While there are many stations throughout The Bubble with "fast" in their name, Fast Ring in the Manktas system is the only large starport among them. As such, they earned the right to host the fastest race ever organized by the Buckyball Racing Club.
HOW TO FLY THIS RACE
In brief...
SCORING
BURNOUT! requires you to burn as much fuel as possible, while still achieving the best possible time. This means that your remaining fuel tank and resevoir percentages will be converted to a decimal modifier and added to your time. So for example, if your finished fuel tank percentage is 21%, and your resevoir is 89%, then your time will be increased by 0.2189 seconds.
In the case of a tie, the ship that travels farther will be the winner. If both travel the same distance, burn the same amount of fuel, and do so in the same time, then good job pilots! That's going to stay a tie.
CLASSES
BURNOUT! can be run in a variety of classes.
SUBMISSIONS
Submissions will be accepted from 00:00:00 (in-game time) on Tuesday 13th September 3302 until 23:59:59 on Thursday 15th September 3302. You can make as many attempts as you like during this time and are encouraged to participate in multiple classes, especially the Funny Car Challenge!
Please upload your screenshots to imgur.com or another hosting service, then send me a private message with the following info:
Alternately, you can submit this info via email to jhyrryl@buckyballracing.org.uk.
F.A.Q.
Q: If fuel injection is required for the first jump in Top Fuel, doesn't that also make it a requirement for the return jump?
A: No, but it is recommended.
Q: Do I have to use the biggest injection for Top Fuel?
A: No, any size injection works, but remember that the tie-breaker mechanic is distance travelled.
Q: What happens if I have the best time for multiple Funny Car ship types?
A: I will pick one entry to be your winner, and then ignore the other entries.
HOW TO FLY THIS RACE
In brief...
- Launch from Fast Ring in Manktas
- Jump anywhere
- Jump back to Manktas
- Dock at Fast Ring
- Scout your destination
- Scan the system or buy its UC data
- Refuel tanks to Full
- Take a screenhot of the Esc menu, showing that you are in Open
- You must fly in Open for this race.
- Enter Outfitting and take required screenshots
- See How to Enter for details
- Select destination in GalMap and take screenshot
- Screenshot must show distance to destination
- Return to Launch Position
- Take required screenshot on The Pad
- See How to Enter for details
- This documents your start time.
- Launch
- Jump anywhere
- Take HUD screenshot that shows time and location
- Jump back
- Dock
- Take required screenshot on The Pad
- See How to Enter for details
- This documents your end time.
- Open station services and take a screenshot
- Screenshot must show fuel levels.
BURNOUT! requires you to burn as much fuel as possible, while still achieving the best possible time. This means that your remaining fuel tank and resevoir percentages will be converted to a decimal modifier and added to your time. So for example, if your finished fuel tank percentage is 21%, and your resevoir is 89%, then your time will be increased by 0.2189 seconds.
In the case of a tie, the ship that travels farther will be the winner. If both travel the same distance, burn the same amount of fuel, and do so in the same time, then good job pilots! That's going to stay a tie.
CLASSES
BURNOUT! can be run in a variety of classes.
Stock
- Any ship.
- No enhanced thrusters.
- No engineering modifications.
- No fuel injection.
- Any ship.
- Enhanced thrusters ALLOWED.
- Engineering modifications ALLOWED.
- No fuel injection.
- Any ship.
- Enhanced thrusters ALLOWED.
- Engineering modifications ALLOWED.
- Fuel injection is REQUIRED.
- Your first jump must be injected.
- Ship must be purchased and outfitted at Fast Ring in Manktas.
- No taking it elsewhere prior to racing.
- One winner per ship type (8 available).
- A pilot can win with only one Funny Car ship type.
- Racing multiple ship types increases your chance of winning this class.
- No fuel injection.
Submissions will be accepted from 00:00:00 (in-game time) on Tuesday 13th September 3302 until 23:59:59 on Thursday 15th September 3302. You can make as many attempts as you like during this time and are encouraged to participate in multiple classes, especially the Funny Car Challenge!
Please upload your screenshots to imgur.com or another hosting service, then send me a private message with the following info:
- CMDR Name;
- Forum alias;
- Race class for this submission;
- Your ship's type;
- Your ship's name;
- Your elapsed time, modified for tank and reservoir percentage remaining;
- The distance you travelled;
Alternately, you can submit this info via email to jhyrryl@buckyballracing.org.uk.
F.A.Q.
Q: If fuel injection is required for the first jump in Top Fuel, doesn't that also make it a requirement for the return jump?
A: No, but it is recommended.
Q: Do I have to use the biggest injection for Top Fuel?
A: No, any size injection works, but remember that the tie-breaker mechanic is distance travelled.
Q: What happens if I have the best time for multiple Funny Car ship types?
A: I will pick one entry to be your winner, and then ignore the other entries.
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