that you hit the wrong target for to long.
And sometimes the target dies cause it has been hit before by some pirate or anyone else.

So if this is happening to me, FD forces me to buy a cheap ship and let them kill me with it, cause there is no way for me to get rid of that wanted status in my homesystem!
Even is the faction LOVES me cause i'm running missions for them all the time and shoot pirates out of their system.
It feels like i have to exploit the wanted mechanic everytime it happens to me.

Thats very odd and it destroys some of the immersive gameplay this game has to offer.
Sure, the method to just payoff everything i did wrong is not perfect.. but it feels much better than this.
And i pay my bounties anyway.. i just have the intermediate step to buy a sidewinder and get blown up.

For players like me who dont want to fly around systems all the time and instead wants to settle in some system and call it home, it's very annoying.

Please FD, rethink this mechanic!
 
No you won't. I've been interdicted several times in other systems ever since I completed a legal mission and get the wanted stat. I'd never had interdiction with my Conda before.
So not just KWS shows you are a wanted fella or not in NS, but pirates ans bhs also see your stat in SC, not sure about police don't have any problem near the stations.


@Peccavin:


Absolutely agree with you on this.
FD shouldn't have removed the bounty wipe option rather should have increased the amount of the bounty imho.

Well, either I do not understand what you have meant in your post, or you do not understand something. The fact that you were interdicted does not mean that you were interdicted because of you bounty, may be these are pirates who interdict you? Or in case you have joined the power - these might be the ships of the different factions that interdict you.

And probably this is being proven by the fact that security forces not shooting you on sight. If you were wanted they would open the fire as soon as they have identified you as wanted.

What was the point of the bounty then? Destroy any amount of ships, land at the station pay everything off and you are clean. A pirate PC interdicted a PC and destroyed him/her. Then PC changed the ship and went hunting the pirate down, however at the same time the pirate PC have paid off the fine and is clean, meaning that there was no point on bounties earlier.
 
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