The economics of account migration.

Just something I was thinking about...

Firstly, I looked up a couple of (tenuous) stat's.
It seems FDev has shifted around 4 million copies of ED thus far.
Secondly, I tried to find out how many console copies of ED have been sold.
The closest I could come to establishing this was data that indicates around 80% of active ED players are on PC, with 10% on XB and 10% on PS4

If that's an indication of sales then it would suggest there's been around 800,000 console copies of ED sold.

So, what about account migration?

On the one hand, "giving away" 800,000 PC copies of EDH (rather than expecting disenfranchised console players to buy the game for themselves) would appear to mean FDev would (theoretically) lose between £8 million and £24 million in sales, depending on what value we apply to the EDH package.

OTOH, ED players seem to like spending money on cosmetics.
I don't consider myself to be a "whale" but I've spent between £50 and £100 per year on skins, kits, voice-packs and other stuff.
Even if we low-ball this amount, and assume that console players will only spend £25 per year on cosmetics, that's (again, theoretically) £20 million of revenue, per year, generated by ex-console players.

Course, that's all actually nonsense because it doesn't consider the numbers of active players.

Another statistic to consider is that ED currently enjoys around 500,000 active players per month, from what I've read.
That's roughly 10% of the total number of EDH copies sold.

If FDev were to "give away" a free copy of EDH to every console player, the reality is that'd only be interesting for the 10% of console players who're still active and, thus, might be tempted to purchase a PC copy of EDH.
So, FDev might expect to sell another 80,000 copies of the PC version of EDH to active console players who want to continue playing.
That would mean a loss of between £800,000 and £2.4 million, again depending on what value we ascibe to the EDH package.
OTOH, those 80,000 active players probably would continue to spend at least £25 per year (often more) on cosmetics, thus generating at least £2 million in revenue for FDev.

Based on that, it would seem that the "worst case" would be that FDev would lose £400,000 in potential revenue by "giving away" a free copy of EDH to all console players but, let's face it, this is a game that's often discounted to £10 and has even been given away for free at certain times, in which case FDev would actually gain at least £1.4 million from the cosmetics they'll sell to console players who migrate to PC and continue to play.


Obviously, only FDev's own financial department knows the exact sums, and profits/losses, involved but it seems like FDev have relatively little to lose by offering account migration and, potentially, a significant amount to gain going forward - not to mention the good-will and publicity such a move would likely generate. 🤷‍♂️
 
Not sure about your numbers but of course you aren't sure either and your point stands more or less regardless of their accuracy I think.

I think even without the numbers offering a free account transfer (ie all progress and cosmetics) to any console player that wants to buy Odyssey makes good business sense, it is effectively free to FDev apart from admin time.
 
Not sure about your numbers but of course you aren't sure either and your point stands more or less regardless of their accuracy I think.

I think even without the numbers offering a free account transfer (ie all progress and cosmetics) to any console player that wants to buy Odyssey makes good business sense, it is effectively free to FDev apart from admin time.

For sure.

Fundamentally, the point is that FDev stand to "lose" between £8 and £30 for every copy of EDH that they give away rather than having an ex-console player go out and buy it.
OTOH, every ex-console player who continues to play is likely to spend at least £25 per year on cosmetics, which would offset the inital loss in 1/2 years.

A free copy of EDH for every console player who isn't still playing is essentially worthless. It's only the copies that ARE accepted by active console players which might be considered "lost revenue".
That being the case, as long as it's likely an active player IS going to spend at least £25 on cosmetics each year, FDev can't really lose.
 
Personally I can't see Frontier doing transfers tor free. What could happen is that they transfer for 'free' if either PC Horizons or PC Odyssey (with the base game thrown in) is purchased.

However, the fact that this wasn't announced up front, as a sweetener for dropping all console development, is worrying. I really can't believe that the problem is technical as the commander data exists and could be transformed from console to PC.

I suspect that the stopper is either financial (which could be mitigated by the above), or contractual, with either Microsoft or Sony requiring some form of compensation for the lost revenue if masses of Elite players abandon the consoles for PC versions. For example, I will not be renewing my XBox Live Gold membership if there's no further console development or if I'm able to transfer painlessly to PC.
 
Just tell them to reinstitute the 'bug' from 2020 and they wont have to do any work at all.

