I fired the game up today, which is the first time in a long while. I went straight into the game with no problems (open play). Performance was its usual great level (for me), +110-120fps in a station, lots more in space.
While I understand players having issues, telling the dev's how to run their business is not going to get the game anywhere.
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For me the severe lack of credibility that I hear from players I speak to (I play group play in other game series), is regards the content or lack of it. Pushing for the next 'big' step and not concentrating on the trivial content, that is coming out at present.
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Bugs, yes, game released too early, well I'm not sure. Its pc gaming, when have any of us had a pc game that performs well for all players. Its part of pc gaming, naïve to think its not. The game will not work for everyone, too many variables.
So as for releasing at weekend, which doesn't really matter, because there's always next weekend to play. That for me doesn't seem to be the problem, lack of content and tools to play with, is (for a sandbox, which at present it really isn't).
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Problems with the game, for which many are home grown (players home systems), is not a major concern unless they have thousands of complainers, which I don't see here. The thread here should really have been about the content that needs to start being put in and get this very shallow game-play a little deeper..