The Bounty Hunting & Bounties tips, and general discussion thread

Death and bounties: it needs to change!

According to E:D released lore, bounties are linked to a pilot's federation license, not his particular ship. Why then do you loose it all on blow up? Seriously, there is nothing more frustrating! If respawn is based on a ship inssurance, meaning you survive every explosion, then there is absolutely no reason to wipe a pilot's license of all his bounties. It just makes people waste precious hours of their lives and creates an environement where, frankly, it makes one want to just go " it" and wait for horizon...
 
The conceit, like exploration data, is that the records of those bounties are stored locally on your ship. Fry the hardware, and so goes your data. It's conceivably to make longer runs of your chosen profession riskier as you accumulate more of them without cashing them in.
 
I suggested some type of 'data dump' before your ship blows up so you could carry your data with you, and people responded saying the game doesn't need to be easier.
 
Loss is a fundamental element to ED and people should get used to it. I also find reconciliation in the idea that the data is stored locally. If I lose my wallet, my drivers license is gone, even if that license is associated with me, and not my wallet.
 
Those that complain against making things easier, would rather collecting on bounties meant finding the exact faction headquarters system, and station, and only be able to cash in a bounty from the hours of 9 to 5, excluding weekends and holidays.

There is tedium, and needless tedium. Some people seem to think this game needs a ton more needless tedium 'to make it more realistic and not easy'.

My take on adding more realism for the bounty situation, is, I have the kill recorded on my ships computer. Then why, with all this technology, can I not use my computer and delete the kill record from my system? Why is it permanentaly burned into my console listing? What software engineer in the year (whatever it is) didn't think about adding a delete button? Can we fire him and hire someone else, and purchase a software update for our onboard computers?

I think I am rambling now...
 
According to E:D released lore, bounties are linked to a pilot's federation license, not his particular ship. Why then do you loose it all on blow up? Seriously, there is nothing more frustrating! If respawn is based on a ship inssurance, meaning you survive every explosion, then there is absolutely no reason to wipe a pilot's license of all his bounties. It just makes people waste precious hours of their lives and creates an environement where, frankly, it makes one want to just go " it" and wait for horizon...

You could try not dying. Or not being greedy and knowing instead when to leave.
 
FD: PLEASE give us some way to get rid of small bounties without either making a six-jump flight to collect 200cr or self-destructing!

This. +1000. Especially now we've got long range missions - my stoooopidly small bounty list is getting stooooopidly long.
 
Perhaps it's the lore that one can only transmit this data back to the Pilots Federation at a station being only a station has powerful enough facilities to do this.
You collect your bounties only at a station.
The counter argument to this is the KWS. It gets all the bounty awards against a scanned pilot: where from?
Is it stored on the ship the pilots is flying?
I've tried rationalising some things in ED but one can tie oneself into logical absurdities.:rolleyes:
Good fun though!
 
I rather think that they only pay up if they absolutely have to ( you show up in person). If you die on the way, they don't need to pay ;)! In earlier versions, bounties were payed immediately, so people were more happy to lose their ships in pursuit of bounties. This way promotes more thoughtful play, and I prefer it
 
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This. +1000. Especially now we've got long range missions - my stoooopidly small bounty list is getting stooooopidly long.
Perhaps stations need the services of a bounty broker?
You sell your unclaimed bounties to the broker for a fee.
Minimum value of unclaimed bounties to sell: 1000Cr.
Fee :10% flat rate.

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I rather think that they only pay up if they absolutely have to ( you show up in person). If you die on the way, they don't need to pay ;)! In earlier versions, bounties were payed immediately, so people were more happy to lose their ships in pursuit of bounties. This way promotes more thoughtful play, and I prefer it
Perhaps FD are saying that people should not be happy in losing their ships in pursuit of bounties.
 
on another note,i would like to cash in bounties at bounty offices you would be able to cash bounties from any jurasdiction but you would lose part of the bounty to the bounty office for the service they provide or you could sell them,This could even be in Bulletin board Bounty vouchers for sale
 
According to E:D released lore, bounties are linked to a pilot's federation license, not his particular ship. Why then do you loose it all on blow up? Seriously, there is nothing more frustrating! If respawn is based on a ship inssurance, meaning you survive every explosion, then there is absolutely no reason to wipe a pilot's license of all his bounties. It just makes people waste precious hours of their lives and creates an environement where, frankly, it makes one want to just go " it" and wait for horizon...