1647186212786.png
 
Last edited:
Just something I was thinking about...

Firstly, I looked up a couple of (tenuous) stat's.
It seems FDev has shifted around 4 million copies of ED thus far.
Secondly, I tried to find out how many console copies of ED have been sold.
The closest I could come to establishing this was data that indicates around 80% of active ED players are on PC, with 10% on XB and 10% on PS4

If that's an indication of sales then it would suggest there's been around 800,000 console copies of ED sold.

So, what about account migration?

On the one hand, "giving away" 800,000 PC copies of EDH (rather than expecting disenfranchised console players to buy the game for themselves) would appear to mean FDev would (theoretically) lose between £8 million and £24 million in sales, depending on what value we apply to the EDH package.

OTOH, ED players seem to like spending money on cosmetics.
I don't consider myself to be a "whale" but I've spent between £50 and £100 per year on skins, kits, voice-packs and other stuff.
Even if we low-ball this amount, and assume that console players will only spend £25 per year on cosmetics, that's (again, theoretically) £20 million of revenue, per year, generated by ex-console players.

Course, that's all actually nonsense because it doesn't consider the numbers of active players.

Another statistic to consider is that ED currently enjoys around 500,000 active players per month, from what I've read.
That's roughly 10% of the total number of EDH copies sold.

If FDev were to "give away" a free copy of EDH to every console player, the reality is that'd only be interesting for the 10% of console players who're still active and, thus, might be tempted to purchase a PC copy of EDH.
So, FDev might expect to sell another 80,000 copies of the PC version of EDH to active console players who want to continue playing.
That would mean a loss of between £800,000 and £2.4 million, again depending on what value we ascibe to the EDH package.
OTOH, those 80,000 active players probably would continue to spend at least £25 per year (often more) on cosmetics, thus generating at least £2 million in revenue for FDev.

Based on that, it would seem that the "worst case" would be that FDev would lose £400,000 in potential revenue by "giving away" a free copy of EDH to all console players but, let's face it, this is a game that's often discounted to £10 and has even been given away for free at certain times, in which case FDev would actually gain at least £1.4 million from the cosmetics they'll sell to console players who migrate to PC and continue to play.


Obviously, only FDev's own financial department knows the exact sums, and profits/losses, involved but it seems like FDev have relatively little to lose by offering account migration and, potentially, a significant amount to gain going forward - not to mention the good-will and publicity such a move would likely generate. 🤷‍♂️
If you can afford a decent PC a 20 dollar transfer fee would be nought. I would pay it. My PC CMDR was hardly used I focused on ny xbox account as I like playing after work on my sofa. Credits are worthless really, time spent on grinding engineers etc is the true currency.
 
If you can afford a decent PC a 20 dollar transfer fee would be nought. I would pay it. My PC CMDR was hardly used I focused on ny xbox account as I like playing after work on my sofa. Credits are worthless really, time spent on grinding engineers etc is the true currency.

That might be true for an individual player but, when it comes to companies doing stuff on a large scale, the tangible costs are likely to be something they can look at to justify doing it, or not doing it.

It'd be very easy for a hard-headed accountant to look at this situation and say "You want us to give away up to 800,000 copies of a piece of software with a retail value of £20 million for free? Screw that!!!"

FDev obviously have some idea of the potential benefits of a "loss leader" or they wouldn't have got involved with giving away free copies of EDH on Epic.
Clearly, the motivation is to increase player numbers and gain future revenue via the sale of cosmetics.

Same thing applies with console/PC transfers.

You certainly raise a valid point with regard to actual account migration versus simply giving away a copy of the PC game to current console players, though.
I dunno how many current console owners would be happy to start again on PC, leaving behind all their progress AND losing all the cosmetics they've purchased for their console account.
My gut-feeling is not many.

That's where the economics of the issue become important again, though.
It'd probably be the easiest thing in the world to simply allocate a PC licence for EDH to every console player with almost no economic overhead.
Integrating the database of console players into the existing PC database and then providing a reliable way for console players to gain access to their old account on PC might take more time and effort and, thus, cost more.

Basically, FDev have 3 choices.
1) Do nothing - with the result that, perhaps, 5% of console owners migrate to PC
2) Offer console players a new PC version of EDH - with the result that, maybe, 25% of console players migrate to PC.
3) Offer a full migration of console accounts to a PC version of ED - with the result that, possibly, 50% of console players buy a PC and carry on playing.

