It's been the PC gamers enemy for over a decade or more. You'd have to be an older PC gamer who has never touched a console to understand what has happened. There's a reason Star Citizen isn't a console game and ED is. Take a look at both and you'll understand why SC couldn't have been done on a console, or at least until the next gen consoles come out several years from now. From ED bubble mechanics to the lack of the previous PC features from the originals to the lack of atmospheric landing and space legs, can all be blamed on the console.
Agreed, Star Citizen isn't a console game. It's not a game at all.. It's an alpha-stage tech demo. By the time it's done (IF), consoles will have the same horsepower that PCs have today. And all the "ED lacks xyz" can be blamed on the simple fact that this stuff is
incredibly difficult to do, and FDev probably just does not have the manpower to do 1,000 different things well in the span of a couple of months. Perhaps if they get an infusion of funding from the console market, they can put more manpower into these other features, and we'll
all be able to enjoy things like space legs and atmospheric landings.
-- NINJA'D --