I used to agree, but the fact is that it adds to the tension when there is a chance you might lose your data.
It forces you to think about whether you should go cash in first, or dive into that warzone or HiRes.
I think that is a good thing. It adds worthwhile decision making to the game.
If you remove it of course it would make things easier, but it would also leave a void.

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Perhaps stations need the services of a bounty broker?
You sell your unclaimed bounties to the broker for a fee.
Minimum value of unclaimed bounties to sell: 1000Cr.
Fee :10% flat rate.

I would love it and have proposed it myself.
I think a bounty broker would add great gameplay, especially when we can actually seek him out inside some shady office in a space station.

I would like to see different rates: perhaps 10% for a 100 ly radius, 20% for 200 ly radius... or something like that.
 
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No, no, bounty brokers are a terrible idea, current discussion as to why is going on here.
It's an idea, not a terrible idea.
The problem is that many players have lot of bounties of small bounties in their transaction list which becomes unwieldy to manipulate. They just want a convenient way of getting rid of them to clear up the mess.
This is not answering directly the OP's dilemma but this is how discussions can tend to diverge somewhat.
[===]
Regarding the OP.
If what the OP wants is crudely implemented then what happens to game play where one has months of exploring and scanning and one dies 10,000 LY from the human bubble? They may also have lots of bounty to claim.
It does not seem right that they hold on to the data in this situation; they're long way a way from any receiving technology. It's bad enough for the lore for them to survive at all; so some would argue.
It feels really, really bad and can make you angry when you lose those promised credits on 'dying' or losing your ship but that's how it is. For some it increases the pleasure of the game, for some it's not a pleasure.:)
 
I managed to make some tweaks to my ship last night. All and all, I'm really loving my new setup for it XD
It handles both little and big fish quite nicely.

Thanks for all the advice you all! :)

Posted the changes to original post.
 
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No, no, bounty brokers are a terrible idea, current discussion as to why is going on here.

Seems like a great idea to me, but then I embrace new concepts.

Having my bounty list so cluttered up does not assist me in deciding when it's time to return to base and cash in. If the list was sorted by amount that would help.
 
According to E:D released lore, bounties are linked to a pilot's federation license, not his particular ship. Why then do you loose it all on blow up? Seriously, there is nothing more frustrating! If respawn is based on a ship inssurance, meaning you survive every explosion, then there is absolutely no reason to wipe a pilot's license of all his bounties. It just makes people waste precious hours of their lives and creates an environement where, frankly, it makes one want to just go " it" and wait for horizon...

If I'm paying a bounty, I want proof that the kill has been made. Where might you find such evidence? Aboard your shipboard computer, maybe? Scan report and kill report is evidence that you've killed them. If you lose your ship, then you lose your bounty. If you transfer ships, you transfer all of your data to ensure that you can still collect the bounty in any ship. If you are truly worried about collecting every bounty, might I suggest you COLLECT EVERY BOUNTY BEFORE YOU DIE?!

I hate all of the cry babies on the forum. Everyone wants Frontier to fly them to Cambridge and teach them to fly because they can't figure it out on their own. It's a game. If you die, you don't really die in real life! Learn to play it. Learn not to die!
c
 
According to E:D released lore, bounties are linked to a pilot's federation license, not his particular ship. Why then do you loose it all on blow up? Seriously, there is nothing more frustrating! If respawn is based on a ship inssurance, meaning you survive every explosion, then there is absolutely no reason to wipe a pilot's license of all his bounties. It just makes people waste precious hours of their lives and creates an environement where, frankly, it makes one want to just go " it" and wait for horizon...
No..... + random words cuz min post length
 
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