Each of those options has it's own merits - from a financial POV - but I'd say option #3 is the one that's going to have the biggest long-term financial benefit AND generate a lot of positive publicity too, even though it's going to also be the most difficult option to implement.
 
You take the wrong assumption that all console players will re-buy the game. It's the same assumption that company wrongly do when speaking of piracy. Wrong initial assumption means wrong conclusion no matter how solid the reasoning can be.
There are reasons why those people don't play on PC. They don't own a pc (or one good enough), they don't like PC, whatever. Added to that, there is also the fact many people will not want to restart everything they did. And then you have all the people disappointed and don't want to play a Fdev game again.

And that's without considering the moral part of it. Fdev closed their business on a specific platform because, by their own admission, they were unable to keep providing for said platform. While it's perfectly legal, it's morally debatable as to whether or not those people should get a copy of the game for another platform. After all, those people already paid for the game. Considering PC had free giveaway (Epic), I'd say they might have paid more than many PC players.

I personally find dubious to make money on a failure the company CEO himself acknowledged. "Hey guys, I totally made a mistake. Sorry and all that. Now, I'd like you to give me money for said mistake. Thanks !". Yeah, sorry but no.
 
Perhaps but a decent accountant should have a figure for the value of goodwill. ie, the company/brand is worth something more than its constituent parts.
That of course is compounded by the fact that we're dealing with intangibles in the form of software to start with.
It's that goodwill that you're trading Vs the revenue generated by sales of the PC format.
 
Many interesting points raised here. The extent and format of console>pc account transfers will be fascinating moving forwards. Already several cmdrs sound keen, many are not, and it is easy to empathise with their credits vs progress dilemma.

Imho there is zero value to copies of EDH anymore; a complimentary pc copy could be given to every single console cmdr that is willing to relinquish their active console cmdr account, and FDEV accountants/directors/shareholders would not care less. I predict no affected consoler will be 'expected' to fork out for an upgradable pc version of their EDH game, should they even want to transition over! Any significant 'Elite' based revenue stream for FDEV stands with flogging the latest EDO iteration, ARX cosmetics, and any (unlikely!?) future expansions. The EGS freebies (for a fixed Sweeney fee to FDEV) instantly devalued the base EDH software to worthless I feel, especially re pc gamer's wallets.

In time I hope FDEV aim to go further to streamline and minimise wasted 'elite' expenditure; ditch the EDH sister-game entirely; phase out console support entirely now the decison to ditch EDO on console has materialised; and migrate all pc cmdrs (new and old) over to a fun, efficient and sparkling EDO experience. (I know... VR cmdrs... potatoes... et al.) Splitting manpower and resources between all these variations of the elite universe has been absolutely detrimental imho to EDO promptly achieving its pinnacle, and we're all getting older! 👴👵

Ultimately, it will be very interesting to see how goodwill and mitigation of damaged expectations shakes out. A free pc-EDO account upgrade for consoling consolers that have been active within a set window of time is plausible. I'd love to be able to listen in on key FDEV meetings moving forwards! Regardless, they're certainly not the first developer to drop support for a game and/or discontinue updates etc, they won't be the last, and a more streamlined and focused FDEV staff moving forwards can only be a good thing.
 
I don't think there's any need to actually switch off console support (and that's not what FDev have said they are doing either).

As far as the AWS servers are concerned a client is a client, regardless of platform so as long as the servers remain on for any platform they will stay on for all platforms I think. The shared BGS universe is platform agnostic.

I'm confident FDev will allow & support players wishing to transfer to PC platform, of course the level of that support isn't yet established but the Mac precedent (where cross-play was already enabled) seems reasonable. Allow the existing account with all assets & cosmetics to be played on PC.

The obstacle will be any contractual licencing agreements between FDev, Microsoft & Sony.
 
The obstacle will be any contractual licencing agreements between FDev, Microsoft & Sony.
I agree, that's the most likely reason there's "nothing to announce yet". There's almost certainly a clause in those contracts that forbids them from encouraging players to switch away from the platform in question, so negotiations will be required that may or may not bear fruit.

If they were allowed to do it, they'd have been doing it for players requesting a transfer since day one.
 
Back
Top Bottom