The Clouded Leopard Slowmo bug is back

One of the more recent patches brought the bug back :( I hope this gets fixed for good before Planet Zoo development ends. I added to the ongoing bug report in the issue tracker but I'm worried it won't get enough contributions to be noticed.
 
That's exactly how I feel - or maybe they didn't actually completely fix it at all? Hard to tell. Here's the bug report I contributed to - I hope we can get enough people to vote and contribute so it doesn't expire.
 
I paid attention today to a couple of my clouded leopards habitats and for me they are still fixed and working fine. I can't udnerstand how the Planet Zoo bugs are so random and affect players in such different ways.

For me, the returning bug however is the one were climbing traversable area is not recognised until I move (and then undo) a tree or a climbing piece.
 
Here is video of the bug: it's basically half fixed? They still randomly jump when they shouldn't, even though it's not as bad/frequent. Also note that this is in a fresh, brand new sandbox zoo (hence the crappy build haha), unlike the ones Aramar is testing, and it's on 3x speed (only because it would take ages to wait for them to move otherwise). I didn't get a chance to really record in standard speed because otherwise I would be waiting forever for the bug to show up.

Here are the links to my videos: Link 1, Link 2

I wonder, for those of you who say this bug is fixed for you - have you tried in a NEW zoo? What modes are your zoos in? (I exclusively play sandbox.) What speed are you using? Maybe the bug is only fixed in previously saved zoos? Maybe you guys aren't letting it run long enough to actually see the bug?

Again, I did contribute to that bug report I linked earlier but I'm still really worried this bug isn't going to be squashed by the end of the dev cycle.
 
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