First we need to define "good game play" what is it? My daughter loved angry birds, played it all the time, is that good game design?
I played Raise of the Tomb Raider the other day, completed it in two days, ok didn't find all the stuff on the maps, however after the main story was done, I lost interest for the game. Is that good game play?
Games I repeatably come back to are;
DCS
Prepar3D
ED
ArmA 3
DayZ SA
IL-2
I do agree that ED need to evolve, however I sure this is also the DEVS goal. Rome was not build in one day, and I don't believe ED will be build in one day either
I played Raise of the Tomb Raider the other day, completed it in two days, ok didn't find all the stuff on the maps, however after the main story was done, I lost interest for the game. Is that good game play?
Games I repeatably come back to are;
DCS
Prepar3D
ED
ArmA 3
DayZ SA
IL-2
I do agree that ED need to evolve, however I sure this is also the DEVS goal. Rome was not build in one day, and I don't believe ED will be build in one day either