Combat logging (Via Task-kill) has existed in Elite, without punishment since launch.
If you do not know what combat logging is, or understand its implications on the game, and community, please see Rinzler o7o7o7's post(s) regarding it (at the bottom of this post.)
Now, since there is no punishment for it, and combat logging (via menu timeout) is not against current TOS, I wish to propose a compromise, to find a solution that doesn't involve cheating.
Reset the timer upon taking ANY damage in (OPEN MODE ONLY. OR BY PLAYER'S) Allow SOLO, and PRIVATE GROUP to remain with the current 15 second timer.
This will mean that people will still be allowed to 15 second menu log on the AI.
What will this accomplish?
Well, Open Mode is for PvP, whether you like it, or not. It contains, and is not limited to:
-PvP piracy
-Powerplay undermining defense/attacks
-Inter-faction warfare
-Player bounty hunting
-Hunting newbie-killers
-Blockades
-System protection
-(Soon Open Powerplay)
And with the current mechanics, anyone is able to combat log via the menu, without sanction.
So, what does combat logging result in, why does it affect me?
Increased ganking.
When PvP player's can not participate in any of these structured, and role-playing activities without the almost guaranteed chance that the player will combat log, by the timer, or by task-killing, it results in increased ganking by the PvP community. Ganking, or indiscriminate killing with no Role Play, or pre-communication.
(Roleplaying like our Overlord, Zarek Null does.)
If you don't believe me, why are ganker's at an all time high?
And why has this article been published for over 1,300 explorer gank's during DW2?
If people could have participated in defense, and attack of DW2, I'm sure there would have been hardly any ganks, but rather healthy, non-toxic PvP gameplay.
https://www.alpha-orbital.com/news/distant-world-massacres-a-tale-of-explosions-and-grief
The compromise is leaving menu-logging allowed for people in PG, or SOLO MODE(S). Where for PG, PvP is barely a relevant, or allowed gameplay style.
If you want increased toxicity between both PvP, and PvEr's, continue doing nothing, FDEV.
And if nothing changes, well; I look forward to helping reach 10,000 dead CMDR's by the end of this event. We're over 10% already.
We will stop the attacks if Menu Logging is finally put to an end.
To add: Combat logging by Task killing can not be solved directly, however it can be, indirectly.
By actually warning, and banning those that commit the TOS break.
Q) How would you differentiate the difference between a crash, and those that clog?
A) By actually reviewing video evidence, and evaluating logs, and trends with the clog; eg; 'crashing' when shields drop regularly e.t.c.
-----------------------------------------------------------------------------------------------------------------
(Part 1)
https://www.reddit.com/r/EliteDange...vestigation_into_frontiers_actions_on_combat/
(Part 2)
https://forums.frontier.co.uk/showt...o-Frontier-s-Actions-on-Combat-Logging-Part-2
If you wish to view the toxicity of PvE player's towards ganker's; join https://discord.gg/U9aPuPP.
If you do not know what combat logging is, or understand its implications on the game, and community, please see Rinzler o7o7o7's post(s) regarding it (at the bottom of this post.)
Now, since there is no punishment for it, and combat logging (via menu timeout) is not against current TOS, I wish to propose a compromise, to find a solution that doesn't involve cheating.
Reset the timer upon taking ANY damage in (OPEN MODE ONLY. OR BY PLAYER'S) Allow SOLO, and PRIVATE GROUP to remain with the current 15 second timer.
This will mean that people will still be allowed to 15 second menu log on the AI.
What will this accomplish?
Well, Open Mode is for PvP, whether you like it, or not. It contains, and is not limited to:
-PvP piracy
-Powerplay undermining defense/attacks
-Inter-faction warfare
-Player bounty hunting
-Hunting newbie-killers
-Blockades
-System protection
-(Soon Open Powerplay)
And with the current mechanics, anyone is able to combat log via the menu, without sanction.
So, what does combat logging result in, why does it affect me?
Increased ganking.
When PvP player's can not participate in any of these structured, and role-playing activities without the almost guaranteed chance that the player will combat log, by the timer, or by task-killing, it results in increased ganking by the PvP community. Ganking, or indiscriminate killing with no Role Play, or pre-communication.
(Roleplaying like our Overlord, Zarek Null does.)
If you don't believe me, why are ganker's at an all time high?
And why has this article been published for over 1,300 explorer gank's during DW2?
If people could have participated in defense, and attack of DW2, I'm sure there would have been hardly any ganks, but rather healthy, non-toxic PvP gameplay.
https://www.alpha-orbital.com/news/distant-world-massacres-a-tale-of-explosions-and-grief
The compromise is leaving menu-logging allowed for people in PG, or SOLO MODE(S). Where for PG, PvP is barely a relevant, or allowed gameplay style.
If you want increased toxicity between both PvP, and PvEr's, continue doing nothing, FDEV.
And if nothing changes, well; I look forward to helping reach 10,000 dead CMDR's by the end of this event. We're over 10% already.
We will stop the attacks if Menu Logging is finally put to an end.
To add: Combat logging by Task killing can not be solved directly, however it can be, indirectly.
By actually warning, and banning those that commit the TOS break.
Q) How would you differentiate the difference between a crash, and those that clog?
A) By actually reviewing video evidence, and evaluating logs, and trends with the clog; eg; 'crashing' when shields drop regularly e.t.c.
-----------------------------------------------------------------------------------------------------------------
(Part 1)
https://www.reddit.com/r/EliteDange...vestigation_into_frontiers_actions_on_combat/
(Part 2)
https://forums.frontier.co.uk/showt...o-Frontier-s-Actions-on-Combat-Logging-Part-2
If you wish to view the toxicity of PvE player's towards ganker's; join https://discord.gg/U9aPuPP.