No pun intended, but I think this should be a serious discussion.
Many of us in the community, wish that Planet Zoo was an expansion pack for Planet Coaster, just as we seen in Roller Coaster Tycoon 3: Wild.
Unfortunately this is not the case. But we must accept the fact that Frontier is a business, that must make profit (which i'm sure they do), to provide
jobs for there employees. Now this does not mean they are greedy, make no mistake they have done allot to provide the best theme park simulation
they can provide for us in this gaming generation. The creativity people continue to provide from the community continues to grow, and I'm sure for
many years to come. With the Theme Makers Tool Kit, along with the Scenario Editor, imagination is only the limit.
Now yes, it would be amazing to have Planet Zoo be along side with Planet Coaster. If that was the case, the potential sales would not be as great,
thus affecting the outcome of products provided from Frontier. Someone would need to buy Planet Coaster just to play Planet Zoo, and some would
see that as a turn off, thus dropping the potential sale.
I'm sure a good majority would just want to play Planet Zoo alone, and maybe buy Planet Coaster at a later time Now here is the interesting thing.
I guarantee you that every Planet Zoo and Planet Coaster player would think, "huh, why can't these to play together? Why not a zoo section mixed with
a theme park?"
I believe this was a hard decision Frontier had to make. Just imagine, the limitations of the current state of the .exe of Planet Coaster is DirectX 11. That
only utilizes 1 core in the CPU. At the time of release, allot of customers was not using Windows 10 at the time. If we where to throw on a whole new game,
that would only make the engine slow down even more on small parks due to the background programs running for Planet Zoo, being very impractical.
Now yes, Frontier could update the game application to DirectX 12 and still keeping DirectX 11, but as you can see, one player would win the power utilization over
another, and that's not fair.
So I think we should just not complain and take it for what it is, a brand new theme park experience, that I'm sure will be very fun.
And who knows, maybe in the future, Frontier could create some .exe that is DX12 that has Planet Zoo and Planet Coaster together, hopefully.
Many of us in the community, wish that Planet Zoo was an expansion pack for Planet Coaster, just as we seen in Roller Coaster Tycoon 3: Wild.
Unfortunately this is not the case. But we must accept the fact that Frontier is a business, that must make profit (which i'm sure they do), to provide
jobs for there employees. Now this does not mean they are greedy, make no mistake they have done allot to provide the best theme park simulation
they can provide for us in this gaming generation. The creativity people continue to provide from the community continues to grow, and I'm sure for
many years to come. With the Theme Makers Tool Kit, along with the Scenario Editor, imagination is only the limit.
Now yes, it would be amazing to have Planet Zoo be along side with Planet Coaster. If that was the case, the potential sales would not be as great,
thus affecting the outcome of products provided from Frontier. Someone would need to buy Planet Coaster just to play Planet Zoo, and some would
see that as a turn off, thus dropping the potential sale.
I'm sure a good majority would just want to play Planet Zoo alone, and maybe buy Planet Coaster at a later time Now here is the interesting thing.
I guarantee you that every Planet Zoo and Planet Coaster player would think, "huh, why can't these to play together? Why not a zoo section mixed with
a theme park?"
I believe this was a hard decision Frontier had to make. Just imagine, the limitations of the current state of the .exe of Planet Coaster is DirectX 11. That
only utilizes 1 core in the CPU. At the time of release, allot of customers was not using Windows 10 at the time. If we where to throw on a whole new game,
that would only make the engine slow down even more on small parks due to the background programs running for Planet Zoo, being very impractical.
Now yes, Frontier could update the game application to DirectX 12 and still keeping DirectX 11, but as you can see, one player would win the power utilization over
another, and that's not fair.
So I think we should just not complain and take it for what it is, a brand new theme park experience, that I'm sure will be very fun.
And who knows, maybe in the future, Frontier could create some .exe that is DX12 that has Planet Zoo and Planet Coaster together, hopefully.