The Elite Dangerous ingame reputation system thread

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It's been my clear impression that being friendly with the station and even the locals reduces the likelihood of scans and in some cases, they even let me slide into a friendly station with serious loads of contraband.
 

vonvonbraun

Banned
It's been my clear impression that being friendly with the station and even the locals reduces the likelihood of scans and in some cases, they even let me slide into a friendly station with serious loads of contraband.


interesting mechanic, it actually males sense


im not allied with anyone but hostile to the feds and they harass me a lot and try to scan me continuosly in fights


guess is due to this? How do i get back to neutral?

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I'm allied with some stations and I still get scanned ... get some heatsinks, or go straight!


Have you ever got cuaght if alloed? Do they shoot you then if alloed too?
 
reputation seem to have an influence on how much you get interdicted by police, stations seem to scan regardles of reputation.
 
It's been my clear impression that being friendly with the station and even the locals reduces the likelihood of scans and in some cases, they even let me slide into a friendly station with serious loads of contraband.
That's my experience of it. Haven't been interdicted by police in weeks. All bets are off in a USS tho.
 
Isn't your ship condition at some point also supposed to help? As in, they look as see a nice paint job, no burn marks, less likely to look further. Whereas you have peeling paint and obvious marks of a firefight, let's see if this guy is hiding something. Might not be functional or working (how would you test it anyway), but there was mention.
 

vonvonbraun

Banned
Isn't your ship condition at some point also supposed to help? As in, they look as see a nice paint job, no burn marks, less likely to look further. Whereas you have peeling paint and obvious marks of a firefight, let's see if this guy is hiding something. Might not be functional or working (how would you test it anyway), but there was mention.


Interesting

Can we get a dev. Respond on the mechanism please?
 
Considering how crude and digital the ELITE world is sometimes - I severely doubt someone thought of all these little details in that respect.

But I'd sure like these factors to be taken into consideration - since it makes sense to do so.

I think when it comes to little details FD did a great job.

On topic: Don't know about scans, but I am allied with the empire and feds and I haven't been inderdicted once by a security vessel.
 
I read somewhere (patch notes?) that system security don't interdict allied ships anymore (it might have been friendly actually). They do scan, happens all the time at resource extraction sites.
 
Isn't your ship condition at some point also supposed to help? As in, they look as see a nice paint job, no burn marks, less likely to look further. Whereas you have peeling paint and obvious marks of a firefight, let's see if this guy is hiding something. Might not be functional or working (how would you test it anyway), but there was mention.

From what I remember being posted about this in the past, this is an intended feature that hasn't been fully implemented yet. Paint job condition will have positive and negative reputation affects with different types of faction/npc depending who and what they are sometime in the future.
 
Interesting

Can we get a dev. Respond on the mechanism please?
It has been mentioned by devs. Keep your ship tidy for less harrassment. Dont just click "REPAIR" but also click the repair button to see the modules etc in detail. At the top you can have a massive cost for integrity and the one underneath it. Check it nao! :)
 
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For what it's worth, I think as I'm unfriendly with the Federation - and I can't raise it up it seems - I get interdicted frequently by Federal Security, even just stitting fuel scooping with no cargo in my Adder.
 
Whatever happens, you do *not* want your Empire rep to slip from Unfriendly to Hostile. Hostile to a major faction is a frickin nightmare because you really limit your choice of stations and get shot at every where you go, but crucially it makes a difficult thing to fix even more difficult.

I traded with a T-6 and it made f-all difference to my Fed reputation. The only thing that seemed to work was the 'reputation gain' missions (ensuring they were on behalf of a Fed-allied faction) and it took 25 to get from Fed/Unfriendly to Fed/Neutral.

There's not much solid, numeric, info on how long it took others to fix their rep, but handing in combat bounties seems to work also.

My advice: go to Empire space, grind away on 'reputation gain' missions (or try bounties) to get your rep back up to Neutral from Unfriendly, to avoid at all costs your rep there going to Hostile. Then worry about the Fed rep.

Just so you know, it will be *much* quicker to clear save and trade back up to a T6 than it will be to fix your rep.

 

vonvonbraun

Banned
I read somewhere (patch notes?) that system security don't interdict allied ships anymore (it might have been friendly actually). They do scan, happens all the time at resource extraction sites.


I get all sort of scans at res sites but never a fine, I only get fined at stations
 
Display minor faction reputation.

When attaining 'allied' reputation with a major faction, e.c. Alliance, Empire, Federation, the minor factions related to that major faction are all shown as 'allied' in the reputation overview. However when you run missions for one of these supposedly 'allied' minor factions, your reputation for them does not say 'allied' at all in the mission debriefing. Also these factions sometimes still have missions that they don't trust you with, so apparently the rep is not yet 'allied' at all, it can be any of the other levels and this rep can also still increase. I've gone from 'neutral' to 'allied' with two minor factions that belong to a major faction that I'm already allied with.

Apparently the actual reputation with the minor factions is not being displayed anywhere (except for in the mission debriefing), can it be displayed in the reputation overview please?
 
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Bounty Hunting reputation (again)

Just few quick questions if someone would be so kind as to help me. I've been bounty hunting (mostly NPCs at Nav points and USS) in my Viper and have found myself zipping up the Federal ranks and dangerousness rating. I'm now friendly with the Feds. If I'm in a system which is Federation based I will often find 'friendly'/green ships with a wanted status. They're always tied to a federation-based faction. Can I safely blow them away or will the fact that I'm taking out a friendly Federation-linked ship (albeit a wanted one) damage my reputation with the Federation? Will it damage my reputation with that ship's Federation sub-faction even though the ship is wanted in a Federation system? The reputation system is still not terribly clear...

Are there any interesting missions with the Federation yet? I've headed over to Sol with my shiny new permit and it's largely the same ol' same ol'. The faction missions seem to be identical to all of the other missions with a Federation label on them. I accept that I have a long way to go but if more narrative missions will be added in the future I'm not sure that I want to gain too high a rank at this stage - I might miss out later!

Lastly, is it possible to work up my reputation with more than one faction or will I find that my increasing rank with the Feds (and occasional participation in faction wars on their side) means the the Empire and Alliance hate me? I'm neutral with both at the moment despite my Midshipman/friendly status with the Feds.

Great game and I'm enjoying the nostalgia of replaying my childhood in Frontier: Elite II.
 
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