Improving your situational awareness or using gimballed weapons seems a much easier alternative to changing the entire game to suit how you want to play.
How does situational awareness affect turrets? If they are not being used in the "forward fire only" mode, the player has no control over where and when the turrets fire with the exception of the initial activation of the turrets. The turrets will continue to fire on their own regardless of player input unless one changes to a fire group that does not have those turrets in it or if using "target only" mode the target is deselected. In fact the some of the patch notes from v1.3.0 to v1.3.8 mention changes to turret mechanics to prevent them from causing accidental friendly fire. The fact that they are causing friendly fire since v1.4.0 should be reported as a bug on the bug report forums, as I have already do so.
As for changing the entire game to suit how you want to play, asking for a fix to a minor mechanic that is not working as it should or is felt to be unfair is not really asking for a change to the entire game to suit how you want to play. It is asking for either a bug fix or adjustment to make it fair. An example of asking for a change to the entire game to suit your play style is asking for every profession except the one you play as to be the only profitable one, or asking for everything to be extremely challenging or easy.