I love to build my PCs and would always recommend it for those with moderate technical skill (it's not nearly as daunting as some may fear. In fact these days it is easier than ever). Anyway, pending funds, I have every intention of upgrading my CPU in due course, but for reference and anyone reading who might be running a similar spec I am currently on:
EVGA NVIDIA 1060SC.
16GB Ram (DDR3)
Intel i5 4440
In an empty park as I begin building framerates will hover around 65-72fps. If I load up Silvarret's Logwood park I average around 24fps which I don't have a problem with, but by Silvarret's standards that's the least design heavy park he has made. Anything bigger and more dense with scenery and I will begin to see drops below 20, with serious peep, ride/scenery heavy parks dropping me to a unplayable 9fps average.
I've not yet picked out a new CPU, but I am reluctant to upgrade my motherboard at the same time so will be looking to stick with Haswell but a better chip (I already run a Noctua fan over my 4440). I'll evaluate my options in a month once the final game is out and we see if further optimisation has improved anything. I'm an obsessive when it comes to scenery design, so being able to build and run heavily themed parks will be of great importance to me.
EVGA NVIDIA 1060SC.
16GB Ram (DDR3)
Intel i5 4440
In an empty park as I begin building framerates will hover around 65-72fps. If I load up Silvarret's Logwood park I average around 24fps which I don't have a problem with, but by Silvarret's standards that's the least design heavy park he has made. Anything bigger and more dense with scenery and I will begin to see drops below 20, with serious peep, ride/scenery heavy parks dropping me to a unplayable 9fps average.
I've not yet picked out a new CPU, but I am reluctant to upgrade my motherboard at the same time so will be looking to stick with Haswell but a better chip (I already run a Noctua fan over my 4440). I'll evaluate my options in a month once the final game is out and we see if further optimisation has improved anything. I'm an obsessive when it comes to scenery design, so being able to build and run heavily themed parks will be of great importance to me.